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Destiny - PlayStation 4 [Digital]

  • Publisher: Activision
  • SKU: 9427144
  • Release Date: 09/09/2014
  • Vendor: BestBuy.com
ESRB Rating: Teen
Animated blood, Violence
$59.99

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    Overview

    What's Included


    • Destiny

    Ratings & Reviews


    Overall Customer Rating:
    93% of customers would recommend this product to a friend (3225 out of 3501)

    Product Details


    • Developer: Bungie
    • Publisher: Activision
    • Platform: PlayStation 4
    • Genre: Action and Adventure|First Person Shooter
    • Release Date: 09/09/2014

    Synopsis


    In Destiny you are a Guardian of the last city on Earth, able to wield incredible power. Explore the ancient ruins of our solar system, from the red dunes of Mars to the lush jungles of Venus. Defeat Earth’s enemies. Reclaim all that we have lost. Become legend.

    This item cannot be returned or refunded, please visit Best Buy Return Policy to learn more.

    Features


    Explore the ancient ruins of our solar system as you immerse yourself in a cinematic single-player campaign.

    Join up with friends in three or six player co-op activities.

    Create Your Legend: Personalize and upgrade every aspect of how you look and fight with a nearly limitless combination of armor, weapons and visual customizations.

    Take your upgraded character into every mode, including campaign, cooperative, social, public and competitive multiplayer.

    There may be mandatory in-game updates which users must download to continue playing and which may require additional storage. Storage requirements subject to change. Broadband internet required.



    Customer rating

    Rating 4.4 out of 5 stars with 3501 reviews

    93%
    would recommend to a friend

    Pros

    Cons

    • Rating: 5 out of 5 stars

      Destiny Ups the Ante and Wins

      Posted
      ryantheoc
      • My Best Buy® Elite MemberElite Member

      Here are some of my observations of positive aspects as mentioned above: The gameplay is smooth between all actions. A primary first person shooter with a third person in the Tower City and vehicles, you are able to dial in your preferred playing style. Special abilities for each Guardian class, of which there are three, allow you to really change your play style. As a Warlock I was equally comfortable using a Sniper Rifle and charging with a Shotgun. The ability to upgrade weapons and customize class abilities really enhances this style of play. The visuals are impressive in a few key ways. The texturing is very realistic looking at moderate distance and only become visibly rendered up close, specifically things like texture on brick or concrete. The lighting is fantastic, especially in tandem with weather. There is a layer of fog that sits just outside of the Tower that will change naturally over time changing the view of the surrounding landscape. Even more impressive is the sunrise; the cloud cover will change how much light is displayed. Shafts of lights, known as sunshafts, are prevalent both in Tower and in Old Russia. The waterfalls in Old Russia create rainbows when viewed from the proper angle. Combat visuals highlight with weapon effects and class abilities. See the screen capture I took that shows 3rd person view. The story is exciting as you learn about the past and how it has shaped the current conflict in Destiny. The story primarily follows you on your characters story arc while integrating aspects of the city where you recharge, Tower. The music is the first thing that you hear upon launching the game and all the updates installing. It is of the same feeling you get if you ever played an epic game where the music set the stage for very high expectations and excitement. The game, even in beta, delivers on these expectations. The community is large, with just under 900,000 players participating in the beta. This should translate well for launch. There should be plenty of people available for matchmaking unless you grind levels too quickly. The multiplayer aspect of the game is interesting. A combination of many successful elements from first person shooters is mixed with some MMO-style mechanics which offers some fun gameplay. The world events are fun though if some are designed to be done by at least two players. The world events on the moon I found to be very difficult but manageable for those with a grasp on mechanics. Strikes are the 3-man teams which can be queued for directly in-game by selecting it. It will pair you with other players and you must take out progressive waves of enemies until you take on a boss or two. The waves can be easily destroyed by skilled solo players but often the carelessness of players in these strikes makes having 3 beneficial. You can be revived in moments by your teammates so the frustration curve is not horrible if you die. The mobile app is a great feature that really increases the excitement with the game. You can check your character, see what is in your inventory and browse many other features. It is a nice way to see where you are at and plan out what you would like to do if your time to play is limited. It is easy to give a couple minutes to check your current state while not being at your console. See the captures of the app. Here are some of my observations of negative aspects as mentioned above: The load times that are experience are not horrible, but they are noticeable. I would estimate that 5% of my gameplay was load time. Obviously load times will be less of an issue of you are exploring, for example the exploration in Old Russia. However, if you run strikes and Crucibles frequently, you will have some load time at the start and end. Then if you rejoin it is additional time. This is unavoidable and is really just something that gives you time to be productive in something else for a minute or two. The game can feel “grindy" at times. What this means is that you must continually do the same actions over and over again to obtain the resources that you need to obtain more desirable items. This is especially true if you are trying to get a bunch of glimmer for example which is a primary currency. You can mitigate some of this by using items that you find to increase the collection rate. That being said, the Crucibles already seem grindy especially if you are not playing with friends and just randomly join. The crucible player skill seems to vary greatly. There are some very skilled players mixed with average and novices. There is also the occasional AFK player that frustrates all. As the game matures there will likely be a solid matchmaking system that pairs you with similar skill players. Otherwise, you get beaten fairly easily or beat the other team easily. Overall Destiny upped the ante with features and gameplay and it works, and Destiny wins. I recommend this to anyone who wants a good story with reasonable multiplayer aspects. Not to mention it is a fun shooter at its core. September 9, 2014 is release date with a very likely saturated weekend on September 13, 2014. I hope to see you all in game. - Ryan the OC

      I would recommend this to a friend

    • Rating: 3 out of 5 stars

      Decent, but not great

      Posted
      olanmills
      • My Best Buy® Elite Plus MemberElite Plus Member

      NOTE: for some reason Best Buy has turned my parantheses into pound signs; I can't seem to get around it First of all, the fundamentals of this game are very well made. The shooter mechanics and the visual and aural production values are excellent. However, everything is not tied together very well. The story comes off as kind of cheesy. The writing just isn't good enough to sell it. I guess Bungie was going for a Sci-Fi adventure where everything is so futuristic and/or alien, that things fall into the realm of fantasy, which is perfectly fine, but the writing didn't sell it well enough. It wasn't believable. Now as for the gameplay, for the most part, it reminds me of what I don't like about MMO's, and it lacks the community/communication aspect that would make an MMO more engaging. The missions are repetitive (and as is the nature of an MMO/persistent character building game#, you don't change weapons, gear and ability as part of a level designers vision of how you're going to be challenged throughout the game, instead, you keep the same weapons #or types of weapons# for long periods and you use them because that's what you have, and you swap them based on what you randomly find. So #generally speaking# enemy encounters really can't be tailored with any particular challenge in mind. It's just a bunch of random shooting at stuff. It gets tiring to be honest. I plan on completing the single player game and continuing to play as new content comes out, but I'm not really going to put effort into finding the best gear and what not, because it doesn't really allow me to do anything other than fight other enemies that are simply stronger but otherwise the same as older enemies I've already fought. Now at this point, I should say that this type of game probably does appeal to a bunch of people out there. There is stuff to find, gear to upgrade, skills to level, and adventures to be made of your own volition. It's just that that really has to come from your own motivation and mentality. I don't think the game itself provides enough motivation to see it through if you're not already drawn to this kind of gaming. Now that said, I did end up enjoying the multiplayer a lot more, but it is sort of an odd experience as well. The gear and abilities you earn in single player carry over to multiplayer. So it kind of sucks when you're level 7 and and some other players are like level 24 and almost literally flying around the map with magic powers that can kill players in an instant and have weapons and other special abilities that other players just don't have access to. It kind of works itself out once you also grind the game and level up, and then you too can match them, but still it's a weird choice, and I can see a lot of players getting frustrated and abandoning the multiplayer if they try it too early. I may have played multiplayer too much as I got to level 20 before I was even 1/3 of the way through the single player game. So that sort of might explain my earlier criticisms about the single player game. Now that I'm maxed at level 20 #you can't level up further unless you find special gear#, fighting enemies in the missions seems like a "waste" and many of the enemies aren't challenging anyway because now I have armor and weapons that outmatch them. Thus, I'm just running through, trying to complete the #unfortunately# uninteresting story. I really don't know; maybe it will get a lot better later. I heard that the raid is pretty good, as it actually takes planning, puzzle solving, etc, but I'm not going to organize six friends outside of the game and practice for hours to do it. It's a shame they didn't have more interesting content like that in the single player. It's kind of sad because for the most part, outside of the writing, it's a well made game. It just so happens that it's not very fun. Or perhaps it's just not for me. Maybe the game is what it needs to be. After all, I simply have never found an MMO to be fun, but lots of people enjoy them, so maybe it's just that Destiny is not for a gamer like me.

      No, I would not recommend this to a friend

    • Rating: 5 out of 5 stars

      Well Polished, Highly Addictive

      Posted
      Aasera
      • Verified PurchaserVerified Purchase
      • My Best Buy® MemberMember

      I have been awaiting the release of Destiny since I was first able to dive into the world of Travelers, Guardians, and Ghosts in the beta on PS4. Having played the beta extensively, and gotten addicted to even just the one world they had to offer, I knew that the full game would not only be fun, but also long lasting. The Story of the game is a basic sci-fi affair with good v.s. evil and legions standing between. It's nothing to write home about and some of the writing is particularly cheesy or flat out bad, but what the narration lacks in polish the world itself makes up in lore and world building. The game has an interesting story if you are willing to delve into it from all angles. Going online, using the companion app, reading the grimoire cards, etc. are all ways that the story of destiny reveals itself. That being said, the story mode of Destiny seems to be on the shorter side ranging from 6-10 hours depending on difficulty. Personally, I am pulled to explore levels meticulously and often find myself off track from the map going from point A to point B, but I take it as a good thing. I have seen a lot of people recently complain about the campaign length, but I don't think it's fair to complain about the length of the campaign missions when people are making a beeline to objectives without giving the world itself a proper look. With all that being said, the story seems to be the very beginning of the experiences that Destiny brings to the table. The Post-Story content unlocks when you hit level 20 (something I did before even finishing the story missions). From there on you are able to take on Daily/Weekly Strike missions that pit you against a difficult level with high level enemies and very low levels of survival, if you go at it alone. Strike playlists and Raids also unlock at level 20 and represent the brunt of post story content as each mode puts you and your friends in a scenario that could take hours to complete together. Similarly, hitting the soft-cap of level 20 allows you to start the hunt for equipment that not only boost your characters power, but also allow your character to continue leveling up via Light (a stat that is attached to gear which allows you to surpass the level 20 soft-cap). Suffice it to say that leveling is not the main goal of this game. The Crucible mode is Destiny's online versus mode and for what little I have played, I see that it is a well designed and meticulously crafted experience. In it's simplicity we can see the effort and attention to detail that each map holds. All playstyles feel welcome and all classes feel equally powerful and dangerous. It's a testament to the developers, Bungie, and their ability to craft a great competitive online experience. For all the great things that Destiny does there are some missteps that could use some correcting. Destiny is the world's first "shared world shooter" where your world is populated by people who you can interact with and take on missions with. however, the way you connect with these people feels clumsy and counter-intuitive. There is no general voice chat that allows for the hub to really feel alive and full of clamor and commotion, rather the silence of the Tower is jarring and makes for a lonely experience. Lastly, teams for the majority of the game max out at 3 members, making the 4th and 5th friend have to sit out or play on their own. I can understand the decision has a lot to do with balance, cohesion with the 3 different Guardian classes, and playability, but it would have been nice to play with and communicate with more people at the same time. Overall, I feel like Destiny has lived up to everything that I expected. Being a beta tester my expectations were tempered by the actual gameplay and not marketing, hype, or misinformation. I knew what I was getting into and I knew I would love it. Turns out I was right. Destiny is providing me with a great co-op experience that I jump into head first whenever I get the chance. It's a great game to play with friends, and a great game to make new friends in. It's a solid FPS, with great mechanics and a beautiful world that beckons to be explored and understood. The story could be better, but the lore and world building seem top-notch. If you are looking for a game to play with friends that offers excellent replay value and a addicting gameplay, then you are at the right place.

      I would recommend this to a friend

    • Rating: 5 out of 5 stars

      Solid console shooter

      Posted
      squee116
      • Verified PurchaserVerified Purchase
      • My Best Buy® Elite Plus MemberElite Plus Member

      Destiny has impressed me. I don't expect much out of console games with few exceptions, and I'm pleasantly surprised by how much I want to "keep playing Destiny." -The graphics are great, but should be by the time we hit PS4 -The gameplay mechanics for person(s) v environment (PVE) are solid and the Strike battles keep me wanting more, and I'm excited about the possibilities of Raids. It's not difficult for parties to understand what to do next, or how to get there. The fights are balanced well for the recommended levels, and fighting enemies above your level adds challenge in a fun way. -The different locales are well-designed and unique. -It doesn't feel like a pay-to-win system, meaning that I don't feel cheated out of content for not having ordered the more exclusive editions of the game. Though the expansions may change that later, as of right now, I'll give Bungie the benefit of the doubt. As for as my dislikes: -The Crucible PVP needed balancing to make the games fair, such that level 5 characters wouldn't be totally overwhelmed by lvl 20 characters. I understand that reasoning. As a result, though, it feels like they made all characters die more quickly. I've been one hit killed on several occasions by characters one third my level, usually through their special attack, and with little recourse to avoid the incoming doom. It can be frustrating, but I still find myself in the Crucible every now and then, so it isn't all bad. Kill streaks really give you something to celebrate as a result. My preference would be that all characters were harder to kill, and I'd increase the points awarded for things like kills, assists, etc., so that games wouldn't take forever. -Loot drops can be hard to find and identify depending on the area you are in. Uncommon loot has the same basic color as special weapon ammo, and I could envision players leaving them behind if their ammo is already at capacity. Rare items can seem to be Orbs of Light, with much the same problem, and I haven't seen a legendary drop, but I suspect it might have much the same color as the heavy weapon ammo drops. I would suggest using different colors, and in some areas with high growing foliage or lots of debris that makes it harder to find loot it would almost make sense to have holographic images depicting the nature of the loot above the drop to find and identify it better. -For a game which is trying to bring social gaming into the Triple A fold through mechanics of the game itself, Destiny doesn't do a great job of allowing for spontaneous connection with strangers. Voice chat is understandably not global, but there should be context commands in game that allow players to communicate via voice chat or invites without having to go to a menu, or your ps4 OS. This is a minor quibble, as communication is possible, just seemingly more difficult than it should be. To add onto this, I do wish we could have larger parties than 3 for PVE elements outside of raids. Despite my rantings, I would give this game a 9/10. It's a solid game in need of minor tweaking, but at release, it's incredibly reliable, fun, and without game crashing bugs (leastwise that I've experienced).

      I would recommend this to a friend

    • Rating: 2 out of 5 stars

      Wait until this is on sale. Not worth full price

      Posted
      darien87
      • Verified PurchaserVerified Purchase
      • My Best Buy® Elite Plus MemberElite Plus Member

      Let me preface this by saying that this is my first game by Bungie. I've always been a Playstation guy but with this generation I made the jump to Xbox 1. I've loved playing BF 3 and 4 was pretty good but not as fun as 3. So after playing those games for a while I began to get bored. Destiny looked to be a game that could replace BF for me. The demo for Destiny was fun but the game itself ended up not living up to the hype. The campaign was fun for about a week as it only takes you about that long to finish it. Then if you want to level up your character you have to endlessly grind out the same missions you've already done over and over and over. Beyond boring. "But wait all you have to do is buy the DLC when it comes out and it will have more missions to do." So I have to give you even more money to get a more complete game experience? No frickin way!!! I tried playing PVP a few times and I hated that game mode. The matches seem so unbalanced that I just ended up getting whooped most of the time. Destiny would be a lot more fun if the campaign didn't feel like half a game. Apparently there was a lot more content initially planned but Activision decided to take much of it out and make it DLC. Thanks for promising a game with a rich storyline and content and not delivering! The game is designed so that you have to play with others to be successful on the harder missions but unless you have a group of friends to play with you end up being thrown into games with randoms. And to make things even worse you can't speak to the people you're playing with if they aren't on your friends list. So that means that there is no way for you to play the game tactically. All you can do is "point", "wave" or "dance" with the others in your party. Also after playing the game for about a month and FINALLY saving up enough money to buy an epic helmet engram, (the item used to create a piece of armor for your character), I took it to the Cryptarch to be encoded and he turned it into a helmet for one of the other classes in the game so my character couldn't even use it!!!!! The totally random aspect of item drops and loot in this game is beyond frustrating. So after slogging through the same missions about 20 times each I finally got my character up to level 26. Then I realized that to be able to go any higher would require another month or so of doing the same freakin' thing. No way Bungie! I ended up exchanging the game for The Evil Within. Gamestop has even reduced the amount of money they will give you for Destiny to $35 because they are getting so many returned. I'm done with this game and I'm done with Bungie. If this is the way that they release games, (half a games' worth of content for full price), I'm never buying another game from Bungie again.

      No, I would not recommend this to a friend

    • Rating: 5 out of 5 stars

      Gorgeous shooter

      Posted
      montie
      • Verified PurchaserVerified Purchase
      • My Best Buy® Elite MemberElite Member

      This game keeps me coming back for more! There are many features in this game that will keep you coming back. Level 20 is not the end but you will have to farm to get your level past 20 and farm more to increase your legendary gear so it's important you find materials early and often. You'll thank me later. The story is nonexistent for now, not sure if it will always be that way but honestly when a cut scene did happen, all I wanted was for it to be over so I could get back in the action. This game is best enjoyed with friends because there is no in game chat not even when your playing multiplayer. You have to have a fireteam created and you should just use PS4 party chat because you won't hear your friends clearly. It seems to be the case with all PS4 games for the time being though. You'll need to level up to 25 using light from armor to get the complete experience. Level 25 is where Destiny has all available modes open to the player. Is relatively fast to level up when you complete bounties and play strikes. You'll also increase rewards by playing the game more and more. Killing a specific enemy type, playing on a planet, playing a strike, crucible, it all counts towards something much greater. They do this by grimoire cards and you can check the status of them by going to Bungie.net or the companion app. While farming is not the most fun, it's not that bad either. The drops are dependant on your characters level and grimoire card progress, not the level of the mission your doing. They are constantly adding daily and weekly missions that have modifiers that crank up the difficulty. Although the entire game is go here and shoot all those people and do that hundreds of times, it's all about getting that next drop that makes your character look and play awesome. If you're in it for the long haul you just might enjoy it. If you're just going to scramble through the game as quickly as possible and hit level 20 and give up then this game isn't for you. The amount of customization with each of the three classes is decent and each class has two different subclasses to play. Just because you play as one does not mean you can't play as the other at any time. You will though have to gain that experience and level up again but it will give you more flexibility in play style of you do it. Unlike most games your decisions aren't permanent and can be modified of you get a piece of gear that changes your attributes. I enjoy the game as do many others. The are many people that don't care for it. If it doesn't sound like it's your type of game then you shouldn't get it. It doesn't change the face of gaming but it's enough for someone like me.

      I would recommend this to a friend

    • Rating: 4 out of 5 stars

      Destiny: A Glimpse Into The Future

      Posted
      ryko4887

      I've been waiting to put up my review of Destiny since I wanted to get some quality time with it, being online centric and all. Got up to about Level 20 and went through every planet, so what did I think? The game is solid. It's not great, but not that bad either. The plus side to all of this is having Bungie behind the helm. A great developer can make the best out of any bad situation and I feel like that's how Destiny is. A really solid, fluid game with just not a lot of content. Missions on Planets can get very repetitive, but the looting and content brings an added attraction to running through those. When you're sick of the main storyline you can head online and visit what I consider a next gen Halo-style gameplay. The game is fun with friends, okay by yourself (matchmaking is smooth as ever, a given from Bungie) but I just don't think there's enough content. Right now. They plan on doing community style missions and raids during the weekends and obviously there's a ton of content on the way, so on that alone I would definitely consider this game a buy and not just a rental. It gives you an early taste of what a lot of MP centric games will look and play like in the future. It's not amazing, but it has it's moments. Lots of them. And they're usually with friends which makes it that much more fun. A solid 4/5

      I would recommend this to a friend

    • Rating: 4 out of 5 stars

      Really repetitive.... but can't stop playing!

      Posted
      StevenPF
      • Verified PurchaserVerified Purchase
      • My Best Buy® MemberMember

      My friend plays Destiny casually and I was helping her through a mission the other day when she noted, "This game is terrible. Like serious, it's repetitive and really boring.... Why do I keep playing?".... When then continued to play for another two hours and are playing again tonight. I don't think I would recommend this game to a friend, yet I keep playing this game. Why? Why?! Well... The controls are more than great for one. I've played two different character classes in the game and both have a different feel. That said, what the characters actually do in the game, the missions, ect. , is boring. The actual game (the story) takes about 6 hours to beat. You are then forced to replay the same levels over and over to find ways to upgrade your character. Why would you want to upgrade your character when the story is over? To collected it all! To be (seem) the best!... but really, you try to upgrade your character after the story is over so you can play a substantially more fun "raid" level (mode) of the game. It will take days worth of hours to be able to level up your character enough to play the raid. The raid is unique, fun, has cool puzzles and requires team work and is thus the best thing in Destiny. And that's the main problem with the game. The best content is only reached after you repeatedly grind away at playing the same levels over and over and over for days. But I keep playing. I keep playing because I'm ignorant and because of the cooperative aspects of the game. Cooperative aspects highlighted best by (you guessed it) the raid mode. Ok, I also keep playing for pride as it's fun to try to collect new rare gear. It's fun to make your character the best it can be in the game so you kick butt that much harder. It's fun when you are kicking butt harder and you thus help your team that much more. It's fun to connect and play cooperatively with friends and make new friends around the country. At the end of the day, even though Destiny is repetitive and boring....There is that other hour each week I play destiny when new goals come out and my friends and I can do the raid again and get new gear. Those times, getting together with others, makes the grind more bearable and almost enjoyable as we are all suffering together. Hoping that with great game mechanics at hand, the game will one day be so much more. Destiny can be so much more, the mechanics are there. To be so much more is the game's... Destiny.

      No, I would not recommend this to a friend


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