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Final Fantasy XV - PlayStation 4

ESRB Rating: Teen
Language, Mild blood, Partial nudity, Violence
$19.99
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    Overview

    What's Included


    • Final Fantasy XV

    Ratings & Reviews


    Overall Customer Rating:
    96% of customers would recommend this product to a friend (2519 out of 2641)

    Product Details


    • Developer: Square Enix
    • Publisher: Square Enix
    • Platform: PlayStation 4
    • Genre: Role Playing
    • Release Date: 11/29/2016

    Synopsis


    Fight the imperial army to reclaim Eos in Final Fantasy XV. You are the crown prince who has been cast aside, so you must travel through Eos while battling extraordinary new monsters, making friends and discovering your skills. Incredible scenery and great gameplay await you in the superbly detailed world of Final Fantasy XV.

    Features


    Get ready to be at the centre of the ultimate fantasy adventure.

    Enter the world of FINAL FANTASY XV, and experience epic action-packed battles along your journey of discovery.

    You will take the wheel and experience a voyage like no other, travelling through the breath-taking world of Eos encountering larger-than-life beasts and unforgiving enemies.

    You will learn to master the skills of weaponry and magic, channelling the power of your ancestors allowing you to effortlessly warp through the air in thrilling combat.

    Fresh faces and long-time fans, fulfil your destiny and experience a brand new kind of fantasy.

    For 1 player.



    Customer rating

    Rating 4.6 out of 5 stars with 2641 reviews

    95%
    would recommend to a friend

    Pros

    Cons

    Most relevant reviews

    See all customer reviews
    • Rating: 3 out of 5 stars

      Average Game

      Posted
      happy
      • Verified PurchaserVerified Purchase
      • My Best Buy® Elite MemberElite Member

      This game has pros and cons, and while I liked the story, the game play was a bit too linear and not as open world as I would have liked. As I said, the story is a good one, if a bit rehashed from other games. Prince leaves kingdom, kingdom is attacked, prince must reclaim throne and stop end of the world. There's more too it, but that is the spoiler free edition. The overall game play is good as well, but the game is too linear in my opinion. Yes you have some freedom, much more than Final Fantasy XIII, but still not a lot since you are restricted based on story progress. That means some areas are unavailable early on, but become accessible later on, but once you reach Chapter 9, it's totally linear game play and everything outside of what you are doing is locked. No side quests, no deviation from the main story quest at all. The only upside to this is after you beat the game in Chapter 14, you unlock a feature that lets you "go back in time" and lets you do the things you couldn't do after Chapter 9. Like several other JRPG's and RPG's out there, there are mini-games to be had in this game. Chocobo racing and a monster arena where you bet on one team to win are just two of the mini games. Sadly, the monster arena is fairly easy to predict the winner and they cap the max bet at only 9999 medals, so you have to spend a lot of time to be able to purchase the highest valued prizes, as the payouts are usually only 1.2 to like 4 times the base bet. So if you bet 9999 you lose 9999 but then get like 11999 back. The chocobo racing has a trick that if you don't know it's nearly impossible to finish first after the first race, and even knowing it is still difficult in like the 5th race on. Another mini game that has limited use is fishing. You fish, you catch a fish and you get a fillet of the fish you caught. It can be used for cooking if you know, or learn, the recipe. There is an achievement for the first time you fish, and when you max it out at level 10. Getting to level 10 can take a long time as you can only fish in certain places, and then you have to have the right lures to get the fish in those spots. You have 3 modes of transportation in the game, there is a secret 4th one that you can unlock once you beat the game, but I won't discuss that. The first is the classic by foot. There are very rare random encounters on foot during the day, and very few places you run into monsters directly so your experience is most likely going to be quest related. At night, or when your squad mates mention hearing magitek motors, you will get random encounters. The second mode of transportation you unlock is the Regalia, your car. It's nice but it definitely needs maintenance. A cool feature of it is that you can upgrade the car so it uses less gas, is less likely to get dirty, and can go faster. Like walking you don't usually have encounters, unless it's night. And of course, the car has two modes, auto and manual. Auto means your squad mate Ignis drives, while manual the main character is behind the wheel and you control acceleration and turns. The third mode, and a bit into the story, is the Chocobo. Friendly birds that are faster than you are walking, they make travelling to do side quests much easier. As far as character development goes, it's mixed. Unless you spend a ton of time playing and have certain skills already developed, you won't likely get enough AP to use the Ascension menu to level up all of your skills. There are several different menus under Ascension, and each has it's own set of skills and abilities that they unlock. Ascension and the character development is important to survival in this game, so is leveling. Which brings me back to the issue of experience. The game does not instantly give your character their experience upon completing a quest or winning a battle, instead what it does is banks it. When you rest, you get the experience with a multiplier depending on where you sleep. Regular campgrounds, x1, Trailers x1.2, Motels x1.5, a certain hotel x2, and the best, but hardest to get to and most expensive...

      I would recommend this to a friend

    • Rating: 4 out of 5 stars

      Solid hit for FFXV

      Posted
      druidica
      • My Best Buy® Elite Plus MemberElite Plus Member

      I've had a love/hate relationship when it came to final fantasy. I loved the stories and graphics, but I hated the battle systems typically. I like intuitive controls and easy access menus when it comes to battling. Not to say there isn't room for improvement, but this is a solid move forward for me. Pros: Open World For me this game is a mash up of Final Fantasy, Kingdom Heart s and Dragon Age Inquisition. It has the look, story and character design of typical Square Enix games, but his has the Kingdom Hearts battle system. What this means? Instead of wandering a blank landscape and then getting the kaleidoscope screen of a misc. battle you wander real life countryside and you see your enemies ahead of time. You can choose to engage or run around the battle. Also for MMO players who enjoy farming for items in order to build new items there is plenty of that to do in the game. Battle system FF tends to have pretty standard battle system of turn based actions, but time doesn't freeze per se when you are choosing what actions your characters were taking. In FFXV, it's live action play and you can have up to 4 spells or weapons in your d-pad menu for quick changing. Example: many monsters have elemental weaknesses, instead of having an ice javelin and hoping that the monsters will all have that weakness you can have a weapon of each category with a different element attached. This way if you are in battle against something that doesn't like fire you can switch weapons just by touching the d pad. I also like that instead of being dependent on ethers you can warp to a location that instantly refills your MP bar. Salvation: Instead of an instant death you get a danger meter in which you can save yourself and your other characters prior to dying. Anyone who's faced Sephiroth in Kingdom Hearts in the ice caverns knows what I mean. The instant death move is a real pain. Character dynamics This is where it is like Dragon Age. While you are roaming the universe your companions banter with each other and establish the long known relationship. It makes wondering the universe more entertaining and it brings you closer to the characters. Time value of money If you only do the story line this would probably be a very short game, but I've logged 40 hours and I'm only in chapter 4 because I'm taking the time to do the side quests and hunts. I hate paying 60 for a game then it's over in a couple of hours. Cons I wish I could equip my characters with potions. (If there is a way please tell me) Sometimes I busy hacking, slashing and saving my own butt to have to heal camera boy all the time. I love the characters and eventually I'll get them the first aid technique in the tree, but in the beginning that one guy dies a lot. Ascension This is a small thing. So instead of having individual trees for each character they divided the trees by activity type and you pay attention to the highlighted name to know who it goes with. Honestly I would have preferred the trees by character. It's still fine if there is only one bucket of points but a simplification of the ascension menu would be worth while for me. Menu sorting: So if you press right or left on the d pad the menu items will sort, however the logic of the sorting doesn't quite compute. For instance let's say I want to review which side quests in rescues I've completed, I would like to go to completed side quest/rescues and have it filtered to only what I want to see. Again this is a technical thing. Cooking: I like the cooking, by con is the fact that we can only cook at camp. However, why can't Ignis cook in the trailer rentals or why can't the 300gil a night room come with a meal. On top of this I think the meal prices in the game are a little ridiculous. Bypass on certain cut scenes I wish I could skip the whole gas fill up cut scenes. You only need to see it once. Length of day I would slow down the clock on the days. I know you can roam at night but I would just like the daylight hours to last a little longer. Overall, despite the cons I'm thoroughly enjoying the game and I look forward to moving forward.

      I would recommend this to a friend

    • Rating: 4 out of 5 stars

      Good looking, good voice actors, fun gameplay

      Posted
      Moki
      • Verified PurchaserVerified Purchase
      • My Best Buy® Elite MemberElite Member

      This game offers a lot of content. It looks good, plays well, and definitely provides an enjoyable experience. That being said, I have three complaints about the game. The first is that the combat is a bit simplistic and can be clunky at times. You essentially just hold down "O" and your character does all the rest. Dodging is more involved, but I find the dodging mechanic to be inconsistent especially when fighting large enemies. The second is that the ability/magic/item system is needlessly complex. I understand that the selling point behind this is to let the user play any and every way they want. But my experience with the magic system is "ok well I've played for 2 hours and now have enough materials to make another spell (spells have charges btw. You have to make more once they run out. Dumb.) So how potent do I make it? Do I add 5 of this ingredient or 10? What about this ingredient? Will this even do any damage? Should I just use all my ingredients and make one really powerful spell?" And then you make the spell, it turns out to be mediocre, and you only have 2 charges, and you have to play another 2 hours to get enough ingredients to make another 2 charges of a mediocre spell. The third is the tactical mode that lets you essentially pause combat in order to analyze an enemy to discover their weaknesses and get an overview of their stats. This is critical to game-play. BUT you have to pause the game, go into settings, and enable the mode, examine the enemy, go back to settings, and disable the mode otherwise every time you stop moving the entire game pauses. Why isn't this bound to a button you can quickly use in combat??? This is seriously one the strangest and stupidest design/game-play decisions I've ever seen in a game. However, all that doesn't detract enough from the overall game-play experience to make me dislike the game. I definitely still recommend it.

      I would recommend this to a friend

    • Rating: 5 out of 5 stars

      Give it a chance

      Posted
      Dmoneeboogers
      • Verified PurchaserVerified Purchase

      I have been playing FF games for almost 30 years. FFXV is certainly not my favorite, but the more I played it, it came close. At first, your minds eye will tell you, other FF games played better and were more fun. I challenge you to go back and fire up FF4 or VII or X. Play any of those for a bit, then go back to this one. To me, FFXV has taken some of the best parts of Final Fantasies past and rolled them into this. For a lot of people, FF XIII is the last entry they played and this game will feel familiar. Let's not forget, that originally this was supposed to be a spin off from XIII called FF XIII versus. Somewhere in development that changed. So yes, there are elements of that game still in here. When I first started my journey, I had a bad taste in my mouth for the first few hours. I never felt like I was really in control of the battle sequences. Then I stepped away for a day or two and would wonder how the battles would go if I tried a couple of different things. Then the combat started to click. Some reviewers will say the combat gets repetitive. O.k. Go back and play FF VII. You will do the same old stuff over and over again to get through battles. The same commands, magic, item use, party buffers, summons etc.... Not only that, the old games can take forever to get through tougher battles. This game is designed to be strategically similar to those old games, but at a faster pace, giving you the illusion of repetitiveness. Some reviewers don't like the fact that elite magic spells are used during what seems to be scripted moments in battle. In some cases, this is true. However, during the point of battle that promptu and Ignis launch a blizzara spell at the enemy, the developer knows, you would most likely use that anyway. So they prompt you to do it in stylistic fashion. There aren't your standard spell structure here. Yes you can leech elements from the ground and craft your own spell potions. Those are basic. The more powerful magic comes at random and is awesome when it happens. Why give you a super fire spell that you will use all the time and get bored of? They ration it out for you and let you use it when it will melt your face with awesomeness. Some gamers don't like that loss of control over the action. That's understandable. I however am 40 with two kids. I no longer have the time to grind and schlog through a JPRPG anymore. FFXV might try to hard to be everything to everyone. Somewhere along the line, they are going to upset and lose people. I personally enjoy this game a lot. I think it is one of the best FF games in the bunch. Until the FF VII remaster comes out.

      I would recommend this to a friend

    • Rating: 3 out of 5 stars

      Pretty game, with several flaws

      Posted
      kennkh
      • Verified PurchaserVerified Purchase
      • My Best Buy® MemberMember

      This was my first Final Fantasy game since Final Fantasy 8. I sort of grew out of love with JRPGs due to overly complex plots and too over the top characters. Well, this game has both of those, but I'll start with the pros first. This game is gorgeous. The world is vibrant and alive. Also the battle mechanics are great. Battle is like a tactical brawler. Its fast paced, but slows down at the right points (e.g. when you're trying to select a special skill or item). Squad teamwork abilities are really well implemented too. It feels like a natural evolution of the old style Final Fantasy fights. Now for the cons. As I mentioned the story is very hard to follow. You have to have watched all the animated shorts on youtube and the Kingsglaive movie to understand what's going on at all. I did watch that material (not that great), and some of the story points still don't make sense. The story brings in characters and plot points that come out of left field and are never really explained (maybe in the DLC?). There are some really great broad concepts in the plot, and its a shame that they weren't executed better. The camaraderie between the different characters is, however, well done. Some game play mechanics are also frustrating. I wish the fast travel system was better. I understand that the game wants you to see the open world, but I spent a lot of time having to travel to and from my car to get to the fast travel menu, then travel again. It would have been nice if I could have avoided that one step. The travel system also makes the side quests frustrating. The side quests were not well done. Most do not have any story, and are simply fetch style quests. This may be OK if travel was quick and easy, but it isn't. I ended up skipping most of the sidequests, except for the few "important" (in terms of rewards) ones that folks have listed online. The music was good, though I still miss the Nobuo Uematsu scores from the old Final Fantasy games. The voice acting was fine (I played with the English voices), but they are done in that anime over the top dubbed voice style which I don't care too much for. Other reviewers have also criticized that the open world closes about 2/3 of the way through the game. This didn't bother me too much. All in all 3/5 stars. Beautiful world, fun battle mechanics, but story is confusing, side quests are boring, and some general game mechanics, such as fast travel, are frustrating. Despite all the flaws, I still ended up playing through the whole game and in general, enjoyed the experience. I don't think its for everyone though, and would not recommend to a general gamer unless they did their research first.

      No, I would not recommend this to a friend

    • Rating: 4 out of 5 stars

      Great and worth the wait

      Posted
      Ironstyle
      • Verified PurchaserVerified Purchase
      • My Best Buy® Elite MemberElite Member

      I've read a lot of other reviews for this game and one thing I've seen trending is the '10 year wait' remark. While this may be technically true, it is not true that we have had to wait 10 years for a final fantasy game to his the shelves. The first Final Fantasy 13 came out in 2009. Then there were the subsequent 13's. So, the wait wasn't really 10 years in my opinion. That being said, was the fifteenth installment worth the 7-10 year wait? The short answer: Yes. Gone is the linear pathways of 13...and lets be real here, all other Final Fantasy's made before 15 (not including the MMO's). The story (even if told somewhat loosely while you are running around completing everything BUT the story quests) seems to have matured since 13. At least the dialogue flows a little better. I haven't beaten the game yet, but I've put a good 35 hours into it. The story still has a lot of potential to go off the deep end. I'll find out soon enough. The battle system is something to get used to, but if you are a veteran FF player you will already expect something different than past installments. It's fun to utilize once you get used to it. Experiment with your party's techniques. That makes it a lot more fun in my opinion. Hunts have been brought back, reminiscent of FF12. The music--oh God the music--is great! Every FF has a great score, no doubt, but what I like about 15 is if you don't like their particular score, you can buy (using gil, not real money) old sound tracks from the previous installments and listen to your classic favorites. I pretty much have FF6 music on loop. Make sure to purchase the MP3 player from the Regalia's store so that you can listen to the old soundtracks while exploring the vast world in FF15. Now, the main reason for my 4 out of 5 star review stems from the supposed 'open world' theme. Yes, it's pretty open as far as FF goes, but it can be quite limiting when thinking you can just 'jump' over some rocks that would be easy to get over in games like Skyrim only to find out there's an invisible wall blocking your way. Or a thin line of trees block you from progressing in a certain direction. So, just be forewarned, though FF15 is VERY open world and there's so much to explore, at times you will find you can't trek up a slope of rocks or between trees to get to some places that the map makes you think you can get to. Who know's, maybe an airship will become available later and those places will become accessible. I don't know as I refuse to read spoilers. There's so much more that makes this game great, so get out there and play it already if you are on the fence. It's a journey worth taking.

      I would recommend this to a friend

    • Rating: 4 out of 5 stars

      Sorta Great

      Posted
      Izzy
      • Verified PurchaserVerified Purchase
      • My Best Buy® MemberMember

      I didn't think I would like this game, but since it's final fantasy, i was willing to give it a chance anyway. I've played and completed FF7 and FF13. I got to the very end of FF8, but wasn't strong enough to beat the final boss. I've played the beginning of FF6 (which is FF3 in the USA). When you first boot up the game it says, "a final fantasy for fans and first timers." I will agree with that mostly, since you don't have to know anything of the story, and the battle system is nothing like the old days. However, there are somethings like knowing phoenix down is what to use when you've died, that the game doesn't explicitly explain... When I died the first time, it said, choose an item from the menu to revive yourself or the game is over... and I wondered how newcomers would know to use phoenix down, unless they are really paying attention. Anyway, besides the game not having any playable female characters (i assume that's how it is until the end), and the extremely long loading times. The game is a lot of fun. It feels a lot like the witcher 3, which was one of the last RPGs i played, but unlike the witcher 3 the game is actually fun, and it feels good to progress. One of the things I most enjoy is that there are plenty of quests they give you to level up, so you don't have to rely on random battles to grind. Also a new thing in RPGs is they give you a recommended level you should be before doing a quest. I've always thought grinding was a pointless part of Final Fantasies/Squaresoft RPGS (I'm a big chrono trigger/cross fan) At least now they tell you how much to grind, rather than making you guess when you're ready to go after a boss. Something i forgot to mention which is quite cool, and something metal gear has been doing for the last 3 games, is you can listen to old games soundtracks while on the world map, either in the car cd player or by buying a mp3 player in the game after chapter 3. I think this is awesome, although they are missing some good tracks from FF7 (why not just include everything/?) it would have also been nice to see more squaresoft games.. but maybe licensing their own music costs a lot? i'd like to have seen an album of normal pop/rock/etc music too. also i noticed the NES games music isn't the NES version of the music it's some updated version, which is a shame, because it'd be fun to hear NES music in a current gen game. In MGS 5 they let you listen to the NES music i think. Anyway, i'm still playing the game i'm 12-13 hours into it, so far it's sorta great.

      I would recommend this to a friend

    • Rating: 3 out of 5 stars

      There are better JRPGs on PS4

      Posted
      Shane
      • Verified PurchaserVerified Purchase
      • My Best Buy® MemberMember

      It's interesting to me that after all the years this game took to make, that the last third of it would feel so unfinished. The last third just funnels you into dark corridors and had really boring gameplay gimmicks taking the MC away from his party mates and using a new magic ability that's not fun to utilize. While it was hitting its stride, the battle system was still not very good, but the world was interesting to explore and there was obviously a lot of work put into details like what the food dishes looked like. It's just too bad that all this work didn't go into a game with good gameplay ideas, or a good story. It felt like the game wanted to be about these guys out on a fun road trip where they can explore the cool world and fight final fantasy monsters along the way, but it gets burdened with this typical melodramatic save the world nonsense story, that kills the vibe it was going for with how most of it was put together. It's like there were too many people fighting over creative control of what the game was supposed to be. There's a good amount of free dlc with this one though, and it already had a fair bit of length, so its probably still a good value for the money. It's cool to see a lot of the classic final fantasy creatures created in what's pretty good 3d graphics. The music is high quality as well, and there's a fair amount of classic tracks to play on the car radio. I overall liked the game, but with PS4 having better JRPGs available, I'm not sure is this is the best place for someone to invest a lot of time.

      No, I would not recommend this to a friend


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