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Horizon Zero Dawn - PlayStation 4

ESRB Rating: Teen
Blood, Drug reference, Language, Mild sexual themes, Violence
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    Overview

    What's Included


    • Horizon Zero Dawn

    Ratings & Reviews


    Overall Customer Rating:
    100% of customers would recommend this product to a friend (6930 out of 6999)

    Product Details


    • Developer: Guerrilla Games
    • Publisher: Sony
    • Platform: PlayStation 4
    • Genre: Action and Adventure|Role Playing
    • Release Date: 02/28/2017

    Synopsis


    Each morning the wind rustles the trees, and makes the grass sway. The mighty river roars with hundreds of gallons of water flowing, while the birds chirp and animals seek their next meal. You love the peace and tranquility of this world — there are no cell phones, no e-mail, no traffic. However, in this post-apocalyptic realm filled with ruins from a past civilization, there are strange mechanized creatures that appear at will. What secrets lie within the ruins? Why are the machines here? What is their purpose? Only you can discover the truth.

    Venture into a lush and vibrant post-apocalyptic world that filled with ancient ruins, decaying buildings and mysterious mechanized creatures in Horizon Zero Dawn. Step into the role of Aloy, a skilled hunter, who explores the realm to uncover her past as well as the secrets of this world. Immerse yourself in the detailed forests, soaring mountains and dynamic ruins of a lost civilization. Explore the vast landscape that features changing weather systems and a full day/night cycle. Experience the collision of nature and machines that lends to a dynamic combination of exploration and gameplay. Harness Aloy's speed and cunning to overcome the machines' raw strength and size and survive each encounter. Are you ready to experience a new dawn?

    Features


    Step into a lush, vibrant post-apocalyptic world filled with ancient relics, strange buildings and mysterious mechanized creatures

    Take on the role of Aloy, a skilled hunter, as she explores the realm to uncover her past and dig up the many secrets of this forgotten land

    Experience a mysterious world where nature and machines collide that creates a dynamic combination of exploration and gameplay

    Utilize Aloy's speed and cunning to overcome the raw strength and size of the machines and survive each encounter

    Explore the vast open world filled with incredibly detailed forests, majestic mountains and the atmospheric ruins of a lost civilization that blend together into a robust landscape that features a full day/night cycle and changing weather systems



    Customer rating

    Rating 4.8 out of 5 stars with 6999 reviews

    99%
    would recommend to a friend

    Pros

    Cons

    Most relevant reviews

    See all customer reviews
    • Rating: 5 out of 5 stars

      One of the best PS Exclusives!

      Posted
      Dovah
      • Verified PurchaserVerified Purchase
      • My Best Buy® Elite MemberElite Member

      Storytelling: It's great, probably next to The Last of Us. However, the lip sync is off at times, could be annoying to some people. To me, it's a flaw which can be overlooked given there are so many other things to enjoy in this game. I think dialogues are very well written and voice acting is good as well. Music: Pretty good music throughout the game, love Aloy's theme. Landscape: It's a vast and beautiful open world for you to explore. Save points are throughout the map. Fast travel is easy and accessible. There are different hostile and non-hostile things to kill all over the place. Graphics: The best till date on any console and for any games that I've played thus far or watched youtube videos, be it Rise of the Tomb Raider, Uncharted 4, Elder Scrolls Online, Witcher 3 etc. Machines: There are different kinds of machines which are beautifully designed, with the right strategy you can kill most of them relatively easily, gotta learn how to hunt when you play the game! Weapons: An Interesting selection that goes well with the game theme. Almost each type of weapon has something to offer, it's up to you how to use the selection that's at your disposal. I personally enjoyed most of the weapons. I usually prefer bows over guns and that's another reason for me to absolutely love this game. Armors: Usually I do not like armors offered in most of the games after experiencing the Daedric armor in Skyrim. However, this game offers quite a few armors that are absolutely beautiful. I did enough farming which I enjoyed, unlike Elder Scrolls Online, to buy each and every weapon and armor that was available. Game style: You can run and kill some machines or go for stealth kills using the spear, but for some, you need more finesse which would require traps and ranged attacks. I personally enjoyed different strategies to exploit most weapons. Skills: I think skill tree is a bit brief but well explained and pretty relevant which makes it easy to know where you want to prioritize to use your skill points unlike some games which have too much going on and you have little clue how to get most out of your skill points as some upgrades are little to no use. Crafting: This is very well laid out and you can do it on the go as long as you have enough resources. I always had plenty of resources because I spent quite a bit of time just exploring the beautiful world and farming for the resources. I think I like the fact that I didn't have to gather hundreds of things like some other RPG games. Collectibles: I think people who like to find each and every collectible will enjoy this aspect of the game because there are a lot of collectibles scattered all over the huge open world. Inventory: The interface is beautiful and easy to navigate. However, the modification section is a bit unorganized where uncommon, rare and very rare mods are not sorted appropriately. Quickslots: Appropriate and easily accessible, comes handy in the heat of a fight. Controls: Responsive and easy. Photo Mode: You can use this feature to capture beautiful screenshots throughout the game. I've posted a couple of screenshots here. My current PS4 Theme is custom using one of the many screenshots that I have from the game. Difficulty: I played the game on the normal difficulty which I think was neither too hard nor too easy. I saw a couple of people giving the game bad rating because they did not like the difficulty level (either too difficult or too easy), to me this is in your control and you can choose whatever difficulty you want. If you need some challenge or want to take it easy you can change the difficulty. Issues: I have not experienced any issues while playing the game. I think some people experienced game crashing during the intro video which I think has already been addressed. Overall I think this game is a perfect blend of primal and futuristic world with amazing graphics and story to give you an amazing gaming experience. I think each aspect of the game is beautiful and what makes this game amazing is the fact that each piece goes very well together. There is a lot to do and this game is fun all the way. I did not mind logging in countless hours into this game.

      I would recommend this to a friend

    • Rating: 5 out of 5 stars

      A must BUY that redefines Graphics in Gaming!

      Posted
      Dovah
      • My Best Buy® Elite MemberElite Member

      I usually do not write reviews. For this game, it wouldn't be fair to not write one. Horizon Zero Dawn (or H0D), as I say, deserve to be appreciated. H0D seems new and refreshing, something that I have been longing for a while. H0D is already one of my favorite games such as Skyrim, Last of Us, Uncharted Series, Darksiders2 etc. Usually I play games for a couple of hours in a day. I played H0D from 1 pm till 3 am with a couple of breaks. It reminded me of Skyrim days when I would log countless hours of gameplay. It's not like Skyrim (my all-time favorite and I wonder if any game could be as good as Skyrim though.... just a thought). But this game is amazing in its own ways. Based on the hype prior to the release date my expectations were pretty high for this game. When expectations are high, the chance of disappointment is high as well because you're looking for the WOW factor. H0D delivers the promised WOW factor. I'm a pretty cheap guy and I limit myself to $30 or less per game, either used or new via sales promotions. I'm glad to buy my first ever pre-order game (just the standard version), totally worth it. In a game, typically I look forward to good story telling, graphics and of course the gameplay. I'm a sucker for good dialogues (content, delivery, facial expression and the overall body language). The gaming industry has evolved so much in the last few years. In this aspect, most of the games are just ok. When it comes to story telling the good titles that comes to my mind are Last of Us, Uncharted Series, Skyrim and now Horizon Zero Dawn. Perhaps there are others, I just haven't played those games. I must say that I have not seen graphics like this in any of the games that I've played before. The colors are just amazing which makes the wilderness breathtaking. It felt like watching a nice movie in 4k resolution. Not long ago I upgraded TV to Samsung SUHD 8 Series and Console to PS4 Pro. Since then I've played games like Witcher 3, Elder Scrolls Online, Destiny, Killzone Shadow fall (which I played for few hours and will not play again, loved Killzone 3 though); none of these games looked as good as H0D on the upgraded system. The core mechanics of the H0D game is awesome whether it's running, shooting an arrow, using the amazing spear or sneaking up on enemies, using potion, quick slots, crafting on-the-go. I think for a person like, me who is not a hardcore gamer, you don't have to spend time on Youtube to exploit this game to its potential. You just pick up this game and start enjoying from the very first moment and build your character as you go, simple yet interesting. Some of the games that I have played in the past, I got overwhelmed with too much to do with little explanation to go with crafting, upgrades, skill tree etc and had to use youtube to search for the information. I think this game is pretty straight forward and clear in all aspects whether it's inventory management, skill tree, crafting, weapon or armor upgrades etc and the menu interface is just as beautiful as the game itself, very pleasing to the eyes. And did I mention there is no load time once you start playing? The games that I've played in the past, all had loading wait time for one reason or the other. This game does not have loading wait time. The gameplay is continuous which I find to be pretty cool, who wants to stare at the screen with some random tips on it eh? There are easy and accessible save points throughout the 12 hours of gameplay thus far. H0D seems to be a pretty well rounded game for someone like me who is not into online gaming. Aloy is an interesting yet strong character, would love to see this character to go at lengths in the future. I would definitely recommend H0D to anyone who likes a simple Single Player Campaign mode game.

      I would recommend this to a friend

    • Rating: 3 out of 5 stars

      Polished, Pretty; Otherwise Fairly Conventional

      Posted
      Zannegan
      • Verified PurchaserVerified Purchase
      • My Best Buy® MemberMember

      I was very excited when this game was first unveiled. Crazy machine enemies, a bow-weilding main character, a huge open world to explore--what more could I ask for? It didn't hurt that the game is very pretty and polished either. However, for all the things the game does right, the developers didn't really trust the player to really take part in creating the fun, or, I guess, playing. What I mean is that, even though the game is open-world, there's very little room for any kind of creative approach to play. In pretty much every encounter or mission, you will tackle it the developer's way or you can take a hike. One small example of this is how the game deals with climbing. In some games (*cough* Zelda *cough*) you can shimmy up just about any surface provided you have the stamina. Others, like Assassin's Creed, are a little less free, but still allow you to make use of visible handholds to mount climb things that should logically be climbable. Other open world games are still more restrictive, only allowing you to climb certain kinds of surfaces or make use of certain kinds of repeating handholds (think Far Cry 4), while others let you climb anything with a reasonably shallow grade (Fallout/Elder Scrolls). In Horizon, Aloy can't get up a ledge any higher than her hip unless the developer has marked it with yellow paint or rope. There is almost invariably only a single way to climb up any vertical landmass or feature as well, which means that exploration boils down to walk to feature, circle looking for yellow-marked pegs or rope, then spend about a minute holding the stick pressed up. There's no skill and no imagination involved. They might as well have made climbing a quick cutscene like they made rappelling and ziplining. The one area where you, as the player, do have some control and creative freedom is in creature encounters. The enemies are varied and initially challenging to figure out. Their designs are also pretty amazing visually and creative in terms of function. That said, once you've fought a particular enemy a few times, you're not going to see anything new from them. In fact, once you've fought the first enemy, you've pretty much seen it all in terms of enemy a.i. All machines pretty much behave the same way. They spot you and then proceed to launch ranged attacks until they can close, then they'll screech and try to tackle you. Rinse and repeat. There are no enemies that wait under the water to drag you to your doom as a crocodile might or pick you up and drop you like an eagle. None exhibit pack behavior and try to swarm you with coordinated attacks. Also, everything from antelope robots to giant carnevores are equally thirsty to chase you down and kill you. It would have been nice to see a variety of enemy strategies based on their body type. Finally, and this might seem like a minor complaint to some, but I found the bow combat to be singularly unsatisfying. There's a nice variety of bows, each of which has its own ammo types, which was a nice touch. You can also tweak their stats via mods, which is also nice. Unfortunately, whether it's firing ab ice or an explosive arrow, every bow behaves essentially the same. There is no arrow-drop/arc whatsoever, much less windage, so you have no need to really aim your shots. Just put the crosshairs where you want the arrow to go and squeeze the trigger. It's more like firing a slow-reloading sniper rifle (though even these have bullet drop in most modern games) than aiming. In short, it has the least satisfying bow combat in any game I've played. Seriously, Far Cry 4, a game which is primarily a shooter and came out towards the beginning of the generation, completely spanks Horizon in the arena of making its bows feel like bows while also being fun to use. The upshot is that, despite the creative setting and wonderful visual design that defines its open world, Horizon: Zero Dawn plays very much like your average linear third person shooter, right down to the glowing "you can climb here" single paths to any objective.

      No, I would not recommend this to a friend

    • Rating: 4 out of 5 stars

      cool plot & fun to play, despite shortcomings

      Posted
      bug307
      • Verified PurchaserVerified Purchase
      • My Best Buy® MemberMember

      As a fan of story-driven adventure's with RPG elements, Horizon Zero Dawn is satisfying. I'm only about 15% into the game, but I'm definitely enjoying it so far. -- THE GOOD • The story is interesting enough to make me want to pursue the main quests, and the different methods of uncovering pieces of the story (dialogue, visuals, text, etc.) are varied enough that I feel compelled to explore everywhere to figure out what happened. • The visuals of this game are incredible--even the world map is so utterly gorgeous that I want to hang it on my wall. The character renderings are beautiful (and sometimes odd), but it's the natural scenery that takes the cake visually. The lighting, the flora and fauna, the use of landscape features, and the weather elements create a distinct sense of place and atmosphere that I find pretty immersive. • The dialogue has been compelling, and I've appreciated both watching Aloy respond to characters on her own, and choosing Aloy's responses myself--the element of choice and lack thereof feels balanced. Aloy both feels like her own person, and a person I am involved in, and I appreciate it--watching Aloy make her own decisions influences how I play her and the dialogue options I choose because I am able to get a good idea of what I *think* Aloy might do in any given situation, not just what I--Player--would do. In addition, I appreciate the dialogue options that develop Aloy's character as an interesting tool for the plot (you're sometimes prompted to choose an Aggressive, Clever, or Compassionate response to a situation). • The combat is exciting, fun, and satisfying. There's a large focus on ranged combat, so far, which is refreshing to what I expected, but I've found that the melee combat is still effective and fun, when you use it. The game wants players to learn about the machines and their weaknesses, but I've found so far that I don't really need to--I can get a high vantage point and just shoot an enemy until it dies (since ammo crafting components are EVERYWHERE), or I can use my (relatively overpowered?) spear to take down my enemies quickly. Combine this with stealth-kill perks that you can obtain pretty quickly and an abundance of healing materials, and I haven't died once yet. Regardless, the combat is still fun, even if I haven't found it challenging yet. (There's also different difficulty modes, so I think this can also be changed if you prefer a real challenge.) THE NOT SO GOOD • The controls are occasionally frustrating, and I think could have stood for some improvement (touchy, puzzling at time as to why you can do something but not another thing, un-precise in ways I expected them to be precise), but so far they have not detracted much from my overall experience and enjoyment of the game. The most frustrating, by far, is the jumping/climbing mechanic. There is so much in the world that looks climbable and would be LITERALLY climbable in reality, but Aloy is inexplicably unable to climb or traverse these areas. This has been extremely disappointing to me because it makes the world feel less open and more like these structures are just furniture, meant to add visual appeal to the landscape but ultimately meant to be passed by as the roads funnel me to my next quest marker. If there were more opportunities for creative climbing, I think the world would feel more truly open and that players would more greatly enjoy exploring a visually beautiful area that may not have much to offer in the ways of loot, enemies, or story-details. • So far, the world feels a little sparse. There are ruins of the old world everywhere, but I've found them generally lacking in things to discover, do, or explore when they're not marked as a specific ruin that you'll need to go to. Since I'm only in the beginning, this might change, but I've found it disappointing. -- Overall, I am a fairly forgiving player. I am willing to overlook the shortcomings I've found in the game's mechanics and such because I am interested in finding out more about the world, the story, and the characters. I'm interested to see where it goes!

      I would recommend this to a friend

    • Rating: 5 out of 5 stars

      Jack of all trades, master of none. . .except one

      Posted
      SeanES

      On a PS4 Pro and on a large screen, UHD display that supports HDR, this game has no equal. This game is a poster child for justifying upgrading a PS4 or TV or both. It is that good. The early parts of the game where your character and protagonist, Aloy, is a child gave me chills simply on the merits of its graphics alone. This makes the world feel very alive and helps to make up for very good but not great gameplay. The setting changes as you get into the game, so it is not all out in the wild also. There are “dungeons” (I use term loosely to avoid spoiling anything) (10/10 for graphics, atmosphere and setting) It has been described as an Action RPG, but it is really just an action game where you level-up and can spend skill points to improve abilities. With about 15 hours into the game and level 20, those abilities don’t really make for unique experience, and the game will play the same for just about everyone. In terms of gameplay though, it is derivative of a number of previous titles, but does carve out a niche with a few mechanics. At times it feels very much like Assassin’s Creed. Others like Far Cry 4. Then it feels like the Tomb Raider reboots and Witcher 3, and finally Metal Gear Solid V. There are creatures to climb to the top of to unlock locations on your map. You can hide in brush and whistle for enemies to come close and stealth kill. You can tag enemies from a distance to help with taking out a bandit camp and turning it over to your people. Story driven quest lines and choices that rarely have any impact though to how the game progresses, and often the conversations are monotone and bland. (8/10 for gameplay) Quest lines can be selected and unselected at will from main story-line quests to errands or side quests. The side quests so far are ok, but a lot of travel involved, and feels unnecessary. In the early game, travel by foot is preferred and most players will use as opportunity to get better at playing game, etc. However at mid game when it shows I have to go from one end of map to another, you still have to run or ride the first time to unlock fast travel. The story lines of the quests are very good, but not Witcher 3 good if that is the standard. (7/10 for Story so far) Equipment upgrades can be crafted, and the game allows you to create customized quest for regents needed to craft these updates. For example, an ammo pouch upgrade from 4 to 8 slots may name some metal shards and some skins or bones from a particular animal. Apparently, most rabbits in this game are invertebrates, as you may kill several before getting one with a bone needed for crafting. There are close to a dozen different pouches that can be upgraded 4 times each I believe, and I am still taking time to hunt for parts to upgrade. There is probably a merchant I can get them from, but overall just annoying. Perhaps there is later game equipment, but a lot of higher end rare equipment can be purchased early game and none feels unique so far. Unfortunate that these upgrades are available to the player from the start and a grind. Upgrades work like skill trees where you have to upgrade to each level one at a time. Why not just upgrade to level 4 pouch if the game tells me what I need, but you have to go through each one. Inventory cannot be sorted, and weapons/armor cannot be compared side by side. Hoping for patch. (5/10 for crafting and upgrades and equipment) This is not a fast paced game, but I suppose one could focus on the main story and get through faster. There are collectables and locations and other places to explore off the main story. I enjoy that, and one of the aspects that reminds me of the Tomb Raider games. There are items to find that give back story to the post-post-post apocalyptic world you are in, and I have had fun tracking down. Overall, very good game and hard to put down, but I do realize some may get bored with side quests, slow pacing, and grinding aspects. Amazing visuals that cannot be beat. (8.9/10)

      I would recommend this to a friend

    • Rating: 5 out of 5 stars

      One of the best PS4 Exclusives

      Posted
      Eddy
      • Verified PurchaserVerified Purchase
      • My Best Buy® MemberMember

      Horizon throws the player into a post-apocalyptic world, littered with remnants of past civilizations, where humanity works to survive against a wilderness inhabited by machines. The machines are (you guessed it) machine creatures that span in size from the small to building size. You play as Aloy, and outcast from birth, and set out to discover the mysteries behind the machines, the people before you (the 'metal world'), and where you (Aloy) came from. Aloy is a charming, compassionate protagonist who was taught by her guardian from an early age the way to survive and fight. Most open world games these days follow a simple formula: Giant map, lots of unnecessary collectibles, structures that when scaled will reveal more of the map, outposts full of bad guys, and other hazards along the way. Horizon is similar but different. The map is huge, and full of resources to collect, but they are all important. Collecting of plants and other fauna for health and crafting supplies is necessary. There is an abundance of them and it's easy to collect and move on. There are 'structures' that when scaled will reveal more of the map, but these are very well done and I don't want to spoil anything. Each machine also contains valuable crafting materials, and taking them down is fun and refreshing thanks to a great combat system. There are several types of weapons: bow, spear, tripcaster (allows you to lay trip wires), and others. Each machine has a weakness and weakpoints that should be targeted in combat. In my opinion, it's best to approach stealthy, but if you are noticed, the stuff can hit the fan and it can get pretty frantic. You can locate machine enemy weak points by using your 'focus' a gadget from the 'metal world' that Aloy finds early on. Think of it as a high tech scanner that gives you important information on the fly. You are also able to craft ammo for your weapons, like arrows, on the fly during combat. Run into a machine that has a canister that will explode if exposed to fire? If you have the materials you can craft some (or switch if you already have some made) with ease. If you find yourself up close you can do a light or heavy attack with your spear. This can get clunky if you're not positioned carefully. Maybe I'm just spoiled by Nioh. Graphic wise, Horizon is hands down the best looking game I have ever seen. The world is GORGEOUS! I don't know how long my mouth was open in awe of it. Character models are great too. Facial animations can be derpy occasionally, but it doesn't hurt the experience. I don't like using too many cliches, but the game's visuals took my breath away. The last open world game I was truly in awe of was the Elder Scrolls IV: Oblivion. With Horizon, I am constantly having 'stepping out of the sewers for the first time' (Oblivion reference) moments of awe. The game is doing a tremendous job of making me care about Aloy and I want to learn more about her and the world. I took a break from Nioh to play Horizon, and ended up playing 6 hours straight, it's that good.

      I would recommend this to a friend

    • Rating: 4 out of 5 stars

      Potential to be something great

      Posted
      AlphaCookie
      • Verified PurchaserVerified Purchase
      • My Best Buy® MemberMember

      Horizon is a game I've wanted for a while, but it came out at a busy time for me. Right next to Breath of the Wild, so it kinda got knocked down my backlog peg until I finally snagged it for around $20. At that kind of price point, buy the game. No more review needed. But, ignoring price, there is some things that I see as positives and negatives to the game. Places where it could be so much more than it is, and places where it actually exceeded my expectations. The biggest place where my expectations were exceeded are performance and graphics. I play on a standard PS4, so I kind of expected some choppy frame rates here and there, and maybe some blurriness. But the game is for the most part, rock solid 30FPS and the graphics are gorgeous. Not just on the environment, but the characters as well. You can really tell the art department earned a major bonus and vacation here. I can imagine those with Pros and 4K displays are in for a treat. Gameplay-wise, I'm not as sold. There's plenty of approaches to combat, but the game also easily allows you to brute force everything. The game seems to wants a degree of resource management and stealth, but stuff is so plentiful, you can just go in blasting and walk out fine with fully stocked supplies. The difficulty will be what you make of it, but knowing the out of brute force is basically always there, it takes away a lot of tension that would otherwise be present when fighting a giant robot dinosaur. My other complaint is that the traversal in the game just isn't as free as it could be. For such a detailed open world, climbing is all done via convenient yellow moss and incredibly convenient hand grabs. All the climbing basically feels like autoscrolling. The game isn't as open as the world it's in, and that can be a bit disappointing. I also feel there's a bit of imbalance between Robot and Human encounters. I won't touch spoilers, but the story is very interesting. It certainly isn't perfect, and maybe I'm just cynical, but if you're familiar with sci-fi stories you'll probably pick up on whats happening pretty quick. The performances are stellar though, so even if you see the plot right away, it's still a fun ride. Even the sidequests, for the most part, have the same meat levels as main the story, so the game rarely feels padded at all. Easily a good recommendation, a solid exclusive for Sony, and I'm sure a franchise in the making. A single playthrough doing everything will range around 40 to 50 hours.

      I would recommend this to a friend

    • Rating: 5 out of 5 stars

      A killer exclusive for Sony once again

      Posted
      ChoochZero
      • Verified PurchaserVerified Purchase
      • My Best Buy® Elite MemberElite Member

      Believe the hype: HZD is a strong contender for Game of the Year. Insanely detailed and lush environments, great controls, solid voice acting/animations and really fun gameplay. Somehow, Guerilla Games found out that hunting robot dinosaurs pretty much doesn't get old. I am not particularly a fan of open world games since they tend to lack cohesive central narrative and lots of really grindy sidequests but HZD tackled both of those problems easily. First, the main story is actually good and interesting. It takes a lot of standard sci-fi tropes and gives them a good polish and enough unique spin to suck you in. I found myself caring about the central story and Aloy. Secondly, the sidequests are very much optional and the fetch quests have enough of interesting story that you can easily get sucked in. The collectibles quest are mixed up enough to let you go from one type to another without getting bored. And you you can easily tackle them in whatever order you want: a friend of mine wanted to see the whole map so he went straight for the Tallnecks asap (the infinitely improved Ubisoft towers lol) whereas I got caught up in all the Hunting Ground trials and getting Gold marks for fastest times, which gave me tons of xp, money and weapon unlocks. GG has smartly structured it in the way that nothing ever feels likes a chore and the way you want to tackle the game really feels natural and intuitive. That made me like this game so much more compared to all the other open world games out there. Weapon variety is good enough to where you can play the game how you want. I went stealth and using slingshot bombs after picking apart robots piece by piece for their goods with bow. My friend went tying down with the Ropecaster and arrowing down mobs with the bow. Or you can go straight stealth with melee Silent Strikes or well placed arrow shots with the slower bow. There is no issue with ammo since crafting can be done on the fly, WITHOUT GOING TO A MENU THANKFULLY, and you will have no lack of resources due to the item economy and plethora of materials lying around. The only complaint I could even leverage is that even on hard mode, it was a little easy and the super armor really truly breaks the game and makes it easy to complete. Not sure how very hard plays but I would 100% recommend starting on hard mode, even for beginners. I sunk 66 hours into this game and loved every minute; very happy to have the Platinum for this and got a free theme from Sony even for it. The fighting and story are top notch, it has a lot of replayability because the world is just engrossing and fun to just run around in and take pictures and FIGHT DINOSAUR ROBOTS. Absolutely can't wait for the sequel/planned DLC and this is one of the best console exclusives around for sure. If you have a PS4, this is a must own in my opinion.

      I would recommend this to a friend



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