
Customers love the Genius Kit Educational Play System for being educational, easy to use, and fun. It enhances drawing skills, offers engaging games, and fosters creativity, with some customers mentioning its math benefits and overall product quality. However, some customers have expressed concerns about iPad compatibility, particularly with certain iPad models or when using protective cases.
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My girls, ages 7 and 5, love OSMO! It is a great learning tool but also makes learning fun. It is a wonderful activity for them. Tangram is delightfully challenging and words is really helping my youngest to start sounding out words.
Posted by MattyD
Although I hesitated buying a gift creating more iPad time, I have to say my grandchildren ages 8 (boy) and 10 (girl) enjoy playing the various activities which are much more educational than most video games. I don't know if I would put the top age above 11 or 12. The math, spelling and computer 'programming' games are more for ages 5 to 8. That said, included is a drawing app which I enjoyed (age 65) - the user traces a projected image or photo on paper from which OSMO creates a high speed video of your hand drawing and shading the image which makes anyone look like a pro. All in all a great product and neatly packaged.
Posted by Bluey1129
I was skeptical about this product even though I'd read the reviews and watched some of the videos. The buy in price is a little steep, but this was a gift for my 7-year-old daughter's birthday and I wanted to get her something interactive that wasn't a stuffed animal or video game. This SEEMS like a game, but it's very interactive and requires brain power. The set up was easy (basically download the apps from googleplay or the app store)--unpack it, set up the camera, set up an account (of course) and park your child in front of it and they're all set. I bought the version for the iPad. The things that come with it are cool--my daughter loved the tanagrams game, and she and her brother have teamed up to do the interactive math game quite a bit. The art app is cool, but I think I've used that one more than she has so far. There is also a VERY cool Monster game (separate download, but no additional cost) that she very much enjoys. This is one of the neatest things I've ever seen. You need a white board for it--don't worry about buying the official board or whatever it's called---a small dry-erase board available pretty much anywhere works just fine. Anyway, the character on screen tells her to draw something it describes (star, magic want, ball, etc) and then the character plays with whatever she drew! She loves it, and I can't get over how cool it is. There are a few different variations of this available as well (Princesses and Mickey Mouse) in separate kits. She's just started playing with those so I'll review them in the future. Overall this is cool technology that she's had for a few weeks now and has not seemed to grow tired of at all. Best of all her older brother (9) likes playing with it, too. You can set up more than one account, so they each have their own log-ins. There is also a parents account that controls it all and can monitor play time, scores, etc. This is neat technology, that my kids genuinely appreciate. A lot of thought and care went into this, and it shows in how smoothly it works (we've not run into any hiccups yet, and they've played for hours at this point). Highly recommended for kids of all ages!
Posted by Sargentrock