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Halo 5: Guardians - Xbox One-Front_Standard

Halo 5: Guardians - Xbox One

Model: U9Z-00030SKU: 9441137

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Rating 4.4 out of 5 stars with 7382 reviews

93%
would recommend to a friend

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  • Rating: 1 out of 5 stars

    Stunned (in a bad way)

    Posted
    KingFam
    • My Best Buy® Elite Plus MemberElite Plus Member

    After the perpetually long wait for a TRUE next gen peek at what the Master Chief is bringing in this most recent installment I am completely and utterly disappointed. I, unlike I suppose everyone else that read all of the blogs and forum posts about this upcoming title, didn't even think to check if local multiplayer would be offered in this game before purchasing because, to me, it was a no brainer. I mean, come on....it's HALO...the franchise that pretty much invented multiplayer FPSs...just because all of our systems our internet connected these days doesn't mean people don't still enjoy classic, split-screen multiplayer on the same couch with a couple of their closest friends or relatives! We are just going to toss the capability to the side as a unnecessary "luxury"? In fact, I would say in a series like Halo, it is absolutely a requirement to continue the tradition. I find this aspect in the evolution of gaming deeply dissatisfying. The promotion of gamers, and children of gamers to hole up in dark rooms alone, chatting away at people they can't see and many times don't know instead of the enjoyment of 4 players on a big screen, screen-peeking, and trash talking until the wee hours of the morning. And don't give me that "online multiplayer is playing with other people and being social!". NO, it's not...no matter how much online interaction you have, it is not real life...it is listening to 8 year olds that shouldn't even own a copy of a game like this, scream obscenities and be completely and utterly obnoxious to the point that the button tree combo to get to enable "mute all" is permanently engrained in our muscle memory as a result of being forced to do it at the start of every match. I get it though I suppose, after all, having 3 extra controllers is way more expensive than having to use up another TV in my home, buy an extra Xbox One, second Xbox Live membership#thanks to the next gen membership "re-structuring" #, and another copy of the game just so me and my son and I can play together is WAAAAYYY cheaper...oh wait...no it isn't.... I understand this is a non-issue to most single gamers that don't have kids, and I guess that is where the industry is choosing to focus their attention, but as a classic gamer raised on a NES and now raising 3 gamers of my own, this "death" of the local multiplayer world has pretty much just solidified my stance that FPS's are now completely worthless to me. They want to make more money by forcing everyone to have a copy on their own individual XB1? Seems to me that alienating the entire demographic of "gamer families", with relatively higher median incomes than your average 18-32 yr old single gamer is a gutsy play. It's Microsoft, so they will do what they want and still make a ridiculous amount of money, but for this franchise, removing the one aspect of the game my son and I were actually looking forward to is appalling. If I could return it I would, and I won't buy another game that has a '1' on the back of the box next to the number of players, probably for the rest of my life.

    No, I would not recommend this to a friend

  • Rating: 1 out of 5 stars

    Halo 5 was a huge disappointment Christmas morning

    Posted
    pile0g00

    I wanted to get away from Xbox and get a PlayStation for this generation of consoles. My kids, however, wanted the Xbox to play Halo. I, of course, got them Halo 5, an Xbox One, 1 year of gold, and 3 extra controllers. After my kids anxiously waited, for what seemed like forever, for the Xbox to install this stupid game. The kids all sat down with a controller in hand and launched Halo 5. Their disbelief and disappointment was real. Halo was turned off and another game install began.... Sigh, $600 dollars wasted. Not having local split screen is like some old bitty adding raisins to your favorite desert or a cream filled treat that no longer has a cream filling. You are all excited for the seemingly inevitable good feeling you get when bite your favorite treat, but then there is a terrible surprise. 343 Industries you have failed this game and many loyal Halo fans with your irresponsible handling of Halo. Not all Halo players have real life friends that enjoy casually playing Halo and they will come to your defense; however, many do. You have ostracized those players and you have closed opportunities to attract new players. Many of my real life friends purchased Halo after playing it at my house. They would then come over and hook up their Xbox and invite more Halo newbs to come join the fun and the cycle continued. After my kids had some time to get their split screen and local multi-player gaming needs met in much more popular and non-platform exclusive games… double sigh. They went back to Halo to try out the lonely single player campaign that interestingly enough involves working with a squad of computer scripted teammates… Even my youngest son could see the irony in that. Take away split screen co-op and put you in with a squad of scripted teammates. Then they are told that they are to hunt down their beloved Master Chief… What? At one point my son wondered if he just let himself die, if he could continue the rest of the story as Master Chief. No such luck, you are forced to play as a guy that you want to see loose. Those are the 3 primary reasons why my kids were so disappointed with this broken game.

    No, I would not recommend this to a friend

  • Rating: 4 out of 5 stars

    Multiplayer still not as good as Halo 3...

    Posted
    goat
    • Verified PurchaserVerified Purchase
    • My Best Buy® Elite MemberElite Member

    Multiplayer is still not as balanced or fun as Halo 3 was-- dual wielding is still missing and the balance between shields and health is not quire right. It still feels like 343 Industries is attempting to get Halo to fit in with the Call Of Duty crowd. I believe it's more challenging when a kill takes more than a few bullets to the foot. This is still better than Halo Reach and Halo 4. I couldn't stand Reach long enough to play it, even when Microsoft sent me a free version for beta testing. Halo 4 was way too far gone into the Call of Duty camp to truly be a Halo entry for multiplayer. The campaigns for both of those games were good, though, so it's not like I hated the games completely. The same goes for Halo 5: Guardians-- the campaign is still likable. There are what seem to be rendered cut scenes, though, and those are the most action-packed part of the story. I haven't completely beaten the game, but I was disappointed even on the first mission when I was watching the first 4-person squad running into battle, destroying the covenant while sliding down a snow-covered mountain. By the time I was able to play the level, all that was left was the boring clean up. Also new to the campaign is the idea of 'boss battles.' We've always had Hunters and Wraiths, and then there were Scarabs, etc., but Halo games have traditionally had enemies that can be killed with one or two sniper shots (on normal) and vehicles that blow up with a few plasma grenades or rockets. The boss battle I played was rather frustrating. It took quite a while to kill this particular one, and I kept dying numerous times. Note that your squad mates can revive you, but it's a Gears of War style revive-- you can't revive someone who's past reviving (e.g., blown to smithereens), and there's a time window for them to revive you or you them. All too often I'd have to replay that one boss battle instance with half a team or no team at all, because the checkpoint remembers which team members were alive. However, these boss battles carry over into a new multiplayer mode where 2 teams fight each other to capture bases as well as fighting a third team of AI enemies. Due to the armor/health balance issue mentioned earlier, this mode just doesn't seem fun to me. As you play more multiplayer games, you can unlock cards that allow you to use special weapons and vehicles. Even this was horrible, though, because I'd spawn with the weapon and get killed immediately-- there went my special weapon. Even Scorpion tanks are blown up in less than a minute. I also dislike the 'arena' mode, Halo 5's version of 'Team Slayer' and other traditional game types. The biggest annoyance here is the way power weapons are called out on the map; Halo 4 had the same issue. I enjoyed the way past Halos forced you to explore the maps to find out where the weapons were located; this game has the Gears of War style fight to get to the location where the power weapon spawns, but it also has a timer to tell you when the next time is that the weapon will spawn. Overall, it is a fun game, but I got tired of it quickly. Fallout 4 seemed to be the most fun single player game so far this season, and Call of Duty Black Ops seems to be the most-played multiplayer game among my friends. Hopefully 343 will patch the game soon to fix some of the balancing issues.

    I would recommend this to a friend

  • Rating: 5 out of 5 stars

    Exactly what I expected

    Posted
    haloxk9
    • Verified PurchaserVerified Purchase
    • My Best Buy® MemberMember

    Halo 5 is exactly what I would expect from a Halo game. I found the campaign, despite complaints of being short, superficial, or misleading, to be very enjoyable, particularly if you have knowledge of the Halo books. Without them, it is certainly possible that some plot points will go over your head. Overall, it took me about 8 hours, which I was perfectly comfortable with. The pacing was great, the story was typical Halo fare, and I found the purchase to be worth it for the campaign alone. The game also features new gameplay changes, such as the ability to aim down sights with any gun, a thruster pack that lets you quickly dodge to the side, the ability to sprint at any time, and the ability to launch a "ground-pound" attack from the air. All of these are incredible changes that really serve the mix the Halo formula up while still keeping things comfortably familiar. The online multiplayer is also a blast. The Arena mode is similar to the multiplayer offerings of previous games, and should be familiar to players. There are small changes to the classic slayer format, like countdowns to weapon spawns, but overall it is a very similar experience. One standout addition is the Breakout mode. This is a mix of SWAT mode and capture-the-flag, where two teams of 4 players, without shields, attempt to eliminate the opposing team or else bring the flag back to their own side. These rounds are quick, intense, and brutal. The other major new addition is the Warzone mode. This is a huge 12v12 competition where you score points by either eliminating enemy players, capturing and holding bases, or killing AI enemies. Matches go for about half an hour or so, which is personally a bit long for my taste. I felt that this mode was really dragged out, and was at the mercy of the new Req system. These are packs of virtual cards which can be bought using either real money (for anywhere from a few dollars for a bronze pack to 25 dollars for the premium Warzone pack) or Req points, which are earned in-game. These packs can contain anything from new cosmetic types of armor or emblems, which are unlocked permanently, to one-used items such as the ability to call in a scorpion tank or rocket launcher. The ability to use these cards still has to be earned in the match, so it is not totally unbalanced, but people who are willing to spend real money still have a clear advantage. It takes an hour or two of playing Arena to buy one gold Req pack, or about 20 minutes to buy a bronze one. In summary, I wouldn't buy Halo 5 if this mode is the only one you are interested in. It is a fun diversion for one or two matches, but each match drags on for too long for it to remain fun. Overall, I thoroughly enjoyed Halo 5. The campaign was exactly what I expected, the new gameplay changes are fantastic, the Arena mode was also familiar with a few nice twists, and the Warzone mode was slightly disappointing but still mildly entertaining. I highly recommend this game.

    I would recommend this to a friend

  • Rating: 4 out of 5 stars

    An evolving franchise

    Posted
    Kagutsuchi22
    • Verified PurchaserVerified Purchase
    • My Best Buy® Elite Plus MemberElite Plus Member

    Halo 5: Guardians is an evolution of the Halo franchise. As for as whether that path is good or bad depends largely on the individual player's own preferences. For players who come into Halo 5 with an open mind and accept what it gives, they will find a largely enjoyable way to spend some free time. For those who go into it with certain expectations of how they want the game to be, they may be a bit disappointed. The campaign is handled Halo 2 style, with missions shifting back and forth in perspective from both Blue Team's and Fireteam Osiris's points of view. The biggest departure from previous entries in the Halo franchise is the addition of constantly-with-you fireteam members. You no longer tackle the missions alone, even on single player. Instead, the Master Chief is accompanied by three other Spartan II's (which is a fantastic touch for those familiar with the Halo universe novels "The Fall of Reach" and "First Strike") while Agent Locke is accompanied by three newer generation Spartan IV's. Multiplayer is divided into two sections: the more competitive Arena and the more casual-oriented Warzone, a first time entrant into the Halo series. Warzone is a large-scale PvPvE which pits two teams of 12 Spartans against each other and also against A.I. controlled Promethean and Covenant combatants, with the winner being the first team to reach 1000 points. A point of controversy has been the introduction of microtransactions, though fortunately they're mostly cosmetic and won't have much of an effect on gameplay itself. For Halo veterans, BTB and Forge are noticeably missing but 343i has indicated that they will both be released with the next update that comes before the end of the year. Gameplay-wise, another big change was the ability to aim down sights for all guns, rather than just a select few as in the previous Halo games. Additionally, activating ADS (called Smart-Link in Halo 5) while your character is airborne will activate your suit's thrusters and keep you aloft for a limited amount of time. Speaking of thrusters, you can now also use your suit thrusters to quickly change direction as well, adding another dimension to movement. The final new trick 343i added was the Ground Pound, which lets you jump into the air then select an area to launch your Spartan at. When you hit that spot, you will do AoE damage to any nearby enemies. It's a nice gimmick, but not something that I see anyone using on any difficulty level higher than Normal. In summary, Halo 5: Guardians adds some new wrinkles to a veteran franchise while paying homage to its roots as well. The game is fun to play as is, and should only get better as 343i and Microsoft continue to evolve it beyond launch.

    I would recommend this to a friend

  • Rating: 1 out of 5 stars

    Terrible Game

    Posted
    Jordan
    • Verified PurchaserVerified Purchase
    • My Best Buy® MemberMember

    This game is horrid. After the Halo 4 catastrophe I was hoping for a franchise-redeeming game, but this one fails harder than 4 did, if that's even possible. The story is terribly weak and there's painfully little of Master Chief and his team in it. Of the 15 missions in the game, Chief and his team are in only 3 of them. They brought Cortana back after killing her off in 4., and she has no reason to act the way she does in the game. It's all contrived. None of the characters get any real development as the game progresses. They're all flat, wooden and lifeless. For as much screentime as Locke gets he never gets any kind of development. He goes from hunting Chief to suddenly helping him, as if all he needed was Chief to beat him senseless once to straighten him out (which happens, in an uncontrollable cutscene). In fact, a large part of the narrative is cutscenes instead of gameplay. It's more like you play the game strictly to make it to the next cutscene in order to advance the story, instead of the mission itself advancing the story. I bought the game the day it came out. I've played through the campaign once just to have done so and experience the story. Played a little multiplayer, which is terrible. The game has gone too far away from its roots and now is just another boring generic arena shooter. I have more fun in Destiny, and Destiny is a painfully flawed game. Warzone mode was supposed to be fun, but it's just chaos, and you can easily get hot-dropped into a game on the losing team, with no way out. If you quit, it reflects badly on you. If you stay, you lose, which reflects badly on your record. No win. Bungie had these problems in 4 and apparently have not fixed them. Overall Bungie dropped the ball with Halo 4 and butterfingered it with Halo 5. I have no faith 6 will be any different. If you started gaming in the last 2-3 years, you might like Halo 5. If you like COD or Battlefield, you'll probably love Halo 5's multiplayer. However, if you're an older gamer that has been with Halo since it launched 15 years ago, you probably wont like it.

    No, I would not recommend this to a friend

  • Rating: 3 out of 5 stars

    Unbiased opinion

    Posted
    missedambition
    • Verified PurchaserVerified Purchase
    • My Best Buy® Elite Plus MemberElite Plus Member

    Let me start by saying I am not a past Halo player and actually bought this for my husband. I do however play Call of Duty Advanced Warfare so my opinion is based on that as a comparison. I will say that the graphics are beautfiul and they obviously spent a lot of time in making sure it was perfect. My husband and I play call of duty together, so I had bought this to kind of branch out my horizons. He ranted and raved about Halo in the past. I however must say that I was a little disappointed. I know that loyal Halo customers like my husband will probably love it regardless because they are drawn to the story. I was really disappointed that the game did not have the ability to play 2 player split screen. We currently play 2 player split screen on COD online and its tons of fun plus something we can do together as a couple. My kids like to play COD together as well and they cannot do that with this game either because it does not provide split screen capabilities. I know that the split screen takes a way a little bit of the whole "experience" but some of us enjoy playing together and nowdays with everything being electronic based there is not a whole lot that we do together as a family. Taking away the ability for two people to play together while in the same room just seems to be a ploy for Microsoft to require more than one xbox per household to play and for the makers of Halo to sell more games because it would also require another disc to be purchased. So even though we have an xbox and four controllers only one person can play at a time. Seems like a waste to me. My husband has not even tried to play the game any farther because be was so frustrated that we could not use it in split screen for us and the kids. So our purchase will probably just end up sitting in its case unused and be a waste of money. We will just continue to play COD as a family and hope that when COD black ops III comes out they have not chosen to make the same fatal flaw. My intention is not to discredit the storyline or the game at all as a single player game though. I am sure it is amazing to those who play it by themselves or with friends or family that do not live in the same household. However for us it just fell short. If your intention is to play alone then you will probably love it. I will say that I did play it alone just to try it out and I thought the graphics along with the way it moved was brillant. I hope that with the next installment of the series that take into consideration those of us who play as a family or as a couple.

    I would recommend this to a friend

  • Rating: 5 out of 5 stars

    Great Game

    Posted
    boojiboy
    • Verified PurchaserVerified Purchase
    • My Best Buy® Elite Plus MemberElite Plus Member

    Halo 5: Guardians is a great game. The graphics are great on the xBox One. Levels are beautiful, both in multiplayer and campaign, and of course as always, the music and sound effects are some of the best in gaming. I definitely love it the campaign, but won't deny there are problems. The campaign was shorter than I had anticipated, and there were about 3 campaign levels where all you did was walk around talking to 2 or 3 individuals. These levels really seemed out of place and a waste of time to be honest. The characters were all enjoyable and fantastic, albeit a few could have used a little more development, specifically Fire Team Osiris, but I suppose there's always Halo 6 for that, hopefully. The rest of the levels were great, large with plenty of ways to approach the frequent large and intense firefights. Fighting as part of a Spartan squad instead of a lone gunman was extremely enjoyable, and the friendly AI was superb. It may leave a little to be desired, but the campaign is most definitely solid and enjoyable. The multiplayer, unlike the campaign, is rejoiced by all, and for good reason. It's the best the franchise has ever had, yes even better than Halo 2. The level designs are really well done, and for the first time it feels like every gun is useful. The thrust boost and the clambering on edges are new, but when using them it feels like they've always existed and adds a lot more depth to the fights and navigation. The two new modes, Breakout and Warzone, are hands down the best parts of the multiplayer. Breakout is fast-paced and easy to play over and over for hours. Warzone is the evolution of Big Team Battle and it's amazing. There's a multitude of ways to help your team, go around killing the enemy, defending your bases, capturing the enemy bases or hunting down and eliminating the AI bosses for points. The REQ system is handled well, and adds some real strategy to playing. Do you rush weapons for an early advantage or save up to get a hefty vehicle later? Both have their advantages and disadvantages. All said and done, Halo 5: Guardians is a fantastic game that does not disappoint. Unlike Halo 4, I definitely see Halo 5 having a long life, thanks to the excellent combat, new modes, and the knowledge of all upcoming DLC maps for free. If your a Halo fan of any degree, or just an all-around FPS gamer, definitely make sure to pick up Halo 5: Guardians. You won't regret it.

    I would recommend this to a friend

  • Rating: 3 out of 5 stars

    As a self-professed Halo fanatic, its only "okay"

    Posted
    MeKiwi
    • Verified PurchaserVerified Purchase
    • My Best Buy® MemberMember

    I am a die-hard, avid Halo fanatic and have been since before the very first Halo game came out (yes, I followed it's development back when Halo was to be a Mac game!) I have every (official) Halo game ever made, as well as all the books, comics, and other such media. I LOVE Halo. And being such a huge Halo fan, I had very high expectations for this game, particularly in the characterization and story departments. On that front, I was highly disappointed. The characterization in Halo 5 was almost completely lacking, and this with 8 main characters instead of the normal one!! Utterly shameful. Such potential for awesome story-telling, for complex human emotions, all wasted on textbook characters who all seem like clones of sheep. Atrocious. If you like playing story mode and can ignore the horrific lack of depth in the characters and story, you may actually enjoy some of the gameplay. I feel that it does retain the feel of a Halo game while also introducing some new elements which are intriguing and interesting. The verticality of this game is very refreshing and noticeable, though perhaps not to the extent of games like Titanfall or Mirror's Edge. But really, the multiplayer is where it is at with this game. The typical deathmatch style gameplay is your usual Halo fun, and the new e-sports type gamestyles (Grifball, Breakout, etc.) can be a lot of fun. Warzone is a decent attempt at large-scale madness and, while certainly not perfect, it comes off pretty well and is enjoyable. Personally, I did not find the gameplay to be quite as satisfying (or as addicting) as Destiny, though it was certainly fun and addicting in it's own way. Yes, I admit my review is biased towards the single-player campaign (story), but the depth of the Halo universe and characters is what gets me to buy Halo games in the first place. The fact that these qualities were woefully inadequate in the Halo 5 campaign is partially offset by my enjoyment of the many multiplayer modes, but in the end the MP was not enough to truly satisfy my "Halo" longings. In fact, to me Halo 5 was almost a 180 of Halo 4, in which I thoroughly enjoyed the depth of complex emotions and character development of the campaign but found the actual "fun" of the gameplay and multiplayer to be lacking. Maybe with Halo 6 they'll get it right?

    I would recommend this to a friend

  • Rating: 2 out of 5 stars

    Good but could be much better.

    Posted
    kitt1987
    • My Best Buy® Elite MemberElite Member

    As a long time player of the Halo series, I decided to try this game out with some friends after convincing me to purchase an Xbox One X console. The gameplay is much better than the previous editions of the title however the arenas/maps that are playable in the multiplayer rounds online leave a LOT to be desired. Once of the inviting factors I have always enjoyed with this title are the opportunities to play in vehicles, well the arenas/maps are so tight and confined it makes it difficult to truly enjoy the experience in a vehicle. In addition, these maps/arenas have a very generic feel to them. Mostly they look and feel they were built and designed by amateurs making their own custom maps on a previous generation console. To make matters worse, the matchmaking is horrible when you are partied up with friends as usually you or one of your friends will not be included in a game you are all selected to play. Apparently this has been one of the many bugs that has plagued this game since the beginning. Sometimes you are resorted to reload the game to get in or even reboot the console altogether. Pretty sad for a game 5 years old that the bugs still plague this game and are not being addressed. As a result I cannot recommend this game for anyone looking for a good multiplayer experience with friends.

    No, I would not recommend this to a friend

  • Rating: 4 out of 5 stars

    Good, but not great

    Posted
    BozzCollin
    • My Best Buy® Elite MemberElite Member

    So here we are, Halo 5, 343 Studio's second attempt at making a Halo game. Firstly, i'm going to review the game based on 343's track record and this "Reclaimer Trilogy" they're working on. 343's first Halo game, other than the Halo 1 Remaster (Halo 4), was mediocre at best (in my opinion). It didn't feel like the previous Halo games, the story was lacking, the enemies weren't fun to fight, the new guns were hardly fun to use and the landscapes were mostly boring, save for a few rather awesome ones. The gameplay and graphics were good, but everything else was lacking Needless to say, Halo 5 is an improvement in every way, over Halo 4. Some weapons have been brought back and juiced up, other weapons have been modified, old enemies have been brought back and/or modified as well, in a good way. Guns now have an aim mode, where you can use a hologram sight, or the scopes. Sprinting feels more natural and the landscapes/setpieces are almost all great. However, the story is mostly a drag and is quite cliche and elements are politically correct, making the campaign nice to look at and fun to shoot, but not very nice to engage with. Now for the multiplayer. It's quite fun. SWAT mode is still my favorite, but regular Slayer/Team Slayer is still as fun as ever. The new mode, Warzone, is decent, but feels more like you're fighting against bots because of all of the CPU controlled enemies you face. When you do find player controlled enemies, they just keep spawning and spawning and spawning right next to where you last killed them. It's a good idea, but nothing that special. Most people still play the usual modes. The unlock system is good, you don't need to spend any extra cash on microtransactions, because you can unlock everything for free, in a timely manner. The big downside is the lack of maps right now, though more are releasing soon (or may have already released) and even more will be on the way, for free. As a side note, the graphics in multiplayer are rather abysmal compared to the campaign and things get REALLY ugly on a few maps. Because of the disappointing campaign, I can't give 5/5 stars. Couldn't even give 5/5 for multiplayer, because although it is fun, it's still just a modernized Halo game. If that's all you want, then you'll love it.

    I would recommend this to a friend

  • Rating: 3 out of 5 stars

    Worst Multiplayer Halo Ever, But still a good game

    Posted
    NickD
    • Verified PurchaserVerified Purchase
    • My Best Buy® Elite Plus MemberElite Plus Member

    I honestly think this was the worst multiplayer halo has put out since the original. But at least the original had one of the best single players. I do like the fact that you can play with 4 people in the co-op campaign, but am not sure the point of choosing a character. It's a game based around master chef and you should be master chef, but that's my opinion. I do like the fact you can mark an enemy, but don't like that its only if you are a leader. However, I realize its more the tell your NCP's what to attack rather then marking it. The NCP's are not really that intelligent. You can be down right next to them and call for them, yet they like to stand there and watch you die. Now as for the multiplayer. My God the req system is horrible. At the very least let me start off with the basic weapon I want. The 2 weapons you start out with are pretty much useless. You mine as well just have a spitballs. ANY weapon you pick up is more powerful than the 2 you start with. You are usually respawned right in front of an enemy, especially when you use a req card that you will lose after death. On top of that, not only do you have to earn the weapons, you also have to reach the level to use them. I absolutely do not like this system. Also, what happened to clans? Can you have more than 4 people in a fire team for multiplayer? I do kind of like the fact that they added NPC's into it. This is all in the warzone. Now arena is a lot different. You still pick up weapons in arena. You don't get as massive feel of a map. It also lets you know when the bigger weapons respawn, which is both good and bad. It lets you know, but then you know everyone will be heading for it and most likely be camping there. There are a few silly things about it that I don't like, like having to unlock symbols, just let me wear the phoenix if I want to....Over all, it is an okay game. An interesting take on a great series. I am sure there will be a lot of people that will disagree with me and that's fine. I have played worse, but for halo, I have definitely played better. Maybe I will grow to like it....Sooo SWBF anyone?

    No, I would not recommend this to a friend

  • Rating: 4 out of 5 stars

    Fantastic for people looking to get their Halo fix

    Posted
    Mnm343
    • Verified PurchaserVerified Purchase
    • My Best Buy® MemberMember

    While the campaign is lackluster, stricken by short cut-scenes and little insight into the new Halo lore, The multiplayer aspect hasn't felt this good since Halo 2, yeah I said it. The story seems to scratch the surface of how a Halo campaign should play out. Halo 5: Guardians does a very good job going through the motions of a Halo campaign, but lacks the spark that the predecessors had with exception to Halo 4. There are awe inspiring moments in which you get to enjoy how far this series has come, but these moments are few and far in between. The graphics are a technical marvel; the models look just as good as the cut-scene sequences in Halo: MCC done by BLUR. The game runs at a smooth 60 frames per second and an constantly shifting resolution. Do not worry, you won't be able to tell the difference. With this shifting resolution, it helps the game maintain it's buttery smooth 60 frames per second. Where the 60 frames per second seem to shine is the gameplay, and this cannot be shown better than in the multiplayer portion. The game plays like a dream. Session connect times are quick and less convoluted like we experienced in Halo: MCC. The introduction of the Warzone gametype really shakes things up, imagine firefight mixed with regular team slayer and domination from the CoD franchise as well as some MOBA aspects in it, crazy I know. Warzone is point based and the team who reaches the score of 1000 first wins, you kill the enemy team players to gain points and kill mini bosses and full fledged bosses to score even more points. The bosses range from basic enemy types to full on MMO raid bosses akin to Destiny. Alternatively you can capture bases to gain points, and if your team has control of all three bases you can directly attack the enemy's core which earns you a tide turning instant win. This is where the MOBA aspects kick in. Though the score is deducted a point because of the lackluster story, the multiplayer is where this game truly shines. It is a must have if you're a Halo fan and I would give it a try if you are into competitive multiplayer games.

    I would recommend this to a friend

  • Rating: 5 out of 5 stars

    Don't believe the bad reviews!

    Posted
    HaloChief
    • My Best Buy® MemberMember

    There's a lot of pushback against Halo 5, and I'm at a loss to explain why. For starters, this is one of the best campaigns of any Halo game. If you enjoy vehicles, 10 of the 12 combat levels (there are 3 non-combat levels too) feature vehicles. The action is tight and the game is well paced. Just when you may be getting bored with what you're doing, the game gives you something new and exciting to do. There's a lot of replay value here. And when you're not playing single-player, check out the new Warzone mode. It has it's frustrations, but it's chaotic, rewarding fun. The mode puts you against other players AND enemy AI enemies with a ton of vehicles and power weapons thrown into the mix. Don't miss it. As for some of the complaints, yes, the story ends on a cliffhanger. Halo 2 did the same. At the time, it was an outrage, but now Halo 2 is widely viewed as one of the best campaigns out there. It also doesn't feature the Master Chief prominently. He's here, but you'll only play as him for about three of the 12 combat missions. But Spartan Locke is a decent stand-in and aided by Edward Buck from ODST (voiced expertly by Nathan Fillion) it's easy to care just as much for Team Osiris as Master Chief's crew. The most substantive complaint is that there is no split-screen play. It's true that's a significant loss, particularly for those who routinely play couch co-op, but it's hardly a deal killer. I usually play online with friends and the co-op opportunities in Halo 5 are significant. You can now jump in and jump out of a friend's game with ease, taking the role of a squadmate. My hope is that 343 works to restore split-screen play with the release of Halo 6, mostly so I can play it with my son and daughter when they're old enough. But for now, just now that Halo 5 is a highly polished experience. The game runs smooth even when throwing lots of enemies at you, the campaign is fast paced and fun, and the multiplayer is innovative and fresh. If you like Halo and aren't too upset about losing split-screen co-op, you'll probably love it.

    I would recommend this to a friend

  • Rating: 5 out of 5 stars

    Excellent Addition to the Halo Universe

    Posted
    TyBlackwing
    • Verified PurchaserVerified Purchase
    • My Best Buy® MemberMember

    PLOT Master Chief has gone AWOL and Fire Team Osiris is tasked with tracking him down. The campaign is about 8 hours long on Heroic. There is plenty of challenge and good level design. It progresses the story of Master Chief and the Halo Universe. The game features great cut scenes like previous Halo games and this one has stepped up the action with jet packs and acrobatic parkour scenes. GRAPHICS AND AUDIO The graphics are top notch in both the cut scenes and during gameplay. I even liked the subtle details such as the different HUDs for each character. The music is again excellent and exactly what you would expect from a Halo game. GAMEPLAY AND MULTIPLAYER The gameplay is reminiscent of Halo 3, fast paced but still tactical. I enjoyed the new elements such as aiming down the sights, the dash boost, ground pound, and sprinting to name a few. The multiplayer is back to the likes of Halo 3 including slayer, team swat, and swatnums. The new warzone mode is a very nice addition to the game and features different tactical elements than in the smaller multiplayer fights. The REQ system takes a little getting used to and I'm not sure how I feel about it. You can buy REQs with money ($2.99) or in game earned currency. The REQs have permanent items like armor and skins and temporary items like different weapons and vehicles. Think Call of Duty Advanced Warfare for the armor and weapon skins, but they are permanent. This is how you customize your Spartan's appearance. The temporary items remind me of Titanfall's card system, where when you use an item in the match it's gone. OVERALL 9/10 it is has a great and engaging campaign, excellent graphics and music, and a lot of replay value in the multiplayer sections with traditional modes and the new warzone mode. I would have liked to see a little longer campaign and definitely wanted more after I finished it. Other than that it has the same great Halo feel with all the guns you know and love.

    I would recommend this to a friend

  • Rating: 5 out of 5 stars

    Amazing fun and replay value

    Posted
    cap126
    • Verified PurchaserVerified Purchase
    • My Best Buy® MemberMember

    Although the campaign is a bit disappointing, in terms of storytelling and characters, it is a lot of fun. There are also a lot of huge, intense, scripted setpiece moments as well. It seemed a bit out of place for a Halo game at first, but I grew to just enjoy the rush of those exhilarating moments. There is also a huge freedom of movement that makes up for the smaller and less open levels. Bring a friend too, because co op is loads of fun. The best part about this game though, and the part that certainly does not disappoint, is the multiplayer. Classic 4v4 is back, now called Arena, with various modes that feel more like the good 'ol days of halo 2, except now with an emphasis on enhanced mobility and speed. Warzone is where the real fun is at though. 12v12 battles on huge maps, fighting for control of multiple bases, all the while battling AI enemies and the occasional large boss. It feels so unique and refreshing for Halo that I believe it will offer endless replay value, which is extremely important when you're spending your hard earned cash. I've put in a couple dozen hours of multiplayer already, and it's as addicting and fun as it's ever been, and probably my favorite since Halo 3. If you can look past the the poor storytelling in the campaign and just enjoy it with a friend, then you'll have a blast. And if you're just looking for the next multiplayer game to spent countless hours in, this is your jam. Seriously, 343 did an amazing job with multiplayer, warfare is the most fun I've had in a game in quite a long time. Also, forge will be coming in December, so that will extend the game's fun and replay value even further. And all future dlc maps will be free as well. Huzzah! I rate Halo 5 a 4.5/5, which rounds up to 5 on this review system.

    I would recommend this to a friend

  • Rating: 4 out of 5 stars

    Buy it for the multiplayer

    Posted
    tweekout
    • Verified PurchaserVerified Purchase
    • My Best Buy® MemberMember

    I have not played any game in this series with regularity since the second one, back when they were a Bungie game. I'll say that if you expect that level of high quality single-player experience, you'll be incredibly disappointed in this game. The plot is, at best, inconsistent with that of previous games, and seems to have very little to do with the marketing campaign drum-up to the release. THAT game looked to be compelling, with two sides to a story, but in the end, it seems as if they released a slightly different game. The environments, however, are incredibly detailed and good looking, and most of the graphics are top notch (though there are a few instances, even in cinematics, that the game looks "lazy"). The single player DOES force you outside your comfort zone, and to use weapons you normally would leave behind. This is a bit bizarre, however, as it does not translate into the multiplayer; human weapons, Covenant weapons, and Promethean weapons in the single player are often similar analogues of one another in damage dealing, however, in the multiplayer, particularly the Warzone game modes, the starting human weapons are much weaker than their counterparts. Warzone, and other game modes like Big Team Battle, are the saving grace of this game. They are fast, interesting, and allow for different play styles. I don't think the level design is quite up to par with previous titles, favoring fast-paced action over methodical thinking, but they are, nonetheless, quite fun. They are, I might caution you, quite unforgiving to new players. It takes some time to get up to speed with your peers and opponents on some of the bigger maps, where the nuances make the difference. All in all, it's a great multiplayer game. I wouldn't recommend skipping the single player, as you are paying for BOTH parts of the game, just prepare to be underwhelmed.

    I would recommend this to a friend

  • Rating: 4 out of 5 stars

    Best Gunplay of the Series

    Posted
    Troy
    • Verified PurchaserVerified Purchase
    • My Best Buy® Elite MemberElite Member

    In my opinion, Halo 5 has the best gunplay in the series. Firefights have never been so fun. The game looks great at a smooth 60 fps, and the graphics are ok too but there are some jagged edges and rough textures. The story can't really stand on it's own though. I'm only a few missions in but am a little confused, and don't care much for Locke as I did Chief. In terms of difficulty, I'm playing on Heroic solo and haven't had any issues. The multiplayer is excellent. Your standard 4v4 arena modes are back, and they've added a new Warzone mode. 12v12 battles over strategic points on the map with AI opponents. Forge will be added later on this year I believe. Another new addition to the game are Requisition, or REQ, packs. These contain items, weapons, and burn cards similar to Titanfall. You can spend real money on them, or points which you can earn by just playing matches. However, I am not a fan of microtransactions at all though. I also think that the way the REQ packs are set up unbalance the game. Server stability is not an issue, at least for me. I got burned with Halo MCC, that game did not work properly at all. I have not seen any issues with 5 so far, and it only took me 10 seconds to get into my first match. I'd like to end this review by saying that a lot of people are giving this game poor reviews due to lack of splitscreen. While I understand their frustration, 343i stated before the game launched that splitscreen would not be included. The game would not be able to run at 60 fps with splitscreen, so they went with that instead. Although not an issue for me, it really annoyed some. Just be an informed consumer and do some research beforehand. Overall, if you like Halo, you will like this game. The campaign leaves some questions unanswered and can be difficult to follow(at least for me), but the gunplay and multiplayer are great.

    I would recommend this to a friend

  • Rating: 5 out of 5 stars

    The best Halo game since Halo 2

    Posted
    Gondolier
    • Verified PurchaserVerified Purchase
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    I am a longtime fan of the halo series. I have played halo 1-4, Reach, and ODST. Having stated that, I think this is the most enjoyable halo game(as a whole package) since halo 2. Both the campaign and multiplayer modes are very fun to play. The campaign is a bit short around 6-8 hrs long, which is pretty much on par with previous halo offerings. The story on halo is interesting, but can be difficult to follow for those unfamiliar with the books, or don't take during the game to find out more about the story through NPCs and intel that can be found throughout the game. Gameplay is where halo 5 shines. The gunplay is top knotch and really enjoyable whether you are playing campaign or mp modes. The new booster based movements are a nice addition as well as improving upon the forerunner weapons that were introduced in halo 4. The graphics in halo 5 are a very noticeable upgrade from halo 4 and dont disappoint. If you are on the fence about getting this game, because of the negative things stated about the campaign don't let that hold you back. Storytelling has never been the halo series strong suite, despite what others may try to claim. The universe and all the factions and characters involved in the halo universe has made it difficult for developers to tell perfectly coherent stories within the game's cutscenes, which is why there are so many other avenues to obtain more information regarding any given halo story. The strengths of the campaign have been the diversity in combat (shooting flying, driving etc) and an Epic soundtrack playing in the background while fighting large battles filled with various types of enemies in immersive environments. Halo 5 campaign delivers in all of those previously mentioned ways, and the mp is a lot more enjoyable than the past two halo entries due to its meticulous balancing and new game modes.

    I would recommend this to a friend

  • Rating: 4 out of 5 stars

    Nice try, but falls a bit flat

    Posted
    Talon
    • Verified PurchaserVerified Purchase
    • My Best Buy® Elite MemberElite Member

    At one time, I often said that Halo was the best FPS game of all time. I've waited in lines 'til midnight more than once only then to head straight to a friend's house to play the new multiplayer with 12 or more friends. I've played side-by-side with my son introducing him to his first M-rated FPS. Why spend so much time in this review pining about the past? It's to let you know that Halo has always had a certain feel to it, and I know that feel. This game obviously tries to re-create that feeling, but try as it might, it just doesn't achieve it. The story is odd. Master Chief's decision to disobey a direct order is cinematically treated as a ho-hum moment. It didn't convey any emotional tension at all. That is followed by the weird way they handled the UNSC's decision to go after him -- an after-the-fact conversation between two Osiris teammates, which again falls flat in creating any tension. And I won't even go into what they did to Cortana's character... I like the new mechanics that lets Spartans dodge, hold position briefly in the air, etc. I also like the new Warzone game mode. However, there are things missing that I truly enjoyed from earlier games such as Firefight mode. Lastly, I can't get over the fact that they removed split screen mode which is part of what made Halo... Halo. Not only that, apparently they didn't test multiple co-located Xboxes behind the same firewall very well because my son and I often experience a weird bug in which we get out of sync with each other in between multiplayer matches forcing us to perform a hard reboot of the Xbox One to resolve. This never happens when playing individually over Xbox Live. The bottom line is that, while I liked Halo 5, it fell short of my expectations. I would recommend it, but maybe used or after a price drop.

    I would recommend this to a friend