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Halo 5: Guardians - Xbox One-Front_Standard

Halo 5: Guardians - Xbox One

Model: U9Z-00030SKU: 9441137

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Rating 4.4 out of 5 stars with 7382 reviews

93%
would recommend to a friend

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  • Rating: 4 out of 5 stars

    Multiplayer still not as good as Halo 3...

    Posted
    goat
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    Multiplayer is still not as balanced or fun as Halo 3 was-- dual wielding is still missing and the balance between shields and health is not quire right. It still feels like 343 Industries is attempting to get Halo to fit in with the Call Of Duty crowd. I believe it's more challenging when a kill takes more than a few bullets to the foot. This is still better than Halo Reach and Halo 4. I couldn't stand Reach long enough to play it, even when Microsoft sent me a free version for beta testing. Halo 4 was way too far gone into the Call of Duty camp to truly be a Halo entry for multiplayer. The campaigns for both of those games were good, though, so it's not like I hated the games completely. The same goes for Halo 5: Guardians-- the campaign is still likable. There are what seem to be rendered cut scenes, though, and those are the most action-packed part of the story. I haven't completely beaten the game, but I was disappointed even on the first mission when I was watching the first 4-person squad running into battle, destroying the covenant while sliding down a snow-covered mountain. By the time I was able to play the level, all that was left was the boring clean up. Also new to the campaign is the idea of 'boss battles.' We've always had Hunters and Wraiths, and then there were Scarabs, etc., but Halo games have traditionally had enemies that can be killed with one or two sniper shots (on normal) and vehicles that blow up with a few plasma grenades or rockets. The boss battle I played was rather frustrating. It took quite a while to kill this particular one, and I kept dying numerous times. Note that your squad mates can revive you, but it's a Gears of War style revive-- you can't revive someone who's past reviving (e.g., blown to smithereens), and there's a time window for them to revive you or you them. All too often I'd have to replay that one boss battle instance with half a team or no team at all, because the checkpoint remembers which team members were alive. However, these boss battles carry over into a new multiplayer mode where 2 teams fight each other to capture bases as well as fighting a third team of AI enemies. Due to the armor/health balance issue mentioned earlier, this mode just doesn't seem fun to me. As you play more multiplayer games, you can unlock cards that allow you to use special weapons and vehicles. Even this was horrible, though, because I'd spawn with the weapon and get killed immediately-- there went my special weapon. Even Scorpion tanks are blown up in less than a minute. I also dislike the 'arena' mode, Halo 5's version of 'Team Slayer' and other traditional game types. The biggest annoyance here is the way power weapons are called out on the map; Halo 4 had the same issue. I enjoyed the way past Halos forced you to explore the maps to find out where the weapons were located; this game has the Gears of War style fight to get to the location where the power weapon spawns, but it also has a timer to tell you when the next time is that the weapon will spawn. Overall, it is a fun game, but I got tired of it quickly. Fallout 4 seemed to be the most fun single player game so far this season, and Call of Duty Black Ops seems to be the most-played multiplayer game among my friends. Hopefully 343 will patch the game soon to fix some of the balancing issues.

    I would recommend this to a friend

  • Rating: 4 out of 5 stars

    An evolving franchise

    Posted
    Kagutsuchi22
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    Halo 5: Guardians is an evolution of the Halo franchise. As for as whether that path is good or bad depends largely on the individual player's own preferences. For players who come into Halo 5 with an open mind and accept what it gives, they will find a largely enjoyable way to spend some free time. For those who go into it with certain expectations of how they want the game to be, they may be a bit disappointed. The campaign is handled Halo 2 style, with missions shifting back and forth in perspective from both Blue Team's and Fireteam Osiris's points of view. The biggest departure from previous entries in the Halo franchise is the addition of constantly-with-you fireteam members. You no longer tackle the missions alone, even on single player. Instead, the Master Chief is accompanied by three other Spartan II's (which is a fantastic touch for those familiar with the Halo universe novels "The Fall of Reach" and "First Strike") while Agent Locke is accompanied by three newer generation Spartan IV's. Multiplayer is divided into two sections: the more competitive Arena and the more casual-oriented Warzone, a first time entrant into the Halo series. Warzone is a large-scale PvPvE which pits two teams of 12 Spartans against each other and also against A.I. controlled Promethean and Covenant combatants, with the winner being the first team to reach 1000 points. A point of controversy has been the introduction of microtransactions, though fortunately they're mostly cosmetic and won't have much of an effect on gameplay itself. For Halo veterans, BTB and Forge are noticeably missing but 343i has indicated that they will both be released with the next update that comes before the end of the year. Gameplay-wise, another big change was the ability to aim down sights for all guns, rather than just a select few as in the previous Halo games. Additionally, activating ADS (called Smart-Link in Halo 5) while your character is airborne will activate your suit's thrusters and keep you aloft for a limited amount of time. Speaking of thrusters, you can now also use your suit thrusters to quickly change direction as well, adding another dimension to movement. The final new trick 343i added was the Ground Pound, which lets you jump into the air then select an area to launch your Spartan at. When you hit that spot, you will do AoE damage to any nearby enemies. It's a nice gimmick, but not something that I see anyone using on any difficulty level higher than Normal. In summary, Halo 5: Guardians adds some new wrinkles to a veteran franchise while paying homage to its roots as well. The game is fun to play as is, and should only get better as 343i and Microsoft continue to evolve it beyond launch.

    I would recommend this to a friend

  • Rating: 4 out of 5 stars

    Good, but not great

    Posted
    BozzCollin
    • My Best Buy® Elite MemberElite Member

    So here we are, Halo 5, 343 Studio's second attempt at making a Halo game. Firstly, i'm going to review the game based on 343's track record and this "Reclaimer Trilogy" they're working on. 343's first Halo game, other than the Halo 1 Remaster (Halo 4), was mediocre at best (in my opinion). It didn't feel like the previous Halo games, the story was lacking, the enemies weren't fun to fight, the new guns were hardly fun to use and the landscapes were mostly boring, save for a few rather awesome ones. The gameplay and graphics were good, but everything else was lacking Needless to say, Halo 5 is an improvement in every way, over Halo 4. Some weapons have been brought back and juiced up, other weapons have been modified, old enemies have been brought back and/or modified as well, in a good way. Guns now have an aim mode, where you can use a hologram sight, or the scopes. Sprinting feels more natural and the landscapes/setpieces are almost all great. However, the story is mostly a drag and is quite cliche and elements are politically correct, making the campaign nice to look at and fun to shoot, but not very nice to engage with. Now for the multiplayer. It's quite fun. SWAT mode is still my favorite, but regular Slayer/Team Slayer is still as fun as ever. The new mode, Warzone, is decent, but feels more like you're fighting against bots because of all of the CPU controlled enemies you face. When you do find player controlled enemies, they just keep spawning and spawning and spawning right next to where you last killed them. It's a good idea, but nothing that special. Most people still play the usual modes. The unlock system is good, you don't need to spend any extra cash on microtransactions, because you can unlock everything for free, in a timely manner. The big downside is the lack of maps right now, though more are releasing soon (or may have already released) and even more will be on the way, for free. As a side note, the graphics in multiplayer are rather abysmal compared to the campaign and things get REALLY ugly on a few maps. Because of the disappointing campaign, I can't give 5/5 stars. Couldn't even give 5/5 for multiplayer, because although it is fun, it's still just a modernized Halo game. If that's all you want, then you'll love it.

    I would recommend this to a friend

  • Rating: 4 out of 5 stars

    Fantastic for people looking to get their Halo fix

    Posted
    Mnm343
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    While the campaign is lackluster, stricken by short cut-scenes and little insight into the new Halo lore, The multiplayer aspect hasn't felt this good since Halo 2, yeah I said it. The story seems to scratch the surface of how a Halo campaign should play out. Halo 5: Guardians does a very good job going through the motions of a Halo campaign, but lacks the spark that the predecessors had with exception to Halo 4. There are awe inspiring moments in which you get to enjoy how far this series has come, but these moments are few and far in between. The graphics are a technical marvel; the models look just as good as the cut-scene sequences in Halo: MCC done by BLUR. The game runs at a smooth 60 frames per second and an constantly shifting resolution. Do not worry, you won't be able to tell the difference. With this shifting resolution, it helps the game maintain it's buttery smooth 60 frames per second. Where the 60 frames per second seem to shine is the gameplay, and this cannot be shown better than in the multiplayer portion. The game plays like a dream. Session connect times are quick and less convoluted like we experienced in Halo: MCC. The introduction of the Warzone gametype really shakes things up, imagine firefight mixed with regular team slayer and domination from the CoD franchise as well as some MOBA aspects in it, crazy I know. Warzone is point based and the team who reaches the score of 1000 first wins, you kill the enemy team players to gain points and kill mini bosses and full fledged bosses to score even more points. The bosses range from basic enemy types to full on MMO raid bosses akin to Destiny. Alternatively you can capture bases to gain points, and if your team has control of all three bases you can directly attack the enemy's core which earns you a tide turning instant win. This is where the MOBA aspects kick in. Though the score is deducted a point because of the lackluster story, the multiplayer is where this game truly shines. It is a must have if you're a Halo fan and I would give it a try if you are into competitive multiplayer games.

    I would recommend this to a friend

  • Rating: 4 out of 5 stars

    Buy it for the multiplayer

    Posted
    tweekout
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    I have not played any game in this series with regularity since the second one, back when they were a Bungie game. I'll say that if you expect that level of high quality single-player experience, you'll be incredibly disappointed in this game. The plot is, at best, inconsistent with that of previous games, and seems to have very little to do with the marketing campaign drum-up to the release. THAT game looked to be compelling, with two sides to a story, but in the end, it seems as if they released a slightly different game. The environments, however, are incredibly detailed and good looking, and most of the graphics are top notch (though there are a few instances, even in cinematics, that the game looks "lazy"). The single player DOES force you outside your comfort zone, and to use weapons you normally would leave behind. This is a bit bizarre, however, as it does not translate into the multiplayer; human weapons, Covenant weapons, and Promethean weapons in the single player are often similar analogues of one another in damage dealing, however, in the multiplayer, particularly the Warzone game modes, the starting human weapons are much weaker than their counterparts. Warzone, and other game modes like Big Team Battle, are the saving grace of this game. They are fast, interesting, and allow for different play styles. I don't think the level design is quite up to par with previous titles, favoring fast-paced action over methodical thinking, but they are, nonetheless, quite fun. They are, I might caution you, quite unforgiving to new players. It takes some time to get up to speed with your peers and opponents on some of the bigger maps, where the nuances make the difference. All in all, it's a great multiplayer game. I wouldn't recommend skipping the single player, as you are paying for BOTH parts of the game, just prepare to be underwhelmed.

    I would recommend this to a friend

  • Rating: 4 out of 5 stars

    Best Gunplay of the Series

    Posted
    Troy
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    In my opinion, Halo 5 has the best gunplay in the series. Firefights have never been so fun. The game looks great at a smooth 60 fps, and the graphics are ok too but there are some jagged edges and rough textures. The story can't really stand on it's own though. I'm only a few missions in but am a little confused, and don't care much for Locke as I did Chief. In terms of difficulty, I'm playing on Heroic solo and haven't had any issues. The multiplayer is excellent. Your standard 4v4 arena modes are back, and they've added a new Warzone mode. 12v12 battles over strategic points on the map with AI opponents. Forge will be added later on this year I believe. Another new addition to the game are Requisition, or REQ, packs. These contain items, weapons, and burn cards similar to Titanfall. You can spend real money on them, or points which you can earn by just playing matches. However, I am not a fan of microtransactions at all though. I also think that the way the REQ packs are set up unbalance the game. Server stability is not an issue, at least for me. I got burned with Halo MCC, that game did not work properly at all. I have not seen any issues with 5 so far, and it only took me 10 seconds to get into my first match. I'd like to end this review by saying that a lot of people are giving this game poor reviews due to lack of splitscreen. While I understand their frustration, 343i stated before the game launched that splitscreen would not be included. The game would not be able to run at 60 fps with splitscreen, so they went with that instead. Although not an issue for me, it really annoyed some. Just be an informed consumer and do some research beforehand. Overall, if you like Halo, you will like this game. The campaign leaves some questions unanswered and can be difficult to follow(at least for me), but the gunplay and multiplayer are great.

    I would recommend this to a friend

  • Rating: 4 out of 5 stars

    Nice try, but falls a bit flat

    Posted
    Talon
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    At one time, I often said that Halo was the best FPS game of all time. I've waited in lines 'til midnight more than once only then to head straight to a friend's house to play the new multiplayer with 12 or more friends. I've played side-by-side with my son introducing him to his first M-rated FPS. Why spend so much time in this review pining about the past? It's to let you know that Halo has always had a certain feel to it, and I know that feel. This game obviously tries to re-create that feeling, but try as it might, it just doesn't achieve it. The story is odd. Master Chief's decision to disobey a direct order is cinematically treated as a ho-hum moment. It didn't convey any emotional tension at all. That is followed by the weird way they handled the UNSC's decision to go after him -- an after-the-fact conversation between two Osiris teammates, which again falls flat in creating any tension. And I won't even go into what they did to Cortana's character... I like the new mechanics that lets Spartans dodge, hold position briefly in the air, etc. I also like the new Warzone game mode. However, there are things missing that I truly enjoyed from earlier games such as Firefight mode. Lastly, I can't get over the fact that they removed split screen mode which is part of what made Halo... Halo. Not only that, apparently they didn't test multiple co-located Xboxes behind the same firewall very well because my son and I often experience a weird bug in which we get out of sync with each other in between multiplayer matches forcing us to perform a hard reboot of the Xbox One to resolve. This never happens when playing individually over Xbox Live. The bottom line is that, while I liked Halo 5, it fell short of my expectations. I would recommend it, but maybe used or after a price drop.

    I would recommend this to a friend

  • Rating: 4 out of 5 stars

    Great campaign + even better multiplayer

    Posted
    Murtaxa
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    Lemme start off buy saying that I'm a recent convert to xbox (and halo). I purchased and played through the Master Chief collection a week before Halo 5. The campaign modes for those games were amazing with a great storyline. The advertising for Halo 5 made one believe that this would be a Master Chief story as well, but it is mostly played through the eyes of Spartan Locke, with only 3 real missions where you play as Chief. This would take a star off, but the campaign was entertaining nonetheless. The ending, however, left a lot to be desired. There basically was no ending, just an introduction for the next halo.You play through 6-7 hours of campaign only to be given a 2 minute cinematic at the end, which didn't really conclude this arc of the story. Now, the real reason for the 4-star review. THERE IS NO SPLITSCREEN Halo is all about playing with friends and running them over with warthogs and tanks, but THERE IS NO SPLITSCREEN. It's strictly a one person per console game. Why Microsoft would do that, is beyond me. Maybe they want people to buy the MC Collection. Campaign can be played with 3 other people, but online only, and each must have their own console and copy of HALO 5. Multiplayer is as awesome as ever. Not as fast as Call of duty, and not as slow as the original halo trilogy, so just the right kind of enjoyable. Maps are well balanced, great looking, and fun. Search up videos of warzone, which is a new addition to the Halo multiplayer. It's a hit or a miss for most people, but I found it enjoyable from time to time. Summary Great campaign, with meh ending NO SPLITSCREEN (try the Master Chief Collection for that) Fun multiplayer with plenty of maps and game modes

    I would recommend this to a friend

  • Rating: 4 out of 5 stars

    Great story and new feel

    Posted
    Normandy
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    Halo 5: Guardians has a great story that continues the journey of the Master Chief. This time, he is accompanied by his remaining fellow Spartan IIs and together they go on a new adventure. This adventure doesn't seem to be approved by the UNSC and Fireteam Osiris is following close behind to bring them in. Players will embark on a journey playing as both the Master Chief of Blue Team, and Spartan Locke of Fireteam Osiris. This brings back that Halo 2 feel of playing two opposing points of view and the players will eagerly await the outcome of this intense and heated story. There are a lot of new mechanics that are not very "Halo" in my opinion, but it didn't take away from my experience. Instead they gave me a new way to play and I definitely felt more like a Spartan as I used all the new abilities. The story is great and kept me in constant suspense the whole time. I cannot wait to continue this new story when the next Halo comes out. The multiplayer has regular small team slayer and objective game types, as well as a new take on big team battles. It's called war zone, and players will fight each other to take control of several bases to strategically hold down the battlefield. Players will earn points based on winning the game and how well they do, and can use these points to buy requisition packs. The contents in these packs are completely random. I found this to be a fun new take on player versus player action and I have a lot of fun with it. Although the game doesn't feel as "Halo" as the original trilogy, Halo 5: Guardians is a great game. I believe many fans will enjoy the story and playing against each other online.

    I would recommend this to a friend

  • Rating: 4 out of 5 stars

    Great multiplayer makes up for mediocre campaign

    Posted
    fletchnut
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    When I first popped Halo 5 in and started the first campaign, I was immediately struck by how beautiful it was. That first level was captivating, and I ended up dying quite a few times simply because I was checking out the visuals and not shooting at baddies. That quickly wore off as the levels became more and more tedious. Sure, the gunplay was better than most games I'd played recently, but it got stale quickly. I'm not one of those who solely despise this game based on the almost total lack of Master Chief, but Locke was a boring character that I couldn't get into. The story was very confusing at times and somewhat hard to follow. There was one point where I fell off a bridge and instead of dying I cued a cinematic that felt very abrupt and out of place. The multiplayer, on the other hand, is fantastic. I don't play a ton of online shooters, so I realize my opinion is somewhat slated on that fact, but to me Halo 5's multiplayer shines. It's enough for me to keep the game. The new REQ system is an odd but welcome addition, and the Warzone mode is a blast. For me it seems to have lost its competitive edge (from the likes of Halo 3), and that might be why I like it more. It's easy to pick up when I have a free 20 minutes. I'm not an amazing player by any means, so it's nice to not get lambasted by a horde of foul-mouthed juveniles when I perform poorly. Anywho, if you're big on fun multiplayer, it's definitely worth a look. If you're looking for a deep dive into the awesome mythos that's Master Chief, stick with the original trilogy.

    I would recommend this to a friend

  • Rating: 4 out of 5 stars

    If you play Halo for the story-line, buy it.

    Posted
    JmannDriver
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    Key things to know for Multiplayer and Singleplayer before buying: - You can't split screen on one console. - The maps available at release are more limited than you would expect, however free DLC is coming and a lot of it - Forge is not yet active but will be active in December Single player: The single player campaign is superb, I give it an 9/10. It was all very believable and nothing seemed outrageous or outlandish. The levels were interesting and left many options for travel through them; not to mention the hidden content on each level that add's replay value for completionists. The story is up there with the first two halo's, minus their repetitive level design. Multiplayer: The movement/combat mechanics are excellent and feel like a perfect mix between Destiny and more traditional Halo games. Essentially the "feel" of everything has been modernized and brought into line with what you would expect from games like Destiny. I give the MP overall a 9/10. It loses 1 point because of the poor map selection, it makes up for that in well crafted game types, ranking systems and Req. Packs. The Req. Packs can be bought with real money but it won't give any player an undue advantage for spending real money vs. spending none at all. Getting Req. Packs is easy and doesn't make the player feel undue pressure to spend real money to get ahead. Final Thoughts: This is a great installment to the Halo franchise and a definite must have for any fans of the previous games or FPS's in general.

    I would recommend this to a friend

  • Rating: 4 out of 5 stars

    Amazing game!

    Posted
    Alex
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    This game is one of the most refined first person shooters I have played this year, aside from Destiny. The only reason I give it a 4/5 is because of the exclusion of split screen. One of my favorite features of past halo games was split screen because I could play alongside my girlfriend, nephew, or friends whenever they came over. It was a huge disappointment when I read that split screen wasn't going to be included. Other than that, the online multiplayer is fantastic and so much fun! The graphics are great. The sound effects and music are very well done. The gameplay is everything you'd expect from a halo game. Fast, responsive, and just an overall blast! The new movements and functions Spartans have in this sequel are definitely a huge improvement. In past games I never got the full sense that Spartans are these faster, stronger super soldiers because they had moves that any other soldier would seem to have. Besides a higher jump, I didn't feel the Spartan was much different from other soldiers. Now you can slide, smash through walls (not all, but specific destructible ones) glide while shooting, shoulder charge, ground pound (my favorite), and quick boost an any direction. The story is very well written and even though you don't spend as much time in the Master Chief's boots this time around, the new protagonist, Spartan Locke, and his team are a welcome addition.

    I would recommend this to a friend

  • Rating: 4 out of 5 stars

    Pretty Fun!

    Posted
    Prizem
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    I wouldn't call myself a Halo "fanboy", even so I own Halo 1-4, Reach, and Master Chief Collection. But I wanted to see what happens next in Master Chief's saga. The campaign is fun to play, and it's interesting always having 3 other teammates with you at all times, a departure from being mostly a solo soldier in the previous installments. But the NPC teammates that are always with you leave a lot to be desired in terms of their AI. They are dumb. For fun, I always ride gunner when getting in a Warthog or Mongoose, and the NPC teammate driver has an exceptionally tough time figuring out what it wants to do: go in one direction and then backtrack, bash into a wall or concrete barrier a few times, or just drive both of you directly in front of the bad guys. But it's overall enjoyable! The multiplayer can be brutal, but they've made a lot of improvements from previous games that make it all feel satisfying to play. With requisition cards, purchased with points earned after matches, they give more variety to people wanting to play around with different guns, perks, and vehicles in Warzone. There's only the moshpit of Arena (that tends to be Slayer) with various objective games and smaller maps, and Warzone which reminds me of Unreal Tournament 3 multiplayer with big maps and going from base to neutral points to enemy base. But again, fun to play all around!

    I would recommend this to a friend

  • Rating: 4 out of 5 stars

    Great MP, Campaign a let down.

    Posted
    Mario
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    343 really nailed the MP experience for Halo 5. Arena is a competent, fun, competitive new take on the classic Halo experience. Everyone starts with the same weapons and abilities, no loadouts, no nonsense, a huge improvement over Halo 4. Maps are well designed and fine tuned to competitive play and the new climbing ability. There's also a new mode called Warzone for those who like the large scale battles. The campaign however is a disappointment. The conflict between the Chief and Locke hyped up in the marketing is almost non existent. They have a 20 second fist fight and then kiss and make up later. You play as the Chief in 3 of the 12 missions, that's it. The rest of it is Locke, with Buck and two no-name spartans you won't care about. The far more interesting Blue team is barely there! You also fight mostly prometheans, which also have a new enemy class, the soldier. He usually carries a light rifle and likes to teleport around. Very annoying. Knights are now essentially the promethean versions of hunters. The best part of the campaign is the Sanhelios arc (Elite homeworld). Lots of good battles with covenant here. If you're big on the MP, get this. It's the best Halo MP since 3, way better than Reach and 4 which IMO nearly ruined the series for good. If you're just a campaign player, wait for a sale down the line and keep your expectations low.

    I would recommend this to a friend

  • Rating: 4 out of 5 stars

    Enjoyable, but nothing really new

    Posted
    ryanmcv
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    I've played all previous Halo games and, for the most part, I've been able to follow along with the campaign story with no problems. Halo 5's story seems much more convoluted and appears to build on events that may have happened in Halo novels and animated shows. If you're not fully invested in the Halo universe, you may have a hard time understanding all of the characters and events in this game. If you're expecting a healthy dose of Master Chief action, you'll be sorely disappointed --- you only play a handful of short missions as the Chief himself. Story aside, gameplay itself is still loads of fun, especially multiplayer modes. 343 Industries has introduced a variety of new weapons and suit upgrades that do just enough to create a fresh experience. Graphics are sharp, but I can't say I see much of an improvement over Halo 4. The recently-released Gears of War Ultimate Edition looks much better than Halo 5, in my opinion, and that was a remaster of a 10-year-old game. The lack of split-screen is also notable, but this appears to be an unfortunate trend with most modern video games. Halo 5 is good, but don't approach it expecting anything earth-shattering from the story or campaign. The game's longevity will be in its multiplayer mode, which should provide hours of entertainment.

    I would recommend this to a friend

  • Rating: 4 out of 5 stars

    Great Multiplayer, Solid Campaign

    Posted
    Cnote824
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    First off, if you've played Master Chief Collection or any of the original Halo releases, then you already know the multiplayer is going to be great. This is more of the same with new modes and a few key new modes. The highlight is Warzone, which has two teams pitting against each other (as usual), but incorporates some AI drones, as well as various objectives that teams have to fight over for additional points. I love this mode for the variety it brings to the franchise. Now onto the single player campaign. I finished it in about 8-10 hours on Heroic difficulty, and never really got stuck on any section. So for those wanting a true challenge, be sure to ramp it up to Legendary. In terms of story, it is not as compelling as the trailers and commercials made it out to be. I won't say more so that I don't spoil it for anybody. And the ending certainly leaves you wanting more, which is obviously just a setup for the inevitable Halo 6. The mission layouts are solid but not great, but have many more avenues to explore than in previous titles, something that smartly incorporates the 4-player co-op.. If you are coming just for the story, I would say just rent it due to the short length. But if you're like most and are coming for the multiplayer, then I highly recommend it.

    I would recommend this to a friend

  • Rating: 4 out of 5 stars

    Great Gameplay So-So Story

    Posted
    Fragems
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    If you are looking for a solid Co-op or Multiplayer game then this is definitely a great choice. The single player is also pretty well done however the story is very complex and many of the new characters and the events leading up to the opening of the game aren't explained. To truly understand what is going on within the series you would have to read some of the books released along side the games. Luckily you can just completely ignore the story and enjoy the game play which is just as solid as the previous games aside from the so so squad ai and one very repetitive boss who makes multiple appearances. The multiplayer on the other hand is great and I really enjoy the new Warzone mode which is kind of a mash up of Big Team Slayer, Zone Control, and Mini Side quests with AI Mini Bosses. They also did a decent job with matchmaking so it's pretty fast and not the crippled mess they made for the Master Chief Collection. Overall if you have some friends who also own Halo 5 or if your mainly interested in multiplayer go ahead and pick it up. If your looking to just play the SP and continue the story wait for a price drop and go read up on any of the Halo books you might have missed they are pretty much required reading to get the most enjoyment out of the new storyline.

    I would recommend this to a friend

  • Rating: 4 out of 5 stars

    Reignited my passion for Halo!

    Posted
    gamerchik
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    • My Best Buy® MemberMember

    I have played Halo since the original xbox version, Halo: Combat Evolved. In fact, I have owned and played every Halo game to date, including the spin-off games such as Halo Wars and ODST. After many years of being a fan, I always find Halo fun. However, Halo 4 was a major let down for me and my interest in the series was finally waning. I pre-ordered Halo 5 expecting to be let down again but ordered it simply due to being a loyal fan. I was extremely happy and surprised to find that I LOVE Halo 5 and it has totally reignited my interest in the series! Online is incredibly fun and addicting. I love the Area multiplayer games the most and find them a lot of fun to play with my friends. The campaign so far is also a ton of fun. The graphics are beautiful and they really have added a lot of new features to gameplay that make it feel different yet not too far off from the "Halo" feel. My biggest and only complaint is that they took away local play. You CANNOT play split screen co-op or multiplayer anymore!! Talk about disappointing. You can only play with your friends through Xbox live. Overall, I LOVE this game! It would be perfect and I would give it 5 stars if it still had split screen capabilities for local play.

    I would recommend this to a friend

  • Rating: 4 out of 5 stars

    Almost Perfect

    Posted
    Shook
    • Verified PurchaserVerified Purchase
    • My Best Buy® MemberMember

    Halo 5 is a fantastic game but it is not without flaws. The campaign had all the potential to be the best Halo has ever created but the misleading, "Hunt the Truth" television ads, and underwhelming story arc that takes it's place. The campaign is solid 8, but my expectations shaped by the ad campaign was never realized, and that truly was disappointing. The multiplayer is fantastic, the movement is buttery smooth and the shooting is at it's best. The new features truly make your Spartan feel like a super solider for the first time in this great franchises history. There are only two flaws in the multiplayer quitting and the ranking system being tied to winning the game mode. The first is only a problem because once someone quits you are playing 4 V 3 in team arena. This happens at least 25 percent of the time and really makes those matches frustrating for both the winning and losing teams. Second, ranking up doesn't account for individual performance which makes playing with a random party quite difficult. I work hard, and so do my friend we can't always play together but playing with random teams can be painfully bad. Even with good teamwork you can't always carry extremely poor players. I hope this helps.

    I would recommend this to a friend

  • Rating: 4 out of 5 stars

    Halo for Next-Gen

    Posted
    XboxFanatic101
    • Verified PurchaserVerified Purchase
    • My Best Buy® MemberMember

    Halo 5 is the next installment in the series started by 343 Industries, this time around it has been brought to Xbox One. The gameplay is very familiar and similar to that of Halo 4 on the 360, with a couple new additions such as the Phaton Ship and Plasma Caster gun. The storyline, in my opinion, was not very intriguing. The fact that you only get to play as the iconic Master Chief for a couple missions out of the 15 mission campaign is sort of disheartening. It is apparent that Spartan Locke is the main character of this game. It is a battle between Team Blue and Team Osiris fighting against Promethean and Covenant forces, all while trying to stop Chief from going rogue. It is a fun campaign, but to dedicated Halo fans it may not be too appealing as it was to me. Multiplayer is fun and brings back classics such as CTF, Strongholds, and SWAT. In addition new modes Warzone and Breakout have been added to provide big battlefield wars and close quarters combat. It feels a lot like Halo 4 but is all in all worth it if you want to add this to your Halo collection or if you are looking for a new shooter to play.

    I would recommend this to a friend