Customer Ratings & Reviews
Logitech - G935 Wireless 7.1 Surround Sound Gaming Headset for PC with LIGHTSYNC RGB Lighting - Black/Blue
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Customer ratings & reviews
All my expectations were met, without a huge cost. As always, easy to plug and play, with some time to learn the controls. Let's hope they last 5 years plus!
I would recommend this to a friend
Excellent value, excellent soundPosted
Gaming phones can get ridiculously expensive, and these aren't. They are wireless, hold a charge all day, sound amazing, and bonus-they light up! As an adult, the lights aren't quite so important but they score high on the "neato" scale. I do Truly appreciate the flip to mute mic feature. Syncing with my rig was effortless with the BT nib. Comfort is amazing. No heavy spot on this model. Highly recommend especially for the price.
I would recommend this to a friend
Second pair I purchased and returned. First pair would just start playing static (LOUD) right in the middle of the game. Response from Logitech Support was poor, if that. They wouldn't talk to me, just send email and had me try everything I had already tried previously again. Returned them, as I was hoping I just got a bad set. Second pair worked great for about 10 days. Then the Mic just quit. Tried it on 4 different systems and NONE of them the mic would work. For a premium (Logitech's top of the line) headphone, these are not well made or there is a quality control issue. Returned and won't be purchasing Logitech again.
No, I would not recommend this to a friend
Great sound, too pricey for the features and flawsPosted
Pro -Wireless support for PC, PS4, and Switch -No audio lag -Large ear cups won't squish your ears -12-Hr battery life -User replaceable battery -Stores USB dongle in left earcup -Retractable mic w/ auto mute -3.5mm aux input -On board memory to store EQ and button tasks Con -Heavy -Tight squeeze fit -No wireless support on Xbox -Virtual 7.1 only works on computers, not consoles -Background hum when used wired -$20 more than most competitors -Overly sensitive volume dial -Control buttons are clumsy -RGB is useless except for draining batteries -EQ DSP not applied to wired audio ( details below ) -Would be nice if charge port was USB-C instead of micro USB -Can't function as a wired USB headset -You'll want to configure it on a PC before connecting to your console TLDR The G935 has a lot going for it: 50mm drivers, good sound, long lasting battery, customizable EQ, wide compatibility, and wired audio for devices that won't support the USB wireless. But it also has some of the oddest, stupidest shortcomings. The RGB lighting is pointless and just drains batteries, it won't do virtual surround on consoles, and the programmable buttons are kinda pointless. It also can't be used wirelessly with the Xbox One ( though that's more the Xbox's restrictions ). It's a nice enough headset for PC gaming with PS4 on the side, but it's also $20 more than competing models that can do almost everything these can. Xbox users should steer clear. Overall The G935 on paper seems to be a winning product. It uses larger 50mm drivers ( many competing units only use 40mm ), the USB dongle has 7.1 virtual surround processing, the earcups are spacious, customizable RGB lighting is included, it has a long lasting rechargeable battery, and it has three programmable buttons. All of these seem nice, but not all ideas are as great in the real world as they're on the drawing board. In terms of fit, I'm not sure how to rate the G935. As said, the earcup padding is spacious so you won't be pinching your ears at all. The padding is soft but firm and the cups rotate so they can lay flat on your shoulders or desk. However they're comparatively heavy and the headband squeezes my head pretty tight ( 7.5" hat size ). It wasn't uncomfortable or painful, but after a few hours you did notice the pressure and weight. Maybe people with smaller heads won't notice so much. The larger drivers make a difference. Unlike many gaming headsets I've tried, the default EQ settings were very balanced and not the usual bass thumpers I've heard. Logitech's software also includes some extra 16-band EQ presets and you can make your own as well. The headset also has an internal storage capable of holding one custom EQ, which is great if you want to tune the sound curve for your console. The software also lets you set mic and sidetone ( mic monitoring feedback you hear ) levels and RGB scheme for the light strips running up the back of the earcups. If you have other Logitech RGB devices, you can sync their lighting patterns together. Why someone wants fancy lighting on their headset is beyond me, since you'dn't be able to see it at all. Worse, with these lights on the back, even if your YouTube and Twitch viewers can't see it. They really don't do anything except cut battery life by about 30% and increase manufacturing costs. The back of the left earcup has six controls running down it: the power switch up top, three programmable buttons, a mic mute button, and a volume dial. Even one click of the dial made a big change in volume and I found it much too sensitive. The buttons have different shapes and ridges that I guess are supposed to make each one identifiable by touch, but completely fail to do so. They're simply packed too tight together. They're also quite stiff to depress, which is great to prevent accidental presses, but since they're on the back of the earcup, it means you have pinch and grab the whole thing, otherwise you'd push it right off your head. I think a much better arrangement would be to leave the power and volume controls where they're and put two buttons on the outside of each cup. That way you could press a button with just a finger pressing into your head rather then gripping the whole earcup and counting buttons as you run your finger down the back. The three programmable buttons can be configured in the Logitech software to do just about any command, from copy/paste or prev/next music track, recorded macros, and even headset specific tasks like cycling lighting patterns, EQ presets, and toggling the 7.1 emulation. The commands are stored in the headset memory so they'll work even on computers that don't have the G Hub software installed and on consoles. In practice, the buttons are mainly useful only for headset specific controls since most everything else is done faster with your keyboard and mouse. I set mine to toggle the onboard EQ curve and to increase/decrease the sidetone volume. The mic is stored on the front of the left cup and rotates down when in use. It telescopes a little for adequate adjustment range and is automatically muted whenever rotated back up ( a tactile bump lets you know the switching point ). Mic quality seems good as I was told my voice sounded better using the G935 wirelessly on my PS4 than my normal wired headset. However, some of the mic design decisions seem odd to me. I don't know why Logitech bothered to put a dedicated mic mute button on the back of the headset when you can more easily mute the mic by flicking it up. If you do leave the mic down and use the mute button, a red LED lights up on the inside of the mic indicating it's off. But that's in the very corner of your vision, so I don't know how noticeable that's to most people. Like I said, it seems unnecessary. Apart from the USB wireless connection, the G935 also has a standard 3.5mm 4-pole connector so you can connect it to your phone, tablet, or console controller. The headset can also use this input and the wireless connection at the same time, though the EQ settings won't affect audio coming in over the wired connection when doing so. The headset also must be powered on for the mic to work. So you can leave it off and use it as passive headphones, or turn it on ( without the USB dongle plugged in to anything ) to use it as a wired headset, complete with volume and EQ control. When used in this way, I noticed a hum in the background. The PS4 and Switch can connect by using the 3.5mm jack or the wireless USB dongle, but they'll not support the 7.1 audio emulation. Due to the Xbox One's restrictions on USB audio, only the wired connection works there. My set came out of the box with the sidetone set quite high where the voice monitor was very distracting. I'd recommend anyone using this primarily on console to plug them first into a computer and use the Logitech software to configure the volume levels and EQ first. All in all, it's a tough question whether I'd recommend the G935. The sound quality is good. The utility is good. Comfort is adequate. And it has a lot of nice little touches. The USB dongle can be stored in the left earcup so you don't lose it. This also makes them somewhat portable. The battery in the right right earcup is user replaceable and really does last ~12 hours per charge. The covers to the earcups are also magnetically attached so you don't need to worry about flimsy clip tabs breaking off. But it also has quite a few things I really don't like. The control buttons are muddled and their overall usefulness is limited. The RGB and extra mic mute features are completely unnecessary. These questionably useful features drive up the cost. There are too many good wireless headsets in the $120 - $150 range that can do most, if not all, this can, but don't have the downsides. Asking $170 for this is a little too much. Unless you find this on sale, or if it does something that fits your specific needs and the downside don't bother you, I think you can do better for the money.
No, I would not recommend this to a friend
A worthy predecessor to the vaunted G933Posted
The G935 Gaming Headphones from Logitech are the next evolution of former G933 from a few years ago. In fact if put side by side it would be difficult to quickly recognize differences. But there are. The ear pads are better now, using a leatherette type of material rather than cloth in 933. The padding on these headphones is fantastic, thick and cushy they form to your face comfortable providing an excellent seal. If you are looking for headset for listening to music, or watching movies - 'yes' these will work. But don't expect to be blown away, that'sn't what these 'cans' were designed for. These are specifically designed for video gamers. For the gamer these sound incredible! The depth of sound, the richness and deep bass these produce is strikingly great! Logitech provides custom software to drive these headphones, and the application is really, really good! The application is a solid, refined piece of software that was well designed and tested. It's nice to see that Logitech didn't cheap out on the software, like many cheaper models from other manufacturers often do. The software is a vital part of the whole package, and helps to make the G935 shine. The older G933 model was a good pair of gaming headphones, but suffered from an inadequate microphone that produced poor sound. That problem is resolved in the G935, which uses a better quality mic. I found the audio pick-up and quality to be very good, much better than the former model. The strongest part of the G935 for me is the surround sound reproduction. It's the best I've heard in any gaming wireless headset. The new Pro G driver used in the G935 is super efficient and pumps out tons of crystal clear audio with zero distortion! Couple that with the spatial effects, and you can hear the crunch of leaves as someone is quietly approaching behind you. While playing Resident Evil 2 I could tell when I was being followed from behind, and from which direction. The robust 360 degree landscape of sound generated is eerie! But oh so useful! Wearing these while you are playing your favorite game is sort of like having a super power! Not all is positive though, there are some things I didn't like. I never quite understood the purpose of putting flashing lights on wireless headphones. Yes, I get it - they look cool. But flashing lights are useless, you can't see them while you are wearing the headphones, and worst of all it drains battery life. Maybe if you are on a webcam it might be interesting to see pulsating lights on a players head. But Logitech put the LEDs on the backside of the headset. Huh? Who benefits from these LEDS flashing? Someone in back of you? I've no use for pretty lights, so at least I can turn them off. I've a large noggin, I'd like to think is full of brains (but may be rocks). Regardless I found these to be comfortable for around 90 minutes. Then they get a bit hot, and sweaty. The weight isn't too bad, though I've worn lighter. The padding all the way around is really good. I'd rate these as above average for someone with a big head. No complaints, could be tweaked here and there to be a bit better - but honestly pretty decent. I sampled several games in DTS, and I really like the overall sound. Would I say they're in true 7.1? Ummm. I don't think I could say for sure that the reproduction is true 7.1, but it is pretty dang good. The spatial soundstage it creates is beautiful, and convincing. Overall I recommend these headphones to the gamers out there. There are lot of similar other models on the market, and who knows - some may be better. But from what I've tried these are solid performers, are built well, have quality components, has one of the best microphones I've used in a headset, has a user replaceable battery, has excellent software, and they sound great. You can use these to listen to music too, but don't buy them for that. There are many other headphones that are designed for listening to music. In a pinch you can use these, and Logitech does provide a wired cable for that. If you can catch these on sale, grab'em! Otherwise they're a bit pricey. But they will likely provide years of good service that will put a smile on your face.
I would recommend this to a friend