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Rating 4.6 out of 5 stars with 1189 reviews

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94%
would recommend
to a friend
The vast majority of our reviews come from verified purchases. Reviews from customers may include My Best Buy members, employees, and Tech Insider Network members (as tagged). Select reviewers may receive discounted products or points for an honest, helpful review.
Page 1 Showing 1-20 of 1,189 reviews
  • Rated 5 out of 5 stars

    This is THE version of BoI that you want to own!

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    You could probably also call this the Binding of Isaac: Ultimate Edition, as this game is packed with content. It is the latest version of the game, Afterbirth+, plus the developer promises to add content via patches. Perfect game for the switch, whether it is handheld mode or on the big screen. Hardly the drains the battery, you can play for hours at a time! If you can, try and track down the "Launch Edition" which has stickers, a reversible cover, and a cool throwback, zelda-esque instruction manual. In summary, a great game on a great console ends up being the ultimate version to own.

    I would recommend this to a friend
  • Rated 5 out of 5 stars

    The definitive Isaac

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    I own this on multiple platforms - PC, PS4, and Vita handheld. The handheld platforms are where Isaac shines, the Switch in handheld mode is no exception. Great port, controls are responsive, graphics, and performance hold up no problem. The gameplay loop familiar w/ other versions is present - fun game when you get the perfect build. Must have in my opinion.

    I would recommend this to a friend
  • Rated 5 out of 5 stars

    the game is freaking awesome and very fun.

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    Isaac is one of the best game i got. it a must have

    I would recommend this to a friend
  • Rated 5 out of 5 stars

    Quirky, daring, and endless hours of fun!!!

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    I LOVE THIS GAME!!! I have logged about 500 hours or more playing the original and the sequel on Steam combined, and I STILL can't get enough! This is one of the most addicting games that I have ever played! Everything about it is amazingly executed, despite a few small bugs here and there (nothing game breaking). The rogue-like elements really do make it feel as if you are playing a different gaming experience every time you start a new run. On top of that, the game is incredibly difficult and takes a lot of practice to get the hang of, but if you are willing to put in the time and effort, it is also immensely rewarding. Edmund McMillen, the original creator of Isaac (by the way, if you haven't played any of his other indie games yet, you DEFINITELY should), in conjunction with Nicalis, have created an indie gaming masterpiece. The shooting style is simplistic, and yet difficult to master. You have to be able to plan ahead and strategize, as you find new items and learn how to use them effectively in combination with each other. You have to be able to react and adapt quickly to changes in combat, especially with the enemy types constantly changing and combining together. You have to know how to manage your items, stats, and pickups effectively so that you get the most that you can out of each floor. You have to be willing to explore beyond the scope of what you thought was possible, because the secrets you discover will most assuredly be helpful. The game as a whole is an incredible experience and should be enjoyed by all, regardless of your views on religion and what is politically correct. The daring and offensive nature of the game's content is actually one of the things that makes it awesome, and it reflects the backgrounds of the developers and the struggle of growing up in a corrupted world. Along with that, the art style is fantastic, the sound effects are crisp and satisfying, the soundtrack is a perfect mix between catchy and ambient, the game play is fun and addicting, the enemies are very well designed and fun to fight, the bosses come in a wide variety and give off a real sense of intimidation, the different characters are ACTUALLY different and yet they are all well balanced, and the game overall is extremely fun, disturbing, dark, creepy, hilarious, and a very enjoyable experience. And if the base game wasn't enough for you, there are plenty of interesting and difficult challenges, greed mode if you want a different game play experience, daily runs that allow you to compete with others online, and all kinds of hidden secret achievements to discover. And trust me, in most cases, you DON'T want to look up a guide for this game; there is ALWAYS a good chance that you will stumble upon a secret seemingly out of nowhere. There are so many things contained within this game that provide for an endless amount of entertainment. I'm ready to log another 500 hours! One more thing that I have to discuss. When I got all of my stuff for my Switch on launch day, I found myself extremely disappointed in the case containing Breath of the Wild. My first thought was, "What a waste of plastic!" The case was way to big for such a small cartridge. In addition, there are two plastic hooks in the case as well, suggesting that there should be an instruction manual, and yet there isn't one! Maybe I'm dating myself here, but I remember that when I was a little kid, I used to pull the game manuals out of the boxes and read them late at night, just for fun! I used to love flipping through the pages, admiring the artwork, reading character bios, and looking for potential secrets. Nowadays, you would be lucky if your games even came with an instruction manual, and if they did, most of them would have NOTHING in them except for basic controls and disclaimers. How boring!!! And then The Binding of Isaac was delivered to me a week later, and reminded me why, no matter how good Nintendo, Sony, or Microsoft games are, indie game developers are the most incredible creators of all time, and their games will always be my favorite. It wasn't enough for these guys to have one of the best games ever made (in my opinion), not only with fun and addicting game play, but with a deep and dark story hidden in the shadows. They went above and beyond. For pre-ordering this game, I knew one of the things that I was in for. The game came to me with two sticker sheets and an Isaac logo sticker inside. Now, I absolutely love decorating my electronics and personal belongings with cool stickers (DISCLAIMER: Don't put stickers or adhesives on the Switch or the Joycons though, their material doesn't play well with adhesives, and you can look up why on Google), but even if you don't like stickers, you have to admit that it was super cool of the developers to include such a thoughtful little bonus for their die-hard fans. What I didn't know that I was getting, however, surprised me even more. Contained within the case under those obviously-included-for-an-instruction-manual hooks, was an actual instruction manual for the game!!!!!!!!! I was overjoyed by this after the sadness about the Breath of the Wild case. From the cover to the last page, it is clear that a lot of heart and effort went in to putting the booklet together. It has controls, a section of items with information about them, a few enemy and boss bios, hints about secrets within the game to help you get started, tips on how to play, and beautiful artwork scattered throughout the pages. What an awesome thing to include with your game! My hat is off to Edmund and Nicalis for their prowess as indie game developers. Way to show your players and your fans that you care about them, their experience, and your game as a whole even more than your care about your sales! This is something that I feel a lot of AAA Developers lack nowadays. They are all so concerned about making a "good" game that sells well and performs well with its players, that they hardly ever take any risks or step outside their comfort zones to create something that they truly WANT to make, and that they can TRULY be proud of. This game is amazing, its creators are incredible, and both are a true representation of the awesome things that the gaming community can create when they put their minds to it and stay true to themselves.

    I would recommend this to a friend
  • Rated 4 out of 5 stars

    Fun, but little to hold interest for very long.

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    I've put about 5 hours into the game so far. That is a very small amount because, technically, this game does have a lot of content to unlock and an endless amount of dungeons to run. The problem is that there is little reason to keep coming back over and over again. This is a rogue-like game, what that means is that when you die, and you will die, you start over with nothing. Not only that, but this game has over 600 items, and they all don't benefit the player. I was having a great run through the game, I was a flying character so spikes didn't effect me, I had lasers coming out of my mouth and my strength was over 20 (that's a lot) and it was all ruined because I picked up an item that turned my lasers into some black hole anomoly that wouldn't fire for an additional few seconds after I already took 3 seconds to charge the lasers to begin with. Meaning I couldn't hit anything. That run was immediately done. The runs will take anywhere from 5 minutes if you get no good items, to upwards of about 45 minutes if you're firing on all cylinders. Everything is random though, so you can't plan anything. Pick up one wrong item, go in one wrong room that is littered with spiders and your sweet run is over, you die, all your items are stripped from you and you start over from scratch. There are several playable characters in the game which can serve to keep if fresh if you find a character that you enjoy playing as, but the unlock conditions for some of these characters are pretty ridiculous. Overall, this is a fun game, but unless you're really into the old Zelda-style dungeon crawling and you don't mind losing everything and starting over with nothing every single time you play, then you could get more than a few hours out of this game. For everyone else, it's a fun ride, but it can be over too soon if it doesn't get its hooks into you. $20 is a good price for this game. As a side note, the packaging of this game is fantastic. In an age when everyone is going less is more for physical game releases, even going so far as to carve holes into the plastic just to save a few more fractions of a penny, Nicalus went all out here with stickers (for preorders and first run only ) and even an old style NES instruction manual complete with the Nicalus Seal of Quality. It's a really nice package, and if you're concerned about them removing the stickers or instruction manual or dropping the reversible cover any time soon, then it may be worth it to pick up if you have a couple reward certs lying around and you're a GCU member. I still wouldn't pay $40 for it, personally.

    No, I would not recommend this to a friend
  • Rated 5 out of 5 stars

    Portable Isaac!

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    The Binding of Isaac should need no introduction. This game has been around for a number of years now, and on a variety of platforms and devices. This isn't the first time the game has seen life on a portable system, but for new Nintendo Switch owners - you'd be hard pressed to find a game more addicting and enjoyable than The Binding of Isaac: Rebirth+. The title is in reference to the expansion that came out for the game, and this Switch version includes all the latest content and items. There's a wealth of items to find and monstrosities to destroy, and being portable just makes it all the more sweet. Ideally, I'd recommend this game as one you buy digitally, for the quick and convenient "jump in" gameplay that digital distribution provides, but early adopters of the retail release will be rewarded with a pretty nicely made instruction manual and sticker set. Besides, I'm a sucker for having everything retail where possible. Overall, if you've never played this game before, I'd recommend checking out a few videos on YouTube and seeing if it's your cup of tea. Seasoned Isaac gamers will know exactly what they're getting themselves into here - but if you already own multiple copies of this game, you might want to wait for a price drop. However, the idea of Isaac on the go is something I couldn't pass up!

    I would recommend this to a friend
  • Rated 4 out of 5 stars

    I "hate"-play this game.

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    If you've never played a "Rogue-like" game, prepare for lots of restarts. In an homage to classic 2d Zelda-like games, combined with the dual stick shooter gameplay, BoI:A+ gives you hours of frustrating and oddly addicting fun. The first few dozen times through, you'll fail to make the last level, as you slowly unlock power-ups that will have a "chance" to appear in future playthroughs. There's a lot of skill and coordination needed to be successful right away, but with a little luck, you'll get a combination of items that makes your little sprite a beast, allowing you to power through the initial few levels and face the "end" boss to reach the first ending. I say "end" in quotes because you only unlock the real thing after beating the first end boss. Beyond that, there's a coop mode that sacrifices a heart to spawn a second player controlled floating companion, which is both either a blessing or a curse depending on the player (you may sometimes have been better off keeping that heart for yourself). There's also challenges, both daily and unlockable, that put you in a very specific character build for that playthrough. And then there's the brutal endless mode that spawns new monsters every couple of seconds. This game is brutal! I hate playing it, but I can't seem to stop myself. It's such a simple concept of a game done so well that you end up addicted to it.

    I would recommend this to a friend
  • Rated 5 out of 5 stars

    Transitions great to console

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    I used to play this when it first came out on PC. It has been ported beautifully to console and is truly perfect on the Switch because it looks great whether on the TV or on the handheld. The controls are very fluid, and for the price you are getting a ton of gameplay. My only complaint would be I have to play with my phone next to me with an item guide pulled up, because if there is an item I'm unfamiliar with I have to look up what it does. I have ruined some real good runs by picking items up without checking the effects first. And there are a ton of items, so constantly looking up item effects is time consuming and takes away from the experience somewhat.

    I would recommend this to a friend
  • Rated 5 out of 5 stars

    A True Challenge On The Go

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    I have played The Binding of Isaac back when it first came out on PC. I never got around to playing any of the expansions. So when Afterbirth+ came out for the Nintendo Switch it seemed like a great deal. In the box you get a reverse cover, instruction booklet that is inspired by the original Legend of Zelda, plus two sticker sheets. Now this is only for the first print so keep in mind this may change later on. So now to the game itself. This game has a pixelated art style similar to that of the old Nintendo/Sega days. You start off in a single room with no abilities other than Isaac's tears as the main weapon. As you move on to other rooms you come across several different enemies, power ups with every level being randomly generated. At the end of each level you have a boss fight before you can advance further. The game gets harder as you go and it can be brutal at times. Overall this game is best suited for those with patience and who are looking for a challenge. Whether docked or portable both the performance and controls are fantastic.

    I would recommend this to a friend
  • Rated 5 out of 5 stars

    Same great game on the Switch!

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    I've put a lot of hours into BoA on the PS4/Vita and love it, but was hesitant to buy it on the Switch since my old game save wouldn't carry over and I'd have to start from scratch. Even so when the game went on sale I pulled the trigger and I have no regrets. It runs very well and it's great being able to take the game on the go with me (even with the Switch I could only play Afterbirth+- via Remote Play, meaning I could only do it from the wifi network my PS4 was on). If you haven't played the game in the past on other platforms I will just say that it seems simple at first, and you play through and get to a final boss and credit screen quite quickly, but it's wayyy deeper than that. Each play through can last up to 45 minutes or so and even though I've put probably over 100 hours in on multiple platforms each play through is different due to the pickups/skills/bosses that you get/fight during each run. Amazing game that I will continue to put countless hours into!

    I would recommend this to a friend
  • Rated 5 out of 5 stars

    Great console version

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    Starting with the "bad" The game chugs a little bit when the levels get harder and full of enemies, it's noticeable but not bad, And the game is HARD. not every run ends up with a win and it's definitely not for a beginner or child. Now the good. An expansion on the difficulty, it is hard, but it's also addicting too. It's a good challenge It's a lot of fun once you learn the game. Power ups are plentiful and stack well. And overall the additions to this version are tons of fun. Replay value is off the charts here. I play it over and over when I'm bored. It IS rated M for a reason. I would NOT reccomend it for younger audiences, blood and guts as well as religiously questionable references for younger audiences. As well as the big boss being your mom, who is trying to kill you, it's definitely not for the young and developing. But don't let this deter you from enjoying at an older age! Just have an open mind and enjoy the gam for what it is.

    I would recommend this to a friend
  • Rated 5 out of 5 stars

    Hooked right away

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    This is my first time playing Binding of Isaac, but I've heard plenty about it. I was hooked immediately. It's not exactly easy to pick up, and it's way beyond difficult to master, but once you come to grip with the controls and the physics, it's an excellent twin stick shooter with truly infinite replayability. Just typing about it is making me want to put in a few runs! The game runs perfectly well on the Switch, except in some rare circumstances. Also, as of this writing, the item "Toxic Shock" creates a framerate-crippling visual effect in every room. Expect this to be fixed soon, or simply avoid the item. There's like nearly 700 other items to choose from. Do know that it's very heavy on both religious blasphemy and toilet humor, but it's very tongue-in-cheek. If you think either of these things may turn you off or offend you, check out some videos of the game first to be sure.

    I would recommend this to a friend
  • Rated 5 out of 5 stars

    Classic dungeon crawler feel, lots of fun.

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    Not for kids! Not for kids! NOT FOR KIDS!! Ok, now that that's out of the way. I. LOVE. THIS. GAME. The levels are randomly generated. What does this mean? Sometimes it feels just right, sometimes it's easy, and sometimes it's bang your head against the wall in frustration hard. But that's the great thing about this game. You can pick it up and play a few levels, die, play a few more, die again hard, and keep repeating the process over and over again. It's just fun. The controls and firing add challenge to the game without seeming unfair. Isaac can move in all directions, including diagonally, yet he can only fire/throw up/down and left/right. This forces you to use strategy when facing some of the more difficult rooms, but again never to the point of feeling like the game is cheating. Great game, lots of replay value, and it comes with stickers!!

    I would recommend this to a friend
  • Rated 5 out of 5 stars

    Great for collectors

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    Have never played Binding of Isaac, but hearing good things about it, I was excited to see that a physical release for this game was coming out and it would have a variety of goodies included. The game itself is a hard yet satisfying randomly generated dungeon crawler reminiscent of the original Zelda, each play through thru the game being different and encouraging players to play over and over. The game has coop, which I have to try, but it's a nice addition. As for the physical release, it's pretty awesome and should be in the collection of any physical collector. Even a Binding of Isaac fan who has a digital copy elsewhere has plenty of incentive to pick this up, the included manual and stickers are a nice touch and bring back old memories of picking up a new copy of a game back in the 80's and 90's.

    I would recommend this to a friend
  • Rated 5 out of 5 stars

    Incredibly fun, addicting game

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    This game is pretty addicting. It's a really fun rogue-like (a dungeon crawler where if you die, you have to start all over—you do retain some unlocks, like characters) shooter hybrid. It has a ton of content—lots of different enemies, bosses, powerups... You'll rarely have two runs that go very similarly. It's an incredibly easy game to pickup and play, for short bursts between something like Zelda, and is also a very easy game to sink hundreds of hours into. It has coop as well (up to 4 players), which is fun, but it can make the game harder as each player you add takes away one of your hearts. The amount of content is incredible—you're able to play for hundreds of hours and still discover new stuff. In addition to the base game, it includes two expansions—Afterbirth, and Afterbirth*.

    I would recommend this to a friend
  • Rated 5 out of 5 stars

    Best played in portable +

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    I've seen this game on many platforms with no real desire to play it since I usually play shooters and sports games on the big consoles. This game with all of its extra content was made to be played on the go as well as to take a few quick game breaks in the living room which is the perfect combination for the Nintendo Switch. They did such a great job on the physical boxed edition of this game that you can tell they put a lot of that retro love in the delivery with the inclusion of an old school NES style instruction booklet and stickers with every boxed copy. The value in that along with the aftermath plus content is immeasurable on replayability value with over 11000 variations of dungeons! Pick it up now and show your love for the Switch and these indie developers that they deserve!

    I would recommend this to a friend
  • Rated 5 out of 5 stars

    So Much Depth - not for Children

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    On the surface The Binding of Isaac appears to be a crude version of a Fan-made Legend of Zelda rip-off with twin-stick shooter elements. Once you see past the veneer of the crude body humor, there is a darker side to the game. It tells the story of a poor child who is threatened with death by his abusive mother who believes her god wants her to sacrifice Isaac(similar to Abraham in the Bible). The game plays out over multiple playthroughs, each attempt being a little different and unlocking more story, more items, more levels and more bosses. Think you have beaten the game? Think again, you just unlocked more levels for your next playthrough. Hours and hours of fun. The M rating is there for a reason, this game is absolutely not for children.

    I would recommend this to a friend
  • Rated 5 out of 5 stars

    An excellent port of the PC game

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    I have over 200 hours logged in the Binding of Isaac: Afterbirth+ on PC, close to 300 if you count the original BoI. I have lost a little bit of interest in the game and was hoping that getting a port for my Switch might get me reinvested in the series and it did just that! It is a near flawless port, having both the option of control sticks and directional buttons helps a lot with a semi-tile based twin stick shooter of this ilk. I have not had any technical problems with this version and it has not drained my Switch's battery nearly as fast as I expected so I have to give it a really solid recommendation all around if you know you like this game. I would also say that this is a great way to get introduced to the series if you are new to it!

    I would recommend this to a friend
  • Rated 4 out of 5 stars

    A Bizarre, Grotesque Roguelike

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    So if you don't know what a roguelike is, it's a game that's based on the premise of an old game called Rogue in which you lose all progress when you die. The excitement of a roguelike is that "one more run" gameplay, and the hallmark of a great roguelike is when you keep wanting to do one more run. The Binding of Issac is one of the best roguelikes I've played in years—probably since I played it on PC like 5 years ago. And like the best modern games in its genre, you unlock a bit more stuff to see, characters to play as, game mechanics each time you play through. You'll see stuff maybe once in a hundred games, and that's pretty impressive. The premise might be a bit off-putting, and there's a lot of 16-bit-esque violence and feces, but if you're down with religious extremism and that other stuff, you'll be okay.

    I would recommend this to a friend
  • Rated 5 out of 5 stars

    An Indie Roguelike, finally physically released!

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    This game has been out a while digitally on STEAM and released digitally on consoles. As a big fan of physical games, I was beyond ecstatic to support this developer in purchasing this indie title. It is quite awesome. It appears crude and "low budget" in nature, but that's part of its charm. Don't judge a book by its cover. There are a ton of power ups, enemies, boss battles. The dungeon is endless and the difficulty is quite brutal. It's a great game for a quick gameplay session or extended time. I'd also like to note that the first batch of games come with a full manual and stickers! No switch game has come with a manual thus far. It's a great unique game on the switch at the moment with nothing comparable

    I would recommend this to a friend

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