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The Binding of Isaac: Afterbirth+ - Nintendo Switch

  • Publisher: Nicalis
  • SKU: 5730200
  • Release Date: 03/17/2017
ESRB Rating: Mature
Blood, Crude humor, Use of drugs, Violence
$39.99
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    Overview

    What's Included


    • The Binding of Isaac: Afterbirth+

    Ratings & Reviews


    Overall Customer Rating:
    95% of customers would recommend this product to a friend (1033 out of 1098)

    Product Details


    • Developer: Nicalis
    • Publisher: Nicalis
    • Platform: Nintendo Switch
    • Genre: Action and Adventure|Role Playing
    • Release Date: 03/17/2017

    Synopsis


    Battle your way through thousands of rooms in The Binding of Isaac: Afterbirth+ for the Nintendo Switch. Random generation keeps game play new for hours of fun, and 30 challenge modes push the action to new levels. The Binding of Isaac: Afterbirth+ comes with more than 20 endings for a unique experience every time you play.

    Features


    Randomly generated action-shooter with heavy RPG and Roguelike elements

    Get superhuman abilities and fight with the crowds of mysterious creatures, reveal secrets, and fight your way to safety

    Over 1,000 hours of gameplay, 5 unique modes of play and 30+ Challenge modes

    14 playable characters and over 50 unique bosses

    Over 500 items and weapons

    Over 6,000 rooms with over 4 billion possible combinations

    20 professionally animated cartoon endings

    Bestiary! (enemy collection page that keeps track of everything you kill in game)

    Online leaderboards and daily runs

    For 1 player



    Customer rating

    Rating 4.6 out of 5 stars with 1098 reviews

    94%
    would recommend to a friend

    Pros

    Cons

    • Rating: 5 out of 5 stars

      Not for everyone, but definitely for me.

      Posted
      Slovo
      • My Best Buy® MemberMember

      This game has been out on other platforms for quite some time, however this new version for switch is fantastic. This includes the remake/remaster Rebirth, as well as both of the current DLC packs: Afterbirth and Afterbirth+. The game itself is somewhat difficult to explain... at its heart, Isaac is a dungeon crawling game. Unlike many games nowadays, when you die you lose everything and start over from the first floor of the dungeon, with the dungeon changing every time. And trust me, you will die. To help you along the way, you find items that usually help, but also may sometimes hinder you. With hundreds of items available, a large part of the fun is finding new items, discerning what they do, and then how they interact with other items. For instance, a bent spoon will psychically guide your shots towards enemies, and a robotic eye will exchange your shots for a laser; combined, you now have a laser that twists and turns to run through enemies. There is an item that causes you to explode when you use it, damaging both yourself and objects around you, and another object that causes explosions to heal you; together, you are able to heal yourself as well as just walk up to enemies and begin blowing them up. The subject matter is not light. Your character is a crying child named Isaac, who is running away from his mother after she has been commanded by God to kill Isaac. The items, enemies, bosses, etc all revolve around death, filth, religion, abortion, and drug paraphernalia. This is not intended for children, despite the game being available on a Nintendo platform. As I mentioned before, each time you die you restart the game. However, not all is lost every time. Each time you go through the dungeon, as you kill more bosses, pick up more items, defeat more enemies, etc. you are making progression, unlocking more floors to be available and more items can show up, as well as a litany of characters to play as on future runs. There are also many convoluted ways to beat the game for those that enjoy it enough to seek them out. The switch only makes this game better, able to take it on the go on the fly, drop-in and drop-out co-operative gameplay for up to 4 players, and able to simply place the console to sleep to continue later (a "run" through the dungeon can sometimes take up to an hour). It is very pick up and play friendly, as depending on your skill and luck you could blow through a run in 20 minutes or less. I do notice some technical issues that I did not experience when playing on the Vita (Rebirth only, this version is my first experience with the DLCs). For instance, there is an item called "No. 2" that causes you to drop a fecal bomb (told you it can be gross...) after firing for 5 consecutive seconds. When that bomb explodes, a cloud covers the current room you're in, damaging all enemies. When that or other full-screen effects happen, the framerate dips dramatically. It is sort of helpful in the moment to moment gameplay, as you are able to dodge attacks almost like you're Neo from The Matrix, but it is not intended and is most certainly a performance issue. I have also had an issue with a particular enemy's AI, where it will jump to the corner of the room and just sit there. Sometimes there are rocks in that corner, and I do not have a way to get to the enemy to kill it, locking me in that room. The game has a built-in fail-safe for events like this, opening the room after no damage is done to either enemy or player after so much time. Still, what fun is it to sit there and wait 1 or 2 minutes doing nothing? You also do not get a reward for clearing the room, and have to redo the room if you end up having to walk back through. Those issues aside, I have had a great time with the game on the Switch. I recommend looking up videos of the gameplay before diving in head-first, but if you like what you've read then I say take the leap.

      I would recommend this to a friend

    • Rating: 5 out of 5 stars

      Quirky, daring, and endless hours of fun!!!

      Posted
      ZeroV1s1b1l1ty
      • Verified PurchaserVerified Purchase
      • My Best Buy® MemberMember

      I LOVE THIS GAME!!! I have logged about 500 hours or more playing the original and the sequel on Steam combined, and I STILL can't get enough! This is one of the most addicting games that I have ever played! Everything about it is amazingly executed, despite a few small bugs here and there (nothing game breaking). The rogue-like elements really do make it feel as if you are playing a different gaming experience every time you start a new run. On top of that, the game is incredibly difficult and takes a lot of practice to get the hang of, but if you are willing to put in the time and effort, it is also immensely rewarding. Edmund McMillen, the original creator of Isaac (by the way, if you haven't played any of his other indie games yet, you DEFINITELY should), in conjunction with Nicalis, have created an indie gaming masterpiece. The shooting style is simplistic, and yet difficult to master. You have to be able to plan ahead and strategize, as you find new items and learn how to use them effectively in combination with each other. You have to be able to react and adapt quickly to changes in combat, especially with the enemy types constantly changing and combining together. You have to know how to manage your items, stats, and pickups effectively so that you get the most that you can out of each floor. You have to be willing to explore beyond the scope of what you thought was possible, because the secrets you discover will most assuredly be helpful. The game as a whole is an incredible experience and should be enjoyed by all, regardless of your views on religion and what is politically correct. The daring and offensive nature of the game's content is actually one of the things that makes it awesome, and it reflects the backgrounds of the developers and the struggle of growing up in a corrupted world. Along with that, the art style is fantastic, the sound effects are crisp and satisfying, the soundtrack is a perfect mix between catchy and ambient, the game play is fun and addicting, the enemies are very well designed and fun to fight, the bosses come in a wide variety and give off a real sense of intimidation, the different characters are ACTUALLY different and yet they are all well balanced, and the game overall is extremely fun, disturbing, dark, creepy, hilarious, and a very enjoyable experience. And if the base game wasn't enough for you, there are plenty of interesting and difficult challenges, greed mode if you want a different game play experience, daily runs that allow you to compete with others online, and all kinds of hidden secret achievements to discover. And trust me, in most cases, you DON'T want to look up a guide for this game; there is ALWAYS a good chance that you will stumble upon a secret seemingly out of nowhere. There are so many things contained within this game that provide for an endless amount of entertainment. I'm ready to log another 500 hours! One more thing that I have to discuss. When I got all of my stuff for my Switch on launch day, I found myself extremely disappointed in the case containing Breath of the Wild. My first thought was, "What a waste of plastic!" The case was way to big for such a small cartridge. In addition, there are two plastic hooks in the case as well, suggesting that there should be an instruction manual, and yet there isn't one! Maybe I'm dating myself here, but I remember that when I was a little kid, I used to pull the game manuals out of the boxes and read them late at night, just for fun! I used to love flipping through the pages, admiring the artwork, reading character bios, and looking for potential secrets. Nowadays, you would be lucky if your games even came with an instruction manual, and if they did, most of them would have NOTHING in them except for basic controls and disclaimers. How boring!!! And then The Binding of Isaac was delivered to me a week later, and reminded me why, no matter how good Nintendo, Sony, or Microsoft games are, indie game developers are the most incredible creators of all time, and their games will always be my favorite. It wasn't enough for these guys to have one of the best games ever made (in my opinion), not only with fun and addicting game play, but with a deep and dark story hidden in the shadows. They went above and beyond. For pre-ordering this game, I knew one of the things that I was in for. The game came to me with two sticker sheets and an Isaac logo sticker inside. Now, I absolutely love decorating my electronics and personal belongings with cool stickers (DISCLAIMER: Don't put stickers or adhesives on the Switch or the Joycons though, their material doesn't play well with adhesives, and you can look up why on Google), but even if you don't like stickers, you have to admit that it was super cool of the developers to include such a thoughtful little bonus for their die-hard fans. What I didn't know that I was getting, however, surprised me even more. Contained within the case under those obviously-included-for-an-instruction-manual hooks, was an actual instruction manual for the game!!!!!!!!! I was overjoyed by this after the sadness about the Breath of the Wild case. From the cover to the last page, it is clear that a lot of heart and effort went in to putting the booklet together. It has controls, a section of items with information about them, a few enemy and boss bios, hints about secrets within the game to help you get started, tips on how to play, and beautiful artwork scattered throughout the pages. What an awesome thing to include with your game! My hat is off to Edmund and Nicalis for their prowess as indie game developers. Way to show your players and your fans that you care about them, their experience, and your game as a whole even more than your care about your sales! This is something that I feel a lot of AAA Developers lack nowadays. They are all so concerned about making a "good" game that sells well and performs well with its players, that they hardly ever take any risks or step outside their comfort zones to create something that they truly WANT to make, and that they can TRULY be proud of. This game is amazing, its creators are incredible, and both are a true representation of the awesome things that the gaming community can create when they put their minds to it and stay true to themselves.

      I would recommend this to a friend

    • Rating: 4 out of 5 stars

      Fun, but little to hold interest for very long.

      Posted
      MrFoxhound
      • Verified PurchaserVerified Purchase
      • My Best Buy® MemberMember

      I've put about 5 hours into the game so far. That is a very small amount because, technically, this game does have a lot of content to unlock and an endless amount of dungeons to run. The problem is that there is little reason to keep coming back over and over again. This is a rogue-like game, what that means is that when you die, and you will die, you start over with nothing. Not only that, but this game has over 600 items, and they all don't benefit the player. I was having a great run through the game, I was a flying character so spikes didn't effect me, I had lasers coming out of my mouth and my strength was over 20 (that's a lot) and it was all ruined because I picked up an item that turned my lasers into some black hole anomoly that wouldn't fire for an additional few seconds after I already took 3 seconds to charge the lasers to begin with. Meaning I couldn't hit anything. That run was immediately done. The runs will take anywhere from 5 minutes if you get no good items, to upwards of about 45 minutes if you're firing on all cylinders. Everything is random though, so you can't plan anything. Pick up one wrong item, go in one wrong room that is littered with spiders and your sweet run is over, you die, all your items are stripped from you and you start over from scratch. There are several playable characters in the game which can serve to keep if fresh if you find a character that you enjoy playing as, but the unlock conditions for some of these characters are pretty ridiculous. Overall, this is a fun game, but unless you're really into the old Zelda-style dungeon crawling and you don't mind losing everything and starting over with nothing every single time you play, then you could get more than a few hours out of this game. For everyone else, it's a fun ride, but it can be over too soon if it doesn't get its hooks into you. $20 is a good price for this game. As a side note, the packaging of this game is fantastic. In an age when everyone is going less is more for physical game releases, even going so far as to carve holes into the plastic just to save a few more fractions of a penny, Nicalus went all out here with stickers (for preorders and first run only ) and even an old style NES instruction manual complete with the Nicalus Seal of Quality. It's a really nice package, and if you're concerned about them removing the stickers or instruction manual or dropping the reversible cover any time soon, then it may be worth it to pick up if you have a couple reward certs lying around and you're a GCU member. I still wouldn't pay $40 for it, personally.

      No, I would not recommend this to a friend

    • Rating: 5 out of 5 stars

      A very deep and rewarding game

      Posted
      Zetroc
      • My Best Buy® Elite MemberElite Member

      I've actually purchased this game 3 times so far. Once on the Playstation 4 and Vita with crossbuy, Once on the PC through Steam, and Once on my Nintendo 3DS. I've have put over 100+ hours into this game through my 3 available options. I prefer the New 3DS and PS4. The 3DS because of the size of the screen and PS4 because it has AfterBirth. This game is completely new every time you pick it up. You will probably die alot, but that's ok because you get to start a new game and experience a whole new dynamic of gameplay. This game has so many secrets and secret bosses, that I just can't get enough of this game. The fact that they are putting in all the expansions and it is now officially a launch Switch Launch game makes the Switch all the more sweeter to me. I only need Zelda and Isaac and I will be a very pleased Switch owner till the end of the year. After the very disappointing Switch presentation by Nintendo last week, I needed some good news about my pre order and this is what I was looking for.

      I would recommend this to a friend

    • Rating: 4 out of 5 stars

      A Great Rougelike shoot em up

      Posted
      Zaram
      • My Best Buy® Elite MemberElite Member

      I've been familiar with The Binding of Issac for years but I never got around to playing it simply because physical versions of games are my personal preference. So when I saw it was getting a Physical release I finally jumped on it! (Also the little sticker packs and retro style game manual just seal it for me) Each dungeon run you do is randomly generated every time so the challenge is always there. Sometimes you get a level boss in a tiny room making it near impossible to dodge attacks, other times youll find amazing powerups that can make a level boss completely easy. But the further you go the more difficult it will become regardless and there are no saves unless you exit your current game and come back to it later so once you die THATS IT you lose all your progress and its back to level 1. You will die quite a bit when you first start playing it and will get frustrated, but if you can stick with it youll find yourself getting a little further and doing a little better each time and this makes replaying the game really fun! Overall Binding of Issac is a fun little time waster that works great on Switch because it makes it a blast in portable or tv mode to play a run, stop at a certain point if your doing well, and come back to it later. I do think its a bit overpriced currently at 40$ if you have GCU like me that certainly helps. But if your the type of person that enjoys trial and error and overcoming obstacles in games for the satisfaction then this is for you.

      I would recommend this to a friend

    • Rating: 4 out of 5 stars

      I "hate"-play this game.

      Posted
      Mike
      • Verified PurchaserVerified Purchase
      • My Best Buy® Elite MemberElite Member

      If you've never played a "Rogue-like" game, prepare for lots of restarts. In an homage to classic 2d Zelda-like games, combined with the dual stick shooter gameplay, BoI:A+ gives you hours of frustrating and oddly addicting fun. The first few dozen times through, you'll fail to make the last level, as you slowly unlock power-ups that will have a "chance" to appear in future playthroughs. There's a lot of skill and coordination needed to be successful right away, but with a little luck, you'll get a combination of items that makes your little sprite a beast, allowing you to power through the initial few levels and face the "end" boss to reach the first ending. I say "end" in quotes because you only unlock the real thing after beating the first end boss. Beyond that, there's a coop mode that sacrifices a heart to spawn a second player controlled floating companion, which is both either a blessing or a curse depending on the player (you may sometimes have been better off keeping that heart for yourself). There's also challenges, both daily and unlockable, that put you in a very specific character build for that playthrough. And then there's the brutal endless mode that spawns new monsters every couple of seconds. This game is brutal! I hate playing it, but I can't seem to stop myself. It's such a simple concept of a game done so well that you end up addicted to it.

      I would recommend this to a friend

    • Rating: 5 out of 5 stars

      Portable Isaac!

      Posted
      JackC
      • Verified PurchaserVerified Purchase
      • My Best Buy® Elite MemberElite Member

      The Binding of Isaac should need no introduction. This game has been around for a number of years now, and on a variety of platforms and devices. This isn't the first time the game has seen life on a portable system, but for new Nintendo Switch owners - you'd be hard pressed to find a game more addicting and enjoyable than The Binding of Isaac: Rebirth+. The title is in reference to the expansion that came out for the game, and this Switch version includes all the latest content and items. There's a wealth of items to find and monstrosities to destroy, and being portable just makes it all the more sweet. Ideally, I'd recommend this game as one you buy digitally, for the quick and convenient "jump in" gameplay that digital distribution provides, but early adopters of the retail release will be rewarded with a pretty nicely made instruction manual and sticker set. Besides, I'm a sucker for having everything retail where possible. Overall, if you've never played this game before, I'd recommend checking out a few videos on YouTube and seeing if it's your cup of tea. Seasoned Isaac gamers will know exactly what they're getting themselves into here - but if you already own multiple copies of this game, you might want to wait for a price drop. However, the idea of Isaac on the go is something I couldn't pass up!

      I would recommend this to a friend

    • Rating: 5 out of 5 stars

      A True Challenge On The Go

      Posted
      Ronzon
      • Verified PurchaserVerified Purchase
      • My Best Buy® Elite MemberElite Member

      I have played The Binding of Isaac back when it first came out on PC. I never got around to playing any of the expansions. So when Afterbirth+ came out for the Nintendo Switch it seemed like a great deal. In the box you get a reverse cover, instruction booklet that is inspired by the original Legend of Zelda, plus two sticker sheets. Now this is only for the first print so keep in mind this may change later on. So now to the game itself. This game has a pixelated art style similar to that of the old Nintendo/Sega days. You start off in a single room with no abilities other than Isaac's tears as the main weapon. As you move on to other rooms you come across several different enemies, power ups with every level being randomly generated. At the end of each level you have a boss fight before you can advance further. The game gets harder as you go and it can be brutal at times. Overall this game is best suited for those with patience and who are looking for a challenge. Whether docked or portable both the performance and controls are fantastic.

      I would recommend this to a friend


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