The Elder Scrolls IV: Oblivion - 5th Anniversary Edition - Windows
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- PC Processor TypeIntel® Pentium® 4 processor or equivalent
- PC Processor Speed2GHz
- PC Operating SystemWindows 2000, Windows XP, Windows XP 64-bit
- PC System Memory512MB RAM
- PC Hard Drive Space4.6GB
- PC Video128MB Direct 3D-compatible DirectX 9.0c-compatible video card
- PC Sound CardDirectX 8.1-compatible sound card
- PC Drive Type and SpeedDVD-ROM 8x
- Number of Players1
- ESRB DescriptorBlood and Gore, Language, Sexual Themes, Use of Alcohol, Violence
- GenreRole Playing
Rating 4.5 out of 5 stars with 2 reviews(2 Reviews)
Rating 5 out of 5 stars with 1 review
One of the best games I have played in my life.Posted .I would recommend this to a friend
RATING NOTES: Before I get to my review, let me make a couple notes of my product rating. In my opinion, Oblivion is a nearly perfect game. The only reasons I rated "challenging gameplay" as good instead of excellent are that most battles do not require advanced offensive tactics to win, and late in the game it's easy (also possible, though more difficult, earlier on) to become practically invincible, taking away most challenges (but this is a choice you don't have to make, and even if you do, it still requires work to get there). Regarding the game's graphics, which I think are really nice, I rated them as good rather than excellent because, when looking at the normal game's visuals relative to how it looks with certain graphics mods (unofficial modifications), the "vanilla" (official, unmodified) game just looks good (but not excellent) in comparison. Aside from this, everything else is nearly perfect, except for technical issues, which I elaborate on in my review. So, let my praise and (constructive) criticism begin! REVIEW: Years ago, after Oblivion came out, I bought the console (PS3) version of the game. I heard so much positive information and fanfare about the game that I just had to get it, even though it was my first Elder Scrolls game. Oblivion just sounded amazing, and despite the fact that I was fairly new to RPGs (especially one of such daunting scale and complexity as Oblivion), I couldn't resist wanting to play it. After setting things up and starting a new game, I was very satisfied with all of the customization options for creating a character, including name, gender, race and appearance, and later choosing a birthsign, specialization and class. Having generated my character, I was ready to begin the game proper. When I did, I was immediately awestruck by how great and realistic the graphics were. From character faces to items of any size, textures and lighting in the environment, I thought the visuals were some of the best I've seen. Even now, years later, I still think the graphics are nice by today's standards. After getting used to the controls, which I felt were very smooth and simple to pick up, I went underway with the important events of the tutorial, setting the scene for the story of the main quest (which, I'm embarrassed to admit, I never got around to doing). I soon had a taste of combat, which was realistic and exciting, and could be very easy or hard according to the difficulty setting. Along with menu management, movement, grabbing items, activating people and things, and other various actions, fighting seemed fluid and fun to do. Later, I came to the end of the introduction, and after some dialogue with a few important characters, I exited the interior location (I won't spoil where you are at the start of the game, for those who haven't played it). One load screen later (which wasn't THAT long), my character was outside, looking at the wide-open, sandbox world of Cyrodiil (which, in the fictional universe of the Elder Scrolls series, is the Imperial province of the continent of Tamriel, where most of the events of the games take place, on the planet of Nirn, which is part of Mundus, a realm of existence within Aurbis, next to Oblivion, Aetherius, the Void and perhaps other realms... read the lore for yourself; it's very good). At that point, I was free to do anything and everything I possibly wanted (or almost, depending on the limits of the game and possibility). Whether I wanted to do the main quest or any quests at all, be good or evil (or somewhere in between), explore the wilderness, fight, go to the cities, do dungeon crawls, or just have fun messing around: this adventure was all up to me! This freedom is part of what makes Oblivion wonderful, along with becoming powerful, discovery, moral choices, emotion, etc., as well as the technical aspects being pretty great all around. Aside from the graphics being nice, the sounds, and especially music, were excellent. Even the voice acting was pretty good, despite being repetitive and (almost) everyone of the same gender and race(s) having the same voice actor. Despite this, Oblivion seemed like the perfect game, because of it being set in a big, beautiful world with so much freedom of what to do. However, the one thing that stopped Oblivion from being perfect for me were the technical issues. The game, even fully patched, has a huge number of problems, whether they are minor or major, including bugs, glitches, errors, crashes, freezes, data corruption, save bloating and more. However, though many of these terrible problems can be carefully avoided or dealt with in some way, there is at least one game-breaking bug that happens after playing for a long time, which is certain to happen. This is known as the A-bomb glitch, which has never been officially fixed, and cannot be fixed (or it would be very difficult to fix) while playing a console version of the game. What it does is freezes or extremely slows down any "secondary" animations, including flames, doors, and spell VFX. Thus, the game becomes nearly impossible to play, since it is hard to get in and out of places with slow/stuck doors, and it ruins the game aesthetically. Even if you manage to play it, the game is not very enjoyable, and the cause of the problem doesn't go away, which (for me at least) results in a game save crashing shortly after loading it every time (because of data corruption or file bloating), or not loading at all, effectively destroying hundreds of hours of work and care. But, for some reason, Bethesda has never repaired this issue, despite the culprit being a one byte piece of bad coding. Because of this game-breaker, the two games of Oblivion I played for over 500 hours (each) were ruined, without me being able to "finish" the game to my satisfaction (this is why, as I said above, I was never able to get to the main quest, which I was saving for last). Though I don't regret playing Oblivion for all of the good aspects, I wish I could have had a good enough PC to play it on from the beginning, so I wouldn't have suffered with the heartache of hundreds of hours of my life going to waste (I'm not trying to sound whiny, only warning others not to play the console version of the game, if at all possible). The problem with me playing Oblivion on the console was ignorance. I didn't realize that the game had a lot of problems that were guaranteed to happen *NO MATTER WHAT*. I thought that it was my fault in one way or another. But by the time I found out what was wrong (which took a lot of research), I had already invested my time. However, I still wanted to enjoy the Oblivion experience that I felt I deserved, but missed out on because of unfair technical issues. Having got a great PC in the time after I got Oblivion on the console, I thought about buying the PC version. So, I looked around, but couldn't find a new physical copy of the game anymore, and I didn't want to buy it digitally. Eventually, I just thought I would give up, and never "finish" playing a "quality" Oblivion. But shortly after this, I learned about the 5th Year Anniversary Edition re-release. Seeing this as my second chance, I bought the game once again, but this time for the PC. Since even a mediocre computer by today's standards can play Oblivion, I knew my fine PC would not only play it, but with powerful processing and memory capabilities, meaning better FPS, less lag, short load times, and max graphics. However, if you are wondering why I would buy the game for PC despite Oblivion having many of the same problems on the computer as it does on the console, my answer is simple: mods (or modifications/modules). Oblivion has some of the most and best mods ever seen for a video game, which modify the game to manage, repair, change, add or remove features. Though none of these mods are official (except for Bethesda's plug-ins, which work the same way as other mods), there are a few of them that are nearly necessary, because they fix the game. Best of all, there are mods that repair the A-bomb glitch, which if you play for long enough and don't repair it, practically ruins your game. To summarize: I originally bought Oblivion for the console, unaware of its many problems. Though I loved the game for almost everything being great, the many bugs eventually bested me, and destroyed my games. The sad thing is, even with Oblivion being limited to its basic "vanilla" state on the Xbox 360 and PS3 (not having mods, the console or the construction set), I would have been perfectly happy to play the game with all of its no-third-party limits if it weren't for being unable to fix the technical problems that are spread throughout the game. That said, I'm not bashing Bethesda for there being some, or even a lot, of minor bugs in the massive, very complicated, excellent game world that they worked hard to create. However, an unavoidable bug that breaks a game, making it unplayable, is simply unacceptable. Whether Bethesda's to blame, or I am for playing the hundreds of hours that I did, or we both are: what's done is done, and I bought the 5th Year Anniversary Edition to play on the PC (from which the game can be truly fixed).
Rating 4 out of 5 stars with 1 review
Great if you like games on a computerPosted .I would recommend this to a friend
This is a rare find and if you see this pick it up at your local best buy asap, the graphics are a bit better than the Xbox 360 but the controls are tuff because im used to controllers not mouse and keyboard but overall its great if you wanna make it easier buy a controller that plugs into your computer via USB slot