BEST BUY CAN HELP YOUR SCHOOL

  • Dedicated Account Managers help you build the right solutions for your school
  • Single-source vendor for all your educational technology products and services
  • Pre and post-sales support including Geek Squad® Protection and training

See what Best Buy can do for your school

Transform your school with the latest tech tools

We'll give you the advice, devices and service you need.

  • Knowledgeable, Unbiased Advice

    • Personal account manager (one point of contact)
    • Single-source solution provider
    • We'll guide you to the product and service solutions that best meet your needs and budget
  • Volume Purchasing Options

    • Outfit your entire school or district
    • Ship to multiple locations
    • Store pickup available at over 1,000 stores nationwide
    • Competitive bids
    • We handle complex logistics
  • The Latest Devices

    • Chromebooks, laptops, tablets and two-in-ones
    • Touch screens, interactive panels and whiteboards
    • Printers and imaging
    • Advanced A/V display technology
    • Thousands of educational technology products from top brands you trust

Get tech into your school with these education bundles: STEM, Connected Classroom and Student Devices.

This month's featured products

Give students the power to learn with the latest ed-tech tools. Perfect for your connected classroom.

Watch the video

Power your students' educational endeavors with the latest tablets and laptops, along with classroom touch screens, charging carts, and more. In addition to our wide in-store selection, we provide access to a large assortment of commercial-grade products.

Take advantage of our ongoing free webinars - both live and recorded - aimed at helping teachers and administrators integrate technology effectively into classrooms.

Upcoming Webinars

  • Go Guardian webinar coming soon!

Recorded Webinars

  • Turning Old Computers into Classroom-Ready Chromebooks

    Tune in to learn how you can use CloudReady from Neverware to turn your old computers into powerful and useful classroom devices. Neverware CEO Andrew Bauer will share the benefits of using Google Chrome devices in the classroom, why over 400 districts across the country are using CloudReady in their classrooms, and how districts can try CloudReady for free.
    Register Now

  • Strengthening Learning in Digital Classrooms

    As schools all over the country integrate education technology into their classrooms, the need for digital instructional management tools is increasing. Teachers need an efficient way to organize, manage and monitor the learning progress of their students. Join our webinar with Hapara to learn how cloud-based instructional management systems strengthen learning in digital classrooms and 1:1 initiatives.

  • Creating Collaborative K-12 Classrooms

    The latest education technology encourages collaboration and prepares students for the kinds of cooperative skills they'll need as young professionals. Education furniture solutions from Bretford® are specifically designed to facilitate that kind of flexible, collaborative work environment. Learn how flexible classroom furniture solutions are preparing K-12 students for a bright future.

  • Ins & Outs of Dual-Funded BYOD

    Penny Pease of Orono Public Schools in Minnesota shares her school's experiences with their recently rolled-out dual-funded BYOD program. You'll learn how it works, how it saves them money, and how it gets schools to 1:1 faster.

  • Games ARE the secret to teaching STEM!

    Teachers, is there a better way to reach students than with games? Use that power to your advantage and bring STEM to your school and right into your classroom. Let us help you introduce STEM concepts with easy, simple, and free game design tools. Presented by: Carter Tatge, Founder and CEO STEM Fuse, Kari Tatge, Director of Marketing STEM Fuse, Derrick Graff, Best Buy Education Channel Manager

  • The Impact of 3D Printing on Student Learning

    Looking for ways to integrate 3D printing into your curriculum? Learn how 3D printing impacts students in both their immediate learning and future endeavors. You'll see the easiest way to get from 3D model to 3D print with the MakerBot Replicator 3D printer. See and hear examples of how schools are engaging with 3D printing to bring learning to life in a variety of subjects. Presented by: Steve Weart, MakerBot Channel Sales Account Manager, Ryan Gritz, Best Buy Education Vertical Sales Leader

  • Transforming the Classroom with Google Apps for Education

    Learn how to assess your current use of technology in the classroom, develop a strategic plan, initiate and manage a pilot program, select a device, provide training, and more. Presented by Richard Achee, strategic partner manager for Google for Education.

  • Chromebook Tips and Tricks

    Gain useful information about Chromebooks such as keyboard shortcuts, best and least-known features, how to set up for testing, how to set up with printers, where to find resources, and more.

  • Learn about tablets with Google Play for Education and what they can do for your school. Josh Brown, Best Buy education strategic account manager, and Richard Achee, strategic partner manager for Google for Education, discuss the benefits.

  • Google Chromebooks for Education

    Learn about Chromebooks for Education and what they can do for your school. Josh Brown, Best Buy education strategic account manager, and Richard Achee, strategic partner manager for Google for Education, discuss the benefits.

  • Google for Education Vision

    Richard Achee, strategic partner manager for Google for Education, discusses Google's vision for transforming education through technology. He shares examples of new innovations that can help teachers save time and engage students more effectively.

  • Drive Student Success with Microsoft OneNote for Education.

    Hear why other organizations have made the switch from paper to digital ink. Learn how schools are collaborating among administrators, teachers, students and parents. See for yourself how it all comes together through our Microsoft OneNote demonstration.

  • Pre-Deployment

    We'll pre-configure your devices for a seamless out-of-the-box experience upon delivery. We will:

    • Update the operating system and imaging on all devices
    • Enroll in desired apps
    • Set up Wi-Fi and enroll devices on your school's domain
    • Validate functionality of the devices
    • Create asset tags and provide file of tag numbers that correspond to the manufacturer's serial numbers
  • Setup

    Geek Squad Agents will come to your school to assist with the following during device deployment:

    • Unboxing, organizing and distributing devices
    • Connecting to school network
    • Connections to existing hardware, such as printers or smart boards
    • Professional development
  • Protection

    Enhance and extend your manufacturer's warranty with Geek Squad Protection plans covering:

    • Normal wear and tear
    • One-time battery replacement
    • Parts and labor coverage
  • Support

    Geek Squad Tech Hub brings technical support directly to your school. Your Tech Hub Agents will be on site, ready to help when you need them.

    Plus, for Help Desk support outside of school and school hours, we offer Geek Squad Remote Support with application-based chat interaction:

    • Basic support and device troubleshooting
    • Application questions and setup
    • User account management support
    circle of support
  • Recycling and Trade-In

    Trade in your used devices and get credit for your school, or let us recycle them responsibly.

    • Call us at 1-877-393-1038 to speak with an Account Manager. We'll give you an estimate for your trade-in value or tell you how we can help recycle your devices.
    • Accept the trade-in quote and ship your devices to us with the packaging and labels we provide. Or we can arrange for pickup.
    • We'll credit your account with the trade-in value you can apply to new purchases.

    Print our brochure

  • Geek Squad Academy

    The Geek Squad Academy program is about showing the youth of today the wonders and opportunities that technology holds-both for their lives today and for their future careers. Students become "Junior Agents" and get hands-on experience with some of the newest and coolest technology.

  • Best Buy nonprofit partnerships

    We provide funding to strategic national nonprofit partners that help us further our goal of providing teens with the benefits of technology.

    Common Sense Media is dedicated to improving the lives of kids and families by providing the trustworthy information, education, and independent voice they need to thrive in a world of media and technology. Best Buy is proud to support the development of curricula that guide children to make smart, safe decisions and to live respectful digital lives.

    MOUSE creates technology-based opportunities that motivate underserved students to succeed in today's information society. The MOUSE Squad program trains students to serve as in-school technical support help desks. Students get a variety of hands-on opportunities to learn technology management for middle and high schools. In the end, they have real skills to offer in the job market.

    Intel Computer Clubhouse Network has partnered with Best Buy to develop Best Buy Teen Tech Centers-creative, safe out-of-school learning environments where teens can work with adult mentors to explore their own ideas, develop skills, and build confidence in themselves through the use of technology.

* NO PURCHASE OR PAYMENT NECESSARY TO ENTER OR WIN. PURCHASE WILL NOT ENHANCE CHANCES OF WINNING. Open only to legal residents of the 50 U.S./D.C. (excluding P.R.), 18+ (19+ for AL & NE), who are employees (excluding independent contractors or substitute teachers) of an accredited kindergarten through grade 12 school with 100+ students (excluding pre-schools and home schools) at the time of entry. Void where prohibited. Entry Period: 12:00:00 a.m. MT on 4/20/16 2:30 p.m. MT on 6/30/16. To Enter: Follow @BestBuyEdu; and use your non-private Twitter account to post a Tweet answering how a Connected Classroom or Science, Technology, Engineering and Math (STEM) classroom or 1:1 Student Devices Classroom would benefit the school where you are employed and include @BestBuyEdu and #Sweepstakes. LIMIT ONE (1) ENTRY PER PERSON PER DAY. Entries will not be judged. Please Note: You will be entering on behalf of the school where you are employed. If your Entry is selected, you will NOT receive any prize for your personal use. Your School will be deemed the actual winner and awarded the prize. Entry must conform to all Entry requirements in the Official Rules. Three (3) Prizes:One (1) Grand Prize: a Science, Technology, Engineering and Math (STEM) lab, consisting of: two (2) Dremel Idea Builder 3D Printers; one (1) Education Collaborators Smooth Start Professional Development for BB STEM Teaching & Learning bundle; two (2) HP - Sprout 23" Touch-Screen All-in-One; and one (1) STEM Fuse K12 Computer Science suite. Total Grand Prize ARV: $15,554.00. One (1) First Prize: a Connected Classroom, consisting of: two (2) Bretford Teaming Tables; Ten (10) Bretford armless chairs; one (1) Education Collaborators Smooth Start Professional Development for BB Connected Classroom Bundle; two (2) Samsung 40 inch Smart TV LED (1920x1080); ten (10) Asus Touch-Screen Chromebooks: 10.1 inch, Rockchip, 2GB Memory, 16GB Flash (eMMC) Memory; (2) Asus Chromebox and twelve (12) Google Chrome OS Management Console Licenses; HDMI cables. Total First Prize ARV: $15,311.96 One (1) Second Prize: a 1:1 Bundle consisting of: One (1) Education Collaborators Smooth Start Professional Development for BB Mobile Chromebook Classroom; one (1) Black Box Cart Network Services; thirty (30) Lenovo N22 Chromebooks, Intel N3050, 11.6 HD TN AG Display, Chrome OS, 2 GB Memory, 16GB EMMC; thirty (30) Google Chrome OS Management Console Licenses; thirty (30) Synnex WG Services, Tag and Mac Log and thirty (30) Hapara Instructional Suites. Total Second Prize: $11,891.45. Total ARV of all prizes: $42,757.41 Odds of winning depend on total number of eligible Entries received. Subject to full Official Rules. Sponsor: Best Buy Stores, L.P., Richfield, MN. 1Screen size measured diagonally. 2Plans are available at a variety of prices and coverage levels. Please refer to the actual terms and conditions for a complete description of the limitations of each offer. Service fees and claim limits may apply. 3Accidental Damage from Handling coverage applies to damage that is a result of unexpected and unintentional drops and spills arising from normal usage of the product as the manufacturer intended. Abuse, misuse, and fraud are not covered. 4The Best Buy Education Trade-In program is not available on the Best Buy Web site or in Best Buy stores. Not all products are eligible for trade-in. Trade-in value may vary and will be based on our evaluation of your product. Payment is in the form of credit with Best Buy Education. You are responsible for removing any data from your product before providing the product for evaluation. You will be required to agree to the terms & conditions. Best Buy reserves the right to refuse any trade-in or limit quantities for any reason.