FULL REVIEW: https://wp.me/p4T35p-g8k
Dontnod calls Vampyr a AA production. While true that the game has rough spots, its overall polish is greater than several AAA titles seen this year. I expect nothing less than stellar of Dontnod when it comes to writing. They have a knack for creating an entire world for their games worthy of the silver screen. Vampyr mixes real world history with traditional vampire lore and creates something fresh. Even issues of race are touched upon. I was really happy to see things like that were not shied away from. London's mysteries wait to be unraveled and you will enjoy the experience.
While doing nothing new, Vampyr employs a gameplay design befitting the action RPG genre. You cannot run into combat Rambo-style and expect to survive. strategizing before and during combat will yield the best results. I would have like a bit more stealth as you are a creature of the shadows. The gameplay does employ a fair amount of talking; do not mistake this as a pure action title. The talking goes a long way for player immersion as you will truly feel the lives you may be taking.
Graphics & Sound
The graphics are one of the few cavities in the teeth of Vampyr. Fight animation is smooth, level and character design are great, but some areas just look dated. The in-game visuals also do not live up to those of cutscenes, giving a very PS3/360 feel. PC will obviously look better, but you will still be able to see flaws like wobbly characters during conversation. The music and voice acting are both top notch, but loading can interfere with music. There is also the sticking point that NPCs may repeat dialogue and make no sense. For example, Nurse Crane repeats the same dialogue outside your office as when she first welcomes you to Pembroke. Thankfully, that is about as much as I can report in terms of bugs or glitches.
Bottom Line: If you game on PC, PS4 or Xbox One, Vampyr should be in your collection.