1-10 of 11 Answers
It worked for my Mac. It has two settings DirectInput and Xinput (which is a Windows API to receive input from the Xbox Controller). You just have to put it in DirectInput mode for the Mac. Note: it still depends on how the developer created their program as to how well the controller will work.
Sorry, there was a problem. Please try again later.The package says yes and apple forum also point to yes it is compatible.
Sorry, there was a problem. Please try again later.The Logitech F310 can be used with a Mac. Very easy to do. Just move the switch to DirectInput when you plug it in and the Mac will detect it. If that does not work, there is an app called GamePad Companion which is on the App Store https://itunes.apple.com/us/app/gamepad-companion/id428799479?mt=12
Sorry, there was a problem. Please try again later.Yes it works just fine on my Mac just make sure it's switched to direct mode on the back. If you use open Emu it will work seamlessly.
Sorry, there was a problem. Please try again later.On OS X 10.5.8, using the previous gen mac notebook, I just plugged it in and it worked. Don't forget to flip it over and change the "XInput" switch to "Direct Input." (Switch on mine says X/D) the switch on the bottom has a X or a D the D is direct input a old standard for USB controllers.
Sorry, there was a problem. Please try again later.Yes, it works on my MacBook pro 15". Switch it to D on the back.
Sorry, there was a problem. Please try again later.Yes. It is
Sorry, there was a problem. Please try again later.Yes, you can get a driver from Logitech for MAC compatibility.
Sorry, there was a problem. Please try again later.No it will not
Sorry, there was a problem. Please try again later.nope, its not compatible with mac
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