These elite fighting superstars share one thing in common: extendable arms! So fight as never before: equip super-powered ARMS to create a slew of unprecedented combinations. Then use simple motion or button controls to dish out highly strategic beatdowns in 1-on-1, or even 2-on-2 battles!
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Arms is fun and wacky and way deeper as a fighting game than any surface similarities it may share to wii boxing. The motion controls are very accurate so you quickly learn that this game is not about flailing your 'arms' wildly. The characters and arms themselves are quite varied, with a nice selection of options to outfit your arms with. Even though I recommend playing with motion controls you can change your controller scheme to single joy-con or pro controller if it suits you better (but I feel it would detract from the experience).Overall I think this game is worth it if you want to play something a bit different on your Switch and don't mind motion controls.
Arms takes the competitive excitement of Boxing and mixes it with some unique motion control that only Nintendo could pull off. Character design and game play is the highlight of this game. Online matches for Arms run very smooth and is handled flawlessly by the unique match making lobby. The game is fun for all ages.
ARMS is an absolutely wonderful game. It’s a fighting game, but don’t disconsider it if you don’t like fighting games. The game’s main mechanic is that everyone has stretchy arms (called ARMS), causing play to be very defensive and strategic. Additional layers of strategy are added from swapping ARMS (weapons where a normal person’s hands would be) and from the triangle of attacks. Guard beats punch, punch beats grab, grab beats shield.
In terms of modes, the expected modes, Fight and Team fight are the star of the show. Grand Prix has you choose a fighter and fight for ten rounds. This helps you gain some lore regarding the universe. The other modes, while a nice occasional distraction, are nothing phenomenal. Party and Ranked are the other two main modes. These modes take you online. Party puts people of all skill levels together with all modes and items. Ranked matches you up with people close to your skill level for serious matches.
The best part, in my opinion, is the characters. They’re all vibrant and colorful, and none of them feel uninspired, not even Spring Man and Ribbon Girl, the everyman characters. Various characters such as a ninja student, a ramen-lover, and a stretchy pile of goop. Every character is charming and quirky, and some of their goals are incredibly relatable and inspiring. They each have their own sort of story and tons of lore.
On the topic of lore, ARMS takes a similar approach to it as Overwatch, the hit team shooter. In the gallery mode, you can buy a piece of artwork (which all looks amazing) which will have an interesting (often humorous) caption, giving a little bit of lore sometimes.
I’ll now address some issues I’ve seen people bring up. Number one is the lack of modes that hold your attention. The main mode is really the main reason people buy this game, and most fighting games don’t even have side modes, and I feel Smash Bros. has left people spoiled. Number two is a lack of characters. Nintendo added five characters since launch, and I feel this is unfair because it takes so much development and programming for each character with their unique abilities.
So overall, ARMS is an amazing game with so many pros that the few cons (no “story” mode, somewhat poor online matchmaking) are completely gone in my eyes. If you’re interested, I’d go for it. I don’t think you’ll be disappointed.
ARMS is Nintendo's newest IP of fighters with extendable arms. Play it with motion controls using the Joy-Con or sitting on the couch with the Joy-Con Grip or the Pro Controller (or single Joy-Con), ARMS gives you freedom to control the characters as they fight in very unique and interactive arenas.
Even if you are a veteran of the fighting genre or new to it, there is a lot to like about ARMS. Nintendo also promises to regularly update the game with new characters and arenas throughout its first year, and the first character update has already been release.