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Customer Ratings & Reviews

Model:
899-00412-01
SKU:
6520136
Your price for this item is $899.99
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The comparable value price is $999.99

Customer reviews

Rating 4 out of 5 stars with 491 reviews

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  • Value

    Rating 3.5 out of 5 stars

  • Quality

    Rating 4.3 out of 5 stars

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    Rating 4.3 out of 5 stars

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74%would recommend to a friend

Customers are saying

Customers love the Quest Pro's comfort, face tracking, and improved graphics and controllers compared to previous versions. Many appreciate the lightweight design and clearer lenses, resulting in an enjoyable VR experience. However, the high price point and subpar battery life are frequently cited as significant drawbacks. Some users also noted issues with passthrough and occasional performance inconsistencies.

This summary was generated by AI based on customer reviews.

The vast majority of our reviews come from verified purchases. Reviews from customers may include My Best Buy members, employees, and Tech Insider Network members (as tagged). Select reviewers may receive discounted products, promotional considerations or entries into drawings for honest, helpful reviews.
Page 4 Showing 61-80 of 491 reviews
  • Pros mentioned:
    Comfort
    Cons mentioned:
    Battery life, Resolution

    Rated 4 out of 5 stars

    Overkill for gaming

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    Posted . Owned for 2 weeks when reviewed.
    This reviewer received promo considerations or sweepstakes entry for writing a review.

    I got this because I was planning on using it for working in Immersed. I tried Immersed with my Quest 2, and it was cool, but not workable as I had to move my whole head to focus on anything. The Quest Pro fixes that issue with the pancake lenses that allow me to just move my eyes to focus on different areas of the screen. I'm still not able to get higher resolutions to work well though, so not sure if this will be a real solution for me. As for gaming, I don't notice a huge difference. Maybe it's just more natural to turn your head to focus in games. Some high-end gamers might find the cost worth it, though. The redesigned headset is way more comfortable, and less cumbersome than the 3rd-party strap replacements. Battery life is abysmal, including controllers. And because everything is rechargable, if a controller goes dead, you're waiting until it's charged instead of just swapping out batteries in the Quest 2. The included charging station is nice, but needs a lot of room to get everything seated properly. A more upright solution would've been better. Overall though, if you've got the money, it's a nice headset. But if you're not going to use something that makes use of the better lenses and cameras, it's not worth the price.

    I would recommend this to a friend
  • Pros mentioned:
    Comfort, Face tracking
    Tech Insider Network Member

    Rated 5 out of 5 stars

    The promise of VR finally fulfilled

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    Tech Insider Network Member
    Posted .
    This reviewer received promo considerations or sweepstakes entry for writing a review.

    The Meta Quest Pro is an extremely impressive device. I have been trying to love VR ever since the earliest iterations of it starting with the Oculus Rift, PSVR, and Quest 2. Each one gets closer and closer to the original promises of what would make VR so great, fully interactive virtual worlds with realistic tracking and minimal impact on your body. The Quest Pro is finally the one that makes me believe that promise and allows me to fully enjoy my experience in VR. I still own and use a Quest 2 so it’s easy to make comparisons to it with this premium level product from the same company. The Quest Pro addresses every single concern and complaint I have ever had about VR, primarily in ergonomics and comfort, followed by accurate tracking and fidelity. I wear glasses and I remember being surprised my first time trying VR that being near-sided I still needed to have my glasses on to see what was going on in spite of the headset being attached to my face. It has been a point of frustration more often than not due to the fact that most headsets I’ve used don’t fit well around glasses causing them to become an additional pressure point against my face that makes it uncomfortable quickly. My first impression of the pro was that it not only fits around my glasses it does so without crushing them in any way so it resolves that issue completely and finally for me. Then, the next ergonomic factor is that it balances the weight of the headset between the front and back evenly instead of all of it being in the front and therefore on your face. This takes away the pressure on the bridge of my nose that in past experiences would reduce the amount of time I could spend in VR before becoming too uncomfortable to continue. It is a game changer. I can now spend many hours at a time without ending up with a headache or soreness from the use, and when I take it off I no longer feel like there was a physical cost to having used a headset for extended periods of time. The intent for the Quest Pro is clearly to be a multi faceted device that can be used for gaming, augmented reality, collaboration, art, and more so being able to do so comfortably for extended periods of time is extremely important and I feel like Meta have nailed it in that regard. It has 3-4 hours of battery life available from what I can tell so far, and that seems more than enough for it’s intended uses. Drop the headset and controllers on the included charging dock and all 3 pieces will vibrate or make sound as well as indicate with small leds that they are connected properly and charging. It is so nice to be able to do that rather than replace AA batteries and have to plug in. I have spent a great deal of time tryout out various games and apps to see how it does things better and differently, and in every way it improves upon its more entry level stable mate. The screen is crisp with no noticeable screen door effect, great color, and no lag. The built in speakers sound great and are easily adjusted in settings or via the volume toggle on the right side of the headband. The controllers feel perfect in the hands, very comfortable with just the right amount of heft to them. The buttons and control sticks are crisp and responsive and motion tracking is flawless. Hand tracking can be a little imperfect at times but is much better than what I experienced on the quest 2. That motion tracking improvement makes games like Beat Saber extremely satisfying as every movement is 1:1 with no lag whatsoever so every cut is exactly as you would expect it to be. There are a few games like Cubism that support the new color pass through which allows you to play in more of an augmented reality format putting together puzzle pieces in your living space instead of a totally virtual one. It is a neat gimmick, and can be nice if you want to relax while playing but not be necessarily cut off from your surroundings. There are also several apps for workspace collaboration that I could see being useful in the right fields for professionals needing new ways to create and share ideas. It’s not something I have much use for personally but is definitely an interesting concept. It is clear that VR is here to stay, and finally is getting to a point where it can be taken seriously with fewer and fewer drawbacks. The Meta Quest Pro is the first VR headset I’ve owned that I don’t have to convince myself to use. It is easy to put on and use and so comfortable that I actually want to spend as much time with it as I can instead of feeling like I really should because I own it after all. It’s not for everyone, more for enthusiasts and tech lovers like myself who have to be on the bleeding edge. But if you are the type of person who wants to experience the best VR has to offer and can make use of the augmented reality features, I think this device does everything better, for a price.

    I would recommend this to a friend
  • Pros mentioned:
    Comfort, Face tracking
    Cons mentioned:
    Battery life, Resolution

    Rated 4 out of 5 stars

    A good headset. Not perfect but a good choice.

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    Posted . Owned for 3 weeks when reviewed.
    This reviewer received promo considerations or sweepstakes entry for writing a review.

    The Quest Pro is still buggy. It has a while to go and I'm unsure if Meta will continue to support it. However, I have to say the colors/lighting is great compared to the Quest 2. Its Face tracking is amazing, it is comfortable to me even with the support being on the head/forehead. Its tracking is very well done. The negatives are the battery life, its resolution, and its processing power. For 1K I think it will give the Quest Pro a good run for its money and compared to other $3500 headsets announced would buy this for $1000 any day. Its a very good headset and its fun to play games and work with. And the color pass through would have been better with the depth sensors and other things that were removed. So for me its worth 1k but I would not have paid the 1.5k. Maybe would have spent more if they ironed out bugs more and added the sensors they once deleted and put in the better processor options coming

    I would recommend this to a friend
  • Tech Insider Network Member

    Rated 4 out of 5 stars

    Is the Quest Pro Going in the Right Direction?

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    Tech Insider Network Member
    Posted .
    This reviewer received promo considerations or sweepstakes entry for writing a review.

    Meta has placed all their bets on the Metaverse, and this device is an early introduction to what Meta may have in store for the future. Whether one likes it or not, many of our lives do revolve around the digital world. It is inevitable that in the future, the digital world will be implemented into our lives a lot more than it is today. The question is, is the Quest Pro a step in the right direction? I have used the Quest Pro for some time now and in this review, I will lay down my thoughts and recommendation on who it is for. *TLDR at the bottom ===== IN THE BOX: The box contains everything you need to get started with VR. I have included a picture of everything that was included in the box. While having all these items included is nice, it would’ve been neat if Meta had included a carrying case for all these items. Considering the price tag of the Quest Pro, not having one included is a bummer. I can say the same thing about the full-light blocker. It would’ve been nice to already have this included as well. ===== FIRST IMPRESSIONS AND SETUP: Upon opening the box, the first item I noticed was how sleek the Quest Pro looked. I do love the Quest Pro’s overall design. The headset feels like it was built with quality. I’m not a fan of the clear plastic front as it will likely easily scratch, but I understand the decision of plastic over glass. This plastic is also a fingerprint magnet so I would be wary of that. The controllers felt well-built too. The controllers have some type of rubber exterior and ergonomic shape, making them incredibly comfortable. The controllers do have three cameras each which help with tracking. They also have built-in rechargeable batteries which explain their weight. I have used VR before so I’m not completely new to this technology, but I am a novice since I have not been able to use a VR headset extensively until this one. It did take me longer to set this device up due to my inexperience but luckily no problems were encountered. I was able to create a Meta account without needing Facebook which was nice. There is a Meta Quest app available that I do recommend you download since many items can be done using this app. For example, you can sync your media with your phone, cast to your phone, launch apps, edit the headset’s settings, and more. I also recommend going through the fit adjustment feature before using the headset to maximize comfort and screen quality. ===== QUEST PRO NOTABLE FEATURES: -Facial tracking: Facial tracking is surprisingly good. Facial expressions are fairly accurate on the avatar. While I did find the avatars a bit creepy, I do think that this technology is heading in the right direction. -Hand tracking: This is available in place of the touch pro controllers. This is neat and I did enjoy using my hands on some games like Cubism. This is certainly a feature that is cool and would work great in MR and AR. I just wish more applications supported it. -Passthrough: Passthrough works great. It’s cool to see the real world in color and not have to take off the headset all the time when wanting to do something outside VR. Quality isn’t the best but with time, I hope the passthrough feature will only get better and hopefully be considered full AR. I also found that text in the real world was difficult to read with passthrough on. As a result, using my phone wasn’t an option -Multitasking: I’m not sure if this feature is present on other VR headsets but being able to use two or more 2D apps at the same time was neat. Meta wants this headset to be used for work and productivity and the ability to do this is certainly a step in the right direction. -Room Setup: If you plan to use the headset in a single room for most of the time, this feature should certainly be enabled. This feature allows you to draw your entire room layout from walls to furniture so that you could know where everything is in the real world. -Haptic Feedback: If you have used a PS5 controller, you know what haptic feedback feels like. While not many applications support this feature, I do love how it’s being used by the applications that do implement it. In Painting VR, I was able to get a life-like experience with drawing on a canvas. -Spatial Audio: I was surprised by the headset’s sound quality. I was also surprised by the spatial audio feature. Playing Resident Evil 4 with spatial audio was a frightening experience. ===== GAME TESTING: Meta wants this to be a headset for work, creativity, and collaboration. But at the end of the day, many will end up using it for games. Games still are the reason many of us obtain a VR headset. With that being said, I did test a variety of games from a variety of genres. The first game that I tested on the Meta Quest Pro was the ever-popular Beat Saber. The controls felt good, and the visual quality was excellent! There isn’t much to say besides that if someone you know hasn’t tried a VR game before, Beat Saber should be the first choice! A puzzle game that I seriously enjoyed was Cubism. This game is an exceptional choice if you want to experience the hand-tracking feature at its best. Everything felt natural and hand tracking was on par with my real hand which was neat! The only item missing is the haptic feedback. I am sure in the future there will be some type of affordable gloves where we’ll be able to “feel” the actual object being touched or held. An “escape room” like-game I found enjoyable and immersive was I Expect you to Die 1. If you aren’t into puzzles but into games that give you a thrilling experience with some puzzle-like features, I do recommend this one. The controls felt great, and my overall experience was mesmerizing. A multiplayer game I tried out was Rec Room. You do have to create an account to play but the game does remind me of a more sociable Roblox with all its minigames. If you have friends or family to play with, I do highly recommend playing these minigames with them, they are indeed entertaining. A game I need to mention is Resident Evil 4. I’m not into psychological horror games but I can do normal horror games like this one. I truly believe this game is one of the best games on VR at the moment. The immersive experience along with the amazing controls should truly put you in for a ride. The Meta Quest Pro’s striking visual clarity does this game its justice. And the headset’s spatial audio feature does make the game even more immersive than it already is. ===== WORK AND PRODUCTIVITY TOOLS TESTING: I also had a chance to test some work and productivity apps for the Meta Quest Pro. I do think we are still early when it comes to getting actual work done in VR. There are also a slim number of VR apps that are work-related. I used Horizon Workrooms to get into that “work” phase, but I couldn't just get much done. With my head sweating, various bugs, and overall feel, I didn’t find it enjoyable at all. I prefer my two physical monitors over the virtual monitors. While a neat concept, I couldn’t get myself to use it again. There is also a feature where one can use their physical keyboard virtually but unfortunately, there were only around 4-5 keyboards that supported this feature. I had to use my keyboard using the passthrough feature which isn’t too enjoyable considering the resolution of the video. Maybe down the road I’ll come back to it and enjoy the virtual workspace but as of now, the concept is not there yet. If you are an artist, I do think you will like the next one. Painting VR is a neat Mixed Reality tool. I’m no artist myself but my sister does make art and she seemed to enjoy it. With the time I did spend playing around with it, I loved how realistic the strokes of whatever art tool you were using felt. The game has its bugs too but overall, I did enjoy the tool and recommend it to artists. There are also other tools like Tribe XR which allows you to be a DJ in the Metaverse and TRIPP which offers guided meditation. I’m a drummer so I’m hoping there will be some type of drum simulator in the future, now that would be outstanding! ===== WHO IS THIS FOR? A question that I asked myself while using the Meta Quest Pro was, who is this for? This headset is marketed as a work, creativity, and collaboration headset. I can see this headset being used in those collaborative settings but is this a way too early implementation? Not only is this headset expensive but there are much cheaper alternatives like Zoom that work just as well if one wants to work collaboratively with others Unless this headset becomes cheaper and the technology becomes more available, I don’t see many businesses and educational institutions using it let alone buying it. I can see some schools taking advantage of apps like Nanome (chemistry app) in the small classroom setting but it is a very niche market. I see this headset for the individual who enjoys playing VR games or maybe a group of hobbyists that love to collab in a virtual world watching movies, showing off their art, playing games, or chatting. But besides that, I don’t see it many people buying the Quest Pro for what it was intended for. ===== THE VERDICT/TLDR: The Quest Pro provides an immersive VR experience with stunning visual clarity and amazing haptic feedback on the controllers that make VR a lot more realistic. The headset contains many features that allow you to work by yourself or others in a collaborative space as well as game in both VR and AR, but at the end of the day, this headset works more as a VR headset. I do believe this headset is a step in the right direction but as of now, it is a very early adaptation of something that is not yet existent. The expensive headset is off-putting to many, but I will admit that this VR headset is undoubtedly breathtaking, and if you can afford it, I recommend you try it out. On the contrary, if you are looking for your first VR headset or a VR headset that does the basics, I would look somewhere else.

    I would recommend this to a friend
  • Pros mentioned:
    Face tracking
    Cons mentioned:
    Battery life
    Tech Insider Network Member

    Rated 5 out of 5 stars

    Best VR Experience Yet

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    Tech Insider Network Member
    Posted .
    This reviewer received promo considerations or sweepstakes entry for writing a review.

    Below is a summarized review of the Meta Quest Pro. Below that review I included an extended review with more details of the device and my experience. The Meta Quest Pro virtual reality headset is Meta’s newest VR offering and is nothing short of amazing. With many productivity tools as well as games, this VR headset has Meta’s latest VR technology heading in the right direction. The Meta Quest Pro when compared to the Quest 2, offers Wi-Fi 6E (double the bandwidth vs Quest 2), passthrough video, eye movement tracking, facial expression tracking, a better LCD display (37% greater ppi and 1.3 times greater color gamut for color detail), a faster processor, and double the RAM (6GB vs 12GB). The LCD screen was outstanding and colors were very vibrant and vivid. The virtual world in social apps, video content (some were slightly grainy due to the recording technology used at the time), and games were very clear. While there are many upsides to the Quest Pro, a few downsides are the quality of the video passthrough and the battery life when compared to the Quest 2. With mixed usage of playing video games and watching 360 videos, the headset would die between the 2 hour and 30 minute mark to 3 hours. As for the video passthrough, it is a very nice feature to be able to switch from the VR world to the real world although the video quality of the cameras used to view the real world was lacking. Video was grainy and was even more so in low light situations. Your surroundings and objects can be seen but details like writing on paper is too blurry to be seen. Overall, the Meta Quest Pro is an amazing VR headset and will not disappoint. Others have said it is mainly for productivity but I disagree and is just as good for gaming as any other headset (if not even better). I recommend the Quest Pro for everyone wanting the extra features and power such as eye and face tracking as well as the 12GB of memory. —---- Extended Review Below —---- The Meta Quest Pro comes with everything you need to start your VR journey and some very useful accessories. Along with the Quest Pro headset and two Quest Touch Pro controllers are included an AC adapter, a USB C to USB C cable, dual charging headset and controller dock, a USB C to controller connector charging cable, a rubber headset protective cover, two rubber light blockers (each placed on side of headset), two controller wrist straps, stylus tips for the controllers, and a cleaning cloth. Lots of very convenient accessories and found myself using all of them in a few days. When first putting on and powering up the headset, you are taken through a series of steps to setup your headset as well as create an account to be able to use the Meta Quest app store. The design of the Quest Pro allows for it to wrap around your head and tighten the fit. After the 15 minute setup, you are then able to download apps. By downloading the Meta Quest app on your phone, you can also purchase and queue app downloads to have them self download and install on your Quest Pro. From scrolling through the app, the app store offers tons of games and productivity apps. From exercising and sports games, painting and 360 video apps, to social apps and apps where you can collaborate with others (through sharing documents, writing on virtual boards, etc.), there are many applications in the Meta Quest store. A few games my family and I enjoyed playing were Nerf Ultimate Championship (family friendly shooter), Premium Bowling (bowling but in VR), and Sports Scramble (cartoon based sports like tennis, bowling, and baseball). After wearing it for over long periods of 1-2 hours, I found the rubber grip that lies on your forehead and upper part of the back of your head did not cause fatigue for me. I was able to jump, duck, and move around without any problems. The headset stayed fixed onto my head and did not have to worry about it falling off my head. Movement is tracked from multiple cameras on the headset and the controllers themselves. I was amazed by how well the movement tracking was and how the cameras on the controllers could detect my thumb movement from the buttons to the joysticks. Along with hand movement tracking, the Quest Pro offers eye and facial movement tracking (needs to be enabled first in the settings). As Meta and others continue to develop social apps, the additional eye and facial expression tracking helps create a more realistic virtual social experience. When you smile while using the Quest Pro, it will be shown on your avatar in social apps (after enabling eye and face tracking in settings). Meta also added the ability to view your surroundings while continuing to wear the headset via three front cameras. By double tapping the side of the headset (setting needs to be changed to add this capability), you are able to switch from virtual reality to the real world. Although the passthrough video is a very nice feature, it does need some improvement and is most evident when a bright light is turned on in the room or when in areas with little light. In simple terms, you are able to distinguish your surroundings and objects, but not be able to read your phone or any writing on a piece of paper. From the design of the headset and controllers, you can see Meta spent time with its design. Nice details I noticed were how the light blockers attach to the headset magnetically and how the two controllers can magnetically attach to each other for storage. As for the the LCD screens on the Meta Quest Pro, they were bright and clear; I was able to view mostly everything in beautiful high definition video (aside from some 360 video recorded content played via the TV app). I thoroughly enjoyed and found myself viewing and showcasing a lot of the 360 degree VR videos to friends and family. There are many documentaries and video events available to view for free and I found the 360 video content library is not lacking. In addition to the apps available through the Meta Quest app store, you are also able to connect your headset to your computer and play content from it. Through Meta Air Link, you are able to wirelessly connect your computer (if your computer meets the hardware compatibilities) to your Quest Pro and play computer VR games as well. SteamVR was also able to be opened using this method as well. When compared to other VR headsets, I was blown away by how well the audio sounded on the Quest Pro. Based on the direction and distance of a sound in VR, the sound will either be heard from left, right, or both speakers creating a virtual stereo environment. Audio was loud and clear and I didn't find myself needing to wear headphones at any point to be able to listen to audio clearly. Another detail I noticed was the battery life of the Quest Pro. It was decent and lasted for about two and a half to three hours with mixed usage (played video games and watched 360 video content). It varied when using it for video content vs more graphics intensive apps like video games. For those new to virtual reality and those that are not, both will be amazed by the quality of the Quest Pro. The differences from the Quest 2 are nice upgrades and will be sure to last as time passes. As mentioned in the summarized review, I recommend the Quest Pro for everyone wanting the extra features and power such as eye and face tracking as well as the 12GB of memory. The Quest Pro is definitely more than just productivity and is just as great for the avid gamer.

    I would recommend this to a friend
  • Pros mentioned:
    Comfort, Face tracking
    Cons mentioned:
    Battery life, Price

    Rated 5 out of 5 stars

    IMPRESSED! Decent step up from the Meta Quest!

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    Posted . Owned for less than 1 week when reviewed.
    This reviewer received promo considerations or sweepstakes entry for writing a review.

    Overall this VR headset by Meta deserves a 5 star rating for its impressive capability and all of their improvements and step ups from the original Meta Quest. I've owned the Meta Quest for about 2 years now and decided to go ahead and purchase the Meta Quest Pro to give it a try. Both my girlfriend and I are significantly impressed! Better color, faster tracking, higher quality and all that while being incredibly comfortable to wear. We purchased the Meta Quest Pro for the lower price of $999.99 (much better than $1,499.99). For that price, we think it's worth it and great value for what this VR can do. While still out of reach for most people to splurge on, and while we think it could be sold for less, it's new tech and with all of its capabilities, it justifies the price for the most part. Pros: - COMFORTABLE and light considering size - charging stand/plate included (charges both remotes and headset at the same time) - amazing quality for VR - tracking has improved, more accurate and easier to play real world games - higher quality image and resolution (easier on the eyes) - great quality feel, remotes feel great in the hand Cons: - no storage case included (for the price, it should be included) - battery life not the best for most people's standard (2 hours should be plenty considering our eyes should take a rest after some time) - price can be a bit much -

    I would recommend this to a friend
  • Cons mentioned:
    Battery life
    Tech Insider Network Member

    Rated 5 out of 5 stars

    VR that will help me stay active and productive!

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    Tech Insider Network Member
    Posted .
    This reviewer received promo considerations or sweepstakes entry for writing a review.

    I will start by saying that I have never used any kind of virtual reality headset in the past, and as a gamer, I have stayed away from them because I assumed one could get too dizzy or the quality of the gaming experience would not be as good as my computer monitor or gaming TV. Using the Meta Quest Pro for about 5 days, I have been honestly surprised but in a good way. I understand that Meta has designed this new technology to attract companies in using this technology for work and productivity however, I don’t work for a company that uses this kind of technology. That said, my friend who is an architect did share with me why he’s planning on buying one because he uses the previous model with his team and even some clients to show them the design progress. Apparently, this technology allows you to do virtual walkthroughs of the floor plans, and of that sounds awesome but the company I work for does not use this kind of technology. Nevertheless, before using this headset for gaming and virtual workouts (the things I plan on doing the most), I decided to try the Immersed app to try out how this headset can help with productivity. Overall, the app interface was confusing at first and I struggled to map out my keyboard to align perfectly in the augmented reality, but once I got that figured out, I was pleasantly surprised with this Meta Quest Pro. Being next to a window didn’t matter, I was could immediately see my computer plus other windows to use in my productivity. I found this to be super cool, and I even shared with my girlfriend who immediately said, “this would be cool to use for writing a school paper!”, and it was in that moment that I realized that if she even thought this could help with productivity, this new tech was definitely stepping in the right direction! Now how do I see myself using this technology? Personally, at first, I felt a bit embarrassed to want to give this virtual reality a try because I consider myself an outdoor person who plays soccer 2-3 times per week and occasionally hikes 14ers. I thought having a virtual reality headset was not for me, but in just the first few tries my mind was humbled and I saw there was some good with this technology. The battery doesn’t last more than 2 hours but honestly this is a good thing for me because I don’t plan on using this 24/7 nor do I want this to replace my true outdoor activity. I downloaded a workout app which has the feel of a video game where there are objects being thrown out that you must duck or punch, and both my girlfriend and I tried this, and we both agreed that this is a good alternative workout when we don’t have the time for the gym, or the weather does not allow. We were both laughing because we couldn’t believe that we were sweating by doing a virtual workout, and we tracked on our watches, and we were burning calories just as if we were doing something outside. PRETTY COOL! The second way I see myself using this is with my gaming set up. The games that can be downloaded to the Meta Quest Pro are okay, but if you pair this up with your gaming PC the experience is seriously way better. Just download the Oculus software on your computer and you can link it to the Meta Quest Pro. Finally, usually at night I watch soccer highlights or watch late night comedy, and this YouTube VR experience is freaking awesome. You can make the screen as big as you want. It honestly feels like you are in a movie theatre. I was not expecting to use this to watch videos, but I will probably do this in my downtime. As someone who is completely new to virtual reality and having no experience with other headsets, I am enjoying this each time I put it on and still have more things to learn from it. I big feature on this headset that I love is this mixed reality concept where I am in an assigned space that I give myself to watch videos, workout or do some productivity, and as soon as I step away from this area, I can see the real world around. I can even use my phone and read the text messages I receive (it’s a little hard to but it can be done). Apparently, this is new with virtual reality headsets, and I am glad this one has it because it’s a great feature that is needed. It really allows you to feel like you can be virtual but also in real life, and as someone who is not really into replacing my real-life adventures with virtual ones, I like this. I don’t think virtual reality will ever replace our real reality, but having it blend from time to time can be fun and exciting. Here is a quick breakdown of my review: Built Quality 5/5 – this product does not feel cheap at all! From the headset to the controllers, this feels premium, and it gives you confidence that your headset is not going to break. I also love the black on black everything. Looks stealth! Sound Quality 5/5 – I appreciate that the sound on these isn’t loud nor that it comes with headphones to fully block out outside sound. If you’re gaming you can wear your headset, but otherwise, for watching hearing sound from the device, it’s crips and just loud enough. Mixed reality 5/5 – love this feature for safety reasons but also for usability. The technology is so smart that as soon as you move from the “safe space” you see the real world around you. It also remembers several spots you assigned as stationary stations for you to use the device. Software 5/5 – from the first time turning on the headset to setting up on your phone, it took me about 10-15 minutes, and I was already in. If you can use a smart phone, you will have no problem using this. Using the controllers takes some adjustment, but you catch on. Battery 4/5 – I know 1-2 hours is not a lot for something of this top quality, but for me this is perfect. I honestly don’t want to be sucked into this device, so the battery works for me. More than 2 hours of virtual reality will probably make us sick. If you plan on using this for work 8 hours a day, I don’t recommend it, but you can always plug it in via the USB-c and it will stay on while charging. Overall, 5/5 – I am not the person to say if the price is justified, but as someone who is new to virtual reality, and plans on using this for workouts, gaming and some productivity, this device feels like a great addition to my technology in my house. Maybe in the future more of my friends will have some and we can “hangout” but for now, I will be using it to keep a healthy and productive lifestyle. Who knew Meta could even do this for me, and this is why I am pleasantly surprised!

    I would recommend this to a friend
  • Pros mentioned:
    Weight
    Cons mentioned:
    Resolution

    Rated 4 out of 5 stars

    Great for Fun. Not Quite for Productivity.

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    Posted . Owned for 1 month when reviewed.
    This reviewer received promo considerations or sweepstakes entry for writing a review.

    Coming from the Quest 2 this is a great headset but doesn't feel like an upgrade. My specific purpose for purchasing this headset was to use as Meta intended -- productivity. More specifically, I travel frequently and liked the idea of having multiple monitors and large screens without having to take an entire set up with me. It's almost there. The weight and balance are great. The graphics on most applications look great. The problem is when trying to mirror a desktop screen. I was never able to get the text clear enough on multiple screens to work efficiently. Bringing down the resolution to match more closely with the headset was better but the loss of real estate was a problem. I could deal with the resolution issue. Even going down to a single virtual monitor. The deal breaker was the lag. There were periods when everything worked great but mouse input would suddenly become so laggy that it was like using a remote connection with a 3 second latency. I've tried a lot of options such as hard wiring my system, direct connection, dedicated router. After going through extraordinary steps to reduce input lag it just became more of a burden to use than an asset. The tech is so close. I'm happy to be an early adopter of technology that makes my life easier. For EVERYTHING else I used this for, the Quest Pro is amazing and a great step up from the Quest 2. As a productivity tool, it doesn't improve my workflow -- instead hinders it. If there's a Meta Quest Pro 2 or if software improves in the future -- I'll be repurchsing.

    I would recommend this to a friend
  • Pros mentioned:
    Comfort
    Cons mentioned:
    Resolution

    Rated 5 out of 5 stars

    Not a good headset but a great one, keeper for me.

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    Posted . Owned for 1 week when reviewed.
    This reviewer received promo considerations or sweepstakes entry for writing a review.

    I've been using it for several days and so far, I absolutely enjoying this product. It's comfortable set, and I actually like the decision that nose and side cover can be removed and not required to be always there, and nothing is touching my nose or pushes against my eyes from sides. First, I thought it would bother me but now I am using it and never put covers on. Second, I like bright colors, it's a lot better than what I used to have HP Reverb G2 - I always it felt to dim, especially compare to good TV. Meta Quest Pro is definitely step up - not as bright as my Q90A Samsung but definitely step up. Only thing that I hope in future iteration it would go with OLED options with higher resolution, I still miss absolute black and perfect contrast colors that you can get from OLED during dark scene. In bright scene - these lenses are fantastic, and clarity is amazing. Third, surprising for myself, I actually pleased with sound from these tiny speakers (a lot), it is clear and enjoyable to listen music in them. I have good pair of headphones and new pro earbuds from Apple, and realize I don't use them with this headset - because these build in speakers are doing its job. Only down side, they are not very loud - I would like them to be a bit louder, but clarity is good. Over many years, I owned many VR sets and once I saw several bad reviews on youtube regarding this headset, I felt I had to write my own. I was a bit prejudice to this headset after these reviews, but after trying them and extensively using over past few days (especially after trying Microsoft Flight Simulator streamed from my PC) - Meta Quest Pro is the keeper. It's the best headset I owned so far, it's expensive but I like it.

    I would recommend this to a friend
  • Pros mentioned:
    Controllers, Weight
    Cons mentioned:
    Light blockers

    Rated 4 out of 5 stars

    A step up, but needs more

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    Posted . Owned for 1 month when reviewed.
    This reviewer received promo considerations or sweepstakes entry for writing a review.

    There are many upgrades that this headset offers over the Quest 2. Better resolution, field of vison, and controllers to name a few. The headset also manages to feel lighter despite the fact that it's heavier. This has to do with how the headset is more balanced front and rear along with the forehead support. However, the Quest Pro falls short in a couple of areas. First of all, the partial light blockers are flimsy. The additional cost full light blocker isn't much better. It seems like these were an afterthought. Also the IPD adjustment is a joke. A simple slider on the outside of the headset would have been better and it's not like it hasn't been done before by other manufacturers. Honestly, for the price, it seems like Meta cheaped out on some things that would have made this headset perfect.

    I would recommend this to a friend
  • Pros mentioned:
    Comfort
    Cons mentioned:
    Resolution

    Rated 4 out of 5 stars

    Love it. But…

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    Posted . Owned for 2 weeks when reviewed.
    This reviewer received promo considerations or sweepstakes entry for writing a review.

    As an owner of the meta quest two, I have to say that the meta quest pro is definitely a step up. Connectivity is the same but still in multiple ways much better. Less lag during gameplay, smoother interactions with friends, and despite the lower resolution, much more crisp and clear. I would give it 5 stars, but the fact that you have to pay an additional $50 dollars for light blockers on a device that’s already over $1000 is crazy. Also while the headset is more comfortable than the quest 2, there is more pressure put directly on your forehead. All in all though, great device. Not worth the price tag, but if you won’t miss the money you won’t regret the purchase!

    I would recommend this to a friend
  • Pros mentioned:
    Controllers
    Cons mentioned:
    Battery life, Passthrough

    Rated 3 out of 5 stars

    Too much for too little.

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    Posted . Owned for 1 month when reviewed.
    This reviewer received promo considerations or sweepstakes entry for writing a review.

    Its good, but a beefed up HTC is cheaper by about 100$. The controllers are better than the Quest 2. You dont bump your controllers when manually reloading weapons. But the controllers are not even close to the HTC. The platform (software) is actually decent. They defiantly put a lot of time and thought into making it as easy as possible to use. I did have some issues where is lost track of the controllers and I had to reset them. Not a huge issue but annoying. The colored passthrough is pretty useless. Might as well have made the grayscale from the quest 2 just sharper. It's useless because everything is still really blurry. Like you wont read anything, or be able to fill up a glass cup of water. If you already have a PC, stick with HTC's. You're going to be tethered with this one anyway as the battery runs out quickly. Not hating, for what it is, it's good, but you get more value out of something that only runs graphics and lets your PC do the heavy lifting.

    No, I would not recommend this to a friend
  • Pros mentioned:
    Comfort
    Cons mentioned:
    Passthrough, Resolution

    Rated 4 out of 5 stars

    Not bad at the new price, but still a luxury item.

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    Posted . Owned for 3 weeks when reviewed.
    This reviewer received promo considerations or sweepstakes entry for writing a review.

    It's certainly better than the Quest2, but whether it is worth the price difference depends on your disposable income. Some notes: For some reason, the oculus wireless adapter doesn't work with the pro. Passthrough is now in color, but the resolution is underwhelming. The unit on the forehead instead of being smash against your face is a big plus. No buyers remorse at the $999 price, but no wow factor like the Quest2 price/value when it came out.

    I would recommend this to a friend
  • Pros mentioned:
    Comfort, Face tracking, Overall performance

    Rated 5 out of 5 stars

    An excellent VR Headset

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    Posted . Owned for 1 week when reviewed.
    This reviewer received promo considerations or sweepstakes entry for writing a review.

    My Valve Index decided to no longer work, so I gave the Quest Pro a chance. This headset feels solid and made with high quality material, not flimsy and cheap like the Index. Face tracking is very nice and makes the vr experience far more immersive, and while you need light for the cameras to track, having cameras directly on the controllers gives much better tracking compared to systems I've used in the past. The display is crisp and produces wonderful graphics, no screen door effect, no god rays noticed so far. Having the battery on the back makes this nice and balanced on my head without much weight pulling down on my face. I spend far more time in vr than I'd want to admit, but can wear this headset for long periods of time with no issue or discomfort. If the higher end features like face tracking and a high quality display doesn't mean much to you, or you only plan to use vr only every now and then, stick with the Quest 2 at the lower price. However if you're in the market for a high end vr headset, this one is an excellent choice.

    I would recommend this to a friend
  • Pros mentioned:
    Weight
    Cons mentioned:
    Resolution

    Rated 5 out of 5 stars

    Tech Reviewers should give more credit

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    Posted .
    This reviewer received promo considerations or sweepstakes entry for writing a review.

    OK, I GET that it is 1500 freaking dollars. I GET the negativity the media has given to this product, especially related to the metaverse. Despite that, I couldn't help but get one and try it out. Same thing as the Quest 2? Not at all. In particular it seems that much more attention to ergonomics and user experience has been taken into account. The overall solution is a bit heavier, but sits much more balanced on your head. To a point where you stop even noticing the weight. The default solution has open sides and bottom, so you can look down or to the side and see. I thought this would annoy me, but honestly it didn't. And when I want full immersion, it comes with magnet attachable side guards that click on easily to the sides to block out the light. The controllers are great. No longer do I need to change out batteries, and the 8 hour runtime is not a problem for me, as the dock recharges them between uses, and i never once have used a headset for more than 4 hours in a day. Honestly, I haven't tried horizons...as It really isn't my thing, so I can't speak to that, and probably never will be able to speak to that. I was a bit disappointed at the resolution of the environment passthrough, and was hoping it would be a little more clear, to the point where I could look at my phone and use it...but unfortunately you can't. That being said, The Mixed Reality feature is still helping in sizing 3d models and seeing how they fit in real life. This is going to be awesome once a database of furniture, products, and home layouts are available to aid in home purchasing, furniture purchases, and design. I think everybody was hoping this would take a larger leap forward, but I had tempered expectations, and they were honestly blown away.

    I would recommend this to a friend
  • Pros mentioned:
    Face tracking
    Cons mentioned:
    Battery life

    Rated 3 out of 5 stars

    Ups and downs

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    Posted . Owned for 8 months when reviewed.
    This reviewer received promo considerations or sweepstakes entry for writing a review.

    If your a VR veteran, this could be a decent upgrade Best lenses I've seen in a headset, partnered with great tracking, some hefty displays, and the addition of face and eye tracking, it's a decent headset on paper However, out of the box comfort is outrageous, wearing for over an hour can cause pain in the back of you kneck, your forehead, and even a headache. However upgrading the stock interface is an easy solution, many third party companies sell better pads and straps. Battery out of the box is also a bit short lived, with full features (high brightness and face tracking/eye tracking) the headset really only lasts an hour and a half or so, trying to conserve battery you can get to around 2 hours. However I use this headset as a PC only headset 90% of the time, and partnered with a good link cable (not the official one, doesn't charge it fast enough while connected, kuject makes a high powered cable for the required 15v) it is decent

    I would recommend this to a friend
  • Cons mentioned:
    Passthrough

    Rated 5 out of 5 stars

    Wow! Now I get the mixed reality/metaverse hype!

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    Posted . Owned for less than 1 week when reviewed.
    This reviewer received promo considerations or sweepstakes entry for writing a review.

    Added a Quest Pro to my collection and now I finally get the mixed reality/metaverse thing. **TLDR: The Quest Pro is worth it if you’re a VR enthusiast, an early adopter, and just want a glimpse into why all the hype behind mixed reality and metaverse talk. The video reviews don’t do it justice, try it out in person if you can.** I current have a Quest 2, PSVR2, and now Quest Pro. I have a gaming PC for PCVR on Steam. My experience includes Rift CV1 and Rift-S since 2015. I am really impressed! The form factor is just svelte. It’s smaller than I thought it would be, literally half the thickness of the Quest 2. And the feel of the device is absolutely premium, even though it’s $1k now, the build quality is $1500 for sure. I see why it’s called Pro. The Quest 2 and VR2 feel like - and mind you I have both - toys compared to this. ALL and I mean ALL the materials are premium. This thing feels like holding a high-end DSLR camera vs a budget compact point and shoot. Same with the controllers, good lord they are just a premium as the headset! And praise Jesus the dorky visor look is gone. It looks badass, cyberpunk even. People, the pancake lenses are for real, the hype is legit and this is the way forward next gen. Fresnel is so obsolete, I see that now. These are so clear and require minimal adjustments. The clarity! It’s crazy, but with these lenses I don’t even notice the whole microLED VS OLED debate. It’s a non-issue. You won’t care. With this pixel density, you have to really try to squint to barely see them. It’s not retina level yet, but that’s not far away in the future based on this. Makes me wonder what Apple Reality Pro will launch with. And here’s the kicker. This is a Mixed Reality headset, first and foremost. It’s not a VR headset. The design puts MR front and center as this thing is clearly designed to walk the line between both worlds and do so in a seamless way, immersing you when needed, but not detaching you from the world around you. You can freely traverse back and forth with ease. It’s convenient. It’s almost as easy as switching between a pair of glasses between activities. But you can still go full VR if you want. You can still use PCVR if you want. One thing that has surprised me so far is how much I like seeing around the headset through the peripheral. I thought this would be a downside. You literally see your arms and hands move seamlessly between the two environments. The color pass through is very spatially accurate, still grainy, but fine to get a drink, hold a conversation, feed the dog, whatever. This has to be experienced to really understand. If you want to be more immersed, the magnetic light blockers work great. I think the full light shield is unnecessary and annoying because you can’t dock with it on. The only thing I don’t like is the material of the forehead cushion, it’s like a soft touch synthetic foam that picks up any and all skin oil sheen, even straight out of the shower. And accessories are lacking because this isn’t a huge seller. But that may change with the new price point. One thing I can tell is that this is a preview of what is to come. Apple is going to have to match this quality and form factor to be relevant unless they’re just intending to be an extension of the iOS ecosystem. If you just want VR, it’s overkill, but if you want to see mixed reality like how Meta talks about it? And I can’t believe I’m saying this as a former skeptic, but I can start to see the vision taking form. One more generation from here and I can start to understand where they’re going with it. If they can deliver a product like this at sub-500 and keep shrinking the form factor, it’s going to have mass appeal. Bottom line, I would have never touched this at $1500, but at $1,000, I feel like I got my money’s worth. I’m selling my Quest 2 to soften the blow. If you don’t want to wait for Quest 3 and have the disposable income, get the Pro, wait for release of Quest 3 specs and if they are better, sell the Pro before release for an even trade for Quest 3. That’s my plan. And I’m also keeping an eye out for Apple Reality Pro.

    I would recommend this to a friend
  • Pros mentioned:
    Controllers, Face tracking
    Cons mentioned:
    Battery life

    Rated 3 out of 5 stars

    Almost great but missed the mark.

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    Posted . Owned for 1 week when reviewed.
    This reviewer received promo considerations or sweepstakes entry for writing a review.

    The screens are better to look at than the Quest 2 thanks to the new pancake lenses and the controllers are great. That is about all I can say that is good. I do not like the head strap at all. It only works on 2 points of pressure and because of the way it sits it tends to slide down my forehead causing me to tighten it even more leading to headaches. By not making the headset modular it is not possible to get 3rd party head straps for comfort. The very limited 1 1/3 to 2 hour battery life would not be a massive problem if the headset supported fast charging and allowed for battery packs to extend the charge like ever other mobile VR headset ever. The quality of the tracking and visuals are nice and the features are nice but due to some glaring flaws that should not exist I cannot recommend for $1,500.

    No, I would not recommend this to a friend
  • Tech Insider Network Member

    Rated 3 out of 5 stars

    Excellent tech that lacks purpose; for now

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    Tech Insider Network Member
    Posted .
    This reviewer received promo considerations or sweepstakes entry for writing a review.

    Putting on a VR headset is in some ways magical. You can become completely engulfed and forget your actual surroundings. But it’s not for everyone and especially at this price point when Meta makes a cheaper version of its headset. I’m not going to convince anyone whether VR is worth the effort or if it’s even the future. But below is my honest take and feelings on the Meta Quest Pro. I won’t spend a ton of time on the hardware and features, there are other websites that can cover that in greater detail than me. I just want to speak to it as an experience. The bottom line is that this is a wonderful piece of tech (but not without its flaws) that can do a lot of cool things. The main issue I have, from a software perspective, is how these cool things fit into your work (or productivity) life. Is it great for entertainment, absolutely. Will it change how you collaborate with others, either professionally or in your personal life? For now, no. I love using it, but I fail to see how, at least for now, it is of much use other than playing games or VR experiences. And then by extension, how the price justifies the Meta Quest 2. IN THE BOX The Meta Quest Pro comes with a lot. Charging stand, controllers, charger, portable charger, light blockers, stylus tips, protective cover. Sure, this is all great. But it is a travesty that no carrying case is included. Headset manufacturers are doing this, basically, the product packaging is the case. For $1500, I expect that. Especially for a device that is touted as portable and supposedly the future of your work and social life. What stings even more is the only official case, by incase, costs $120. Come on. Another travesty: no headphones in the box. Again, at this price point, I expect every thing I would need. Luckily, I’ve had no complaints about the noise from the speakers bothering anyone, but I also enjoy VR in private settings so it’s not an issue. There are two headphone jacks one on each side of the front part of the headset. Which one can I use? Both? Neither? How does that work? Without clear directions on how to use the headphone jacks, which there isn’t, they should especially be included. SETTING UP FOR INITIAL USE I had no issues setting up the Meta Quest Pro. I know some people might complain about the need to have a Facebook account or even Meta account, but I can’t help you there. Putting that aside, you simply download the app on your phone, login using your Facebook account or Meta account. You can, like me, turn the headset on first and go through the setup process. However, on your headset you’ll eventually get to the point where it says to finish setup on your phone. And you’ll be stuck looking at your phone with the headset on; which is doable, but annoying. The headset and controllers will need an update. This didn’t take too long. The headset tells you to put it on the charging base until completed. This isn’t necessary, I didn’t, I anxiously waited with the headset on my face. After that, you’re just kind of thrown into the Meta VR experience. For me, there was no tutorial on the fit of headset or the like. There is a way to seek assistance in this regard; in other words there is a tutorial, but for me, it was not something I was forced to go through which would have been nice. I mention this because I found the headset blurry at first. Not terribly blurry, but more blurry than I thought it should be. I knew there was an option to move the lens closer together or further away, but I just couldn’t get a clear picture. After stumbling on the tutorial for fit when getting acquainted with the face tracking, I realized I needed the headset to rest a little higher on my forehead. Bam. The picture was even better. THE “PRO” VR EXPERIENCE? My experience with where the headset should rest on my head is a microcosm of my biggest issues with the Meta Quest Pro. It’s a technological achievement and I love using it, but what and how do I use it? Watching Netflix, or VR content, or playing games, sure I get it. And it’s awesome for that. Playing table tennis in VR is unreal, so is cubism (a modern Tetris like game, but a slower pace). But these are available on the Meta Quest. So why pay a premium for this headset? I don’t know the answer. In Meta’s marketing, and in the tutorial of the product, there’s no way to know. In the app store there’s a section of apps that take advantage of the Meta Quest Pro’s features, but there’s often a large paywall. I’m not opposed to paying for a well developed app, but I don’t know what these things do or how I could use them. Games, they’re different, I’m really referring to the productivity and work apps. Even the apps that are free, which are truly a sight to behold, have a steep, steep learning curve. There’s a nanome app that allows you to manipulate the COVID gene sequence like you were Tony Stark in iron Man. It was really cool. But I’m no biologist, this was a glorified tech demo. I was impressed, but don’t know how it fits into my life. Other apps like shapes XR which takes advantage of the augmented reality, are, again, cool, but have a steep learning curve and seemingly limited user base. It’s just tough to see anyone using these “productivity” apps in the real world. Another point, I’ve only had a limited amount of time with the headset. I’ve yet to figure out how to link your computer to it. I’ve seen videos of other users using the Meta Quest Pro to connect to their computer and have multiple displays. You can even connect a Bluetooth keyboard to the Meta Quest Pro, and using one of the external cameras, can see the keyboard. But HOW do you do this? I don’t know, again, there’s little by way of a guide. A lot of this is figure it out on your own. GAMES I just want to say that I will continue to use my Meta Quest Pro, if for no other reason than the games. I have a PSVR which I adore. I just find experiencing games in VR to be amazing. Brand new experiences from one of my favorite mediums. The controllers are much better than the PSVRs (as expected) in terms of sensitivity and accuracy. I found playing table tennis and cubism fascinating and have been playing them a lot. I’ve downloaded the Vader Immortal and am excited to play them. Point is, as a gaming centered VR system, it’s great. It’s definitely a step up from the PSVR but I can’t speak to the differences between it and the Meta Quest. BATTERY AND SOUND A couple other things I wanted to mention. THe battery life is fine. Don’t let anyone tell you it’s not. I mean, I find it too uncomfortable to wear the headset for more than an hour (that’s not say the Quest Pro is uncomfortable, I mean any headset). I need to give my eyes a break. So the battery life, unless you literally plan on wearing it all day, shouldn’t be an issue. You can charge it while playing. The built-in speakers are pretty nice. They sound great. As I said earlier, I don’t know how much noise bleed there is, but you’ll never want for sound. Sure, some nice headset cans might sound better, but these are more than fine. CONCLUSION It’s tough to rate and talk about the Meta Quest Pro. It’s undeniably a great piece of tech. Maybe Meta’s vision of the future is accurate, and this is a preview of what’s to come. But it’s hard to really see what Meta’s vision is. I’m told this is a productivity device, but I’m given no direction on how to incorporate it into my life, which is the problem. Why pay $1500 for a productivity device when all you’re going to do is game and there’s a more reasonably priced gaming headset? Meta has laid the foundation of its vision of the future, but they need to show us how to get there and how to incorporate it into our lives. For now, this is a niche device. It’s tough to recommend unless you really plan on digging into its capabilities. The learning curve (outside of the gaming, video experiences) is steep.

    No, I would not recommend this to a friend
  • Pros mentioned:
    Comfort
    Cons mentioned:
    Resolution

    Rated 4 out of 5 stars

    Amazing clarity, early adopter device

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    Posted . Owned for 2 months when reviewed.
    This reviewer received promo considerations or sweepstakes entry for writing a review.

    The quest pro is definitely an early adopter item. The hardware inside isnt powerful enough to run most apps at full resolution. For PCVR however it is wonderful, although youll have to mess with the debug tool to get the most out of it. My biggest issues are no DisplayPort (which wouldve easily made it one of the best all round headsets out there) slight glare when looking at high contrast areas, and the lack of a comfort top strap, as distributing the weight across my entire head made it much more comfortable. The lenses are very nearly edge to edge clarity, probbly 98% and it looks great. Controllers track well with a well lit environment with objects to track, and it actually fits my slightly wider than average ipd of 72. Im keeping it, definitely an upgrade to reverb g2 and quest 2. To those that don’t want to drop a grand- wait for the quest 3. It probably wont have self tracked controllers but it is rumored to have the same lenses.

    I would recommend this to a friend