Trapped in a terrifying death-loop, surgeon Cole Mason is kidnapped and brought to an underwater facility, forced to operate on a patient to extract an evolving parasitic horror. Dead Reset is a blood-soaked interactive horror, where each death brings you closer to the truth.
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Trapped in a terrifying death-loop, surgeon Cole Mason is kidnapped and brought to an underwater facility, forced to operate on a patient to extract an evolving parasitic horror. Dead Reset is a blood-soaked interactive horror, where each death brings you closer to the truth.

Every why has a wherefore. You are trapped, and you must escape. But is that really the goal? Centum is an unreliable narrative-driven adventure where everything may be a lie. Explore a mysterious world where reality is as fluid as the mind of it's narrator. Presented as a long-lost game never released, navigate through a series of perplexing scenarios, each shrouded in uncertainty and enigma. As the game unfolds, players must grapple with the unreliable nature of the narrator's hints and guidance.

MIO is the name of the little robot you play as, and our nimble robot hero awakens alone aboard the Vessel—a vast, drifting spaceship left in ruin. Once maintained by AI caretakers known as the Pearls, the Vessel is now overrun by wild vegetation and malfunctioning machines. With the ship facing imminent shutdown, MIO must explore its labyrinthine depths, recover its lost memories, and uncover the truth behind the collapse. MIO contains Metroidvania fare, with a nice mix of combat and traversal as you slowly explore every corner of the map. In a sci-fi setting and with a stylish look, it's certainly doing something a little different from the competition. The game is developed by Douze Dixièmes, a small French studio previously known for their acclaimed debut, Shady Part of Me. True to their creative philosophy, the team has crafted MIO in a deeply artisanal way, building the entire experience atop a proprietary, in-house engine developed specifically for the project. This approach has allowed the studio to shape every aspect of the game’s mechanics, art direction, and atmosphere with complete freedom. Douze Dixièmes also maintains a seasonal (quarterly) blog where they share insights into studio life, their evolving creative process and behind-the-scenes making-of content.

Willy Morgan is a third-person adventure game, set in a fantasy pirate-themed world with a modern touch. Combining the traditional point-and-click genre gameplay with a unique cartoon 3D graphics, Willy Morgan has the dreamy atmosphere, the humor, and the freedom to explore typical of timeless classics such as Monkey Island. The story unfolds through funny dialogues and challenging puzzles. Keen powers of observation, intuition and imagination are going to be needed to succeed and ultimately find the truth. 10 years have passed since the mysterious disappearance of Willy's father, the famous archaeologist Henry Morgan. One day, the postman delivers him a strange letter: “If you receive this letter, it means that something went wrong and it’s up to you to finish what I started. Go as fast as you can to Bone Town, room 09, but don't trust anyone...”