Summary After 80 years of idyllic Vault life, Vault 13’s vital water chip has malfunctioned. You are chosen by the Overseer to venture out into the Wasteland and save your fellow Vault Dwellers. Seek out a new microchip and return before the water supply runs out. Features Features T-60 Vault Tec and Sole Survivor based on Bethesda’s Fallout 76 video game series Includes 2 incredibly detailed 7” scale figures Designed with Ultra Articulation with up to 22 moving parts for full range of posing and play Includes 2 collectible art cards and 2 display bases Collect all McFARLANE TOYS™ FALLOUT figures Includes 2 Figure2, 2 Bases, 2 Collector Cards Ages 12+
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Summary After 80 years of idyllic Vault life, Vault 13’s vital water chip has malfunctioned. You are chosen by the Overseer to venture out into the Wasteland and save your fellow Vault Dwellers. Seek out a new microchip and return before the water supply runs out. Features Features T-60 Vault Tec and Sole Survivor based on Bethesda’s Fallout 76 video game series Includes 2 incredibly detailed 7” scale figures Designed with Ultra Articulation with up to 22 moving parts for full range of posing and play Includes 2 collectible art cards and 2 display bases Collect all McFARLANE TOYS™ FALLOUT figures Includes 2 Figure2, 2 Bases, 2 Collector Cards Ages 12+

The Ghoul is as pragmatic as he is ruthless, which is reflected in his ghoulish appearance. Once an average Joe, he became the nightmarish Bounty Hunter he is now by being exposed to radiation from the nuclear fallout. Standing at 8” tall with a 5” wide base, The Ghoul is ready to look for his next payday, but there might be more to him than meets the eye.

When Maximus’s family and community were taken from him in a traumatic incident as a child, he was raised by the Brotherhood of Steel. They became his family and community. His biggest fear is weakness and he seeks power as a means to shield himself from the violence and dangers of the Wasteland.

In Fallout 76: Wastelanders, people are now coming back to West Virgina. Two vying factions are struggling to gain the upper hand as the secrets of West Virgina are revealed. The Settlers have come to find a new home, and the Raiders have come to exploit the, Embark on a new quest for the Overseer, forge alliances with competing factions, and uncover the truth of what's hidden in the mountains.