A:AnswerNot design to work directly with XBOX One. Designed to connect to Workstation with Intel Core i5, 8 Gig, and Windows 10 Pro. Side note there is apps you can get for Oculus Rift where you can run games through your computer into the VR Headset. but no direct connection.
A:Answerthe bundle changes because you download the games. But the one we got came with Robo-recall (great game) and did NOT come with Eve Valkyrie. There were a lot of free downloads, another of which I like is Dead and burried.
A:AnswerI believe it’s for comfort when you move your hand up and acts for sensors . When I play VR chat the buttons acts as triggers and I use the “circle” to rest my fingers on.
A:AnswerHello Ashley,
It depends on your laptop specification. If it's VR Ready, there shouldn't be any issue but you can also try to run the application from Oculus
to check if you'll be able to or not. You can find it here: https://ocul.us/compat-tool
Here's another reference: https://support.oculus.com/248749509016567/
Kind regards,
Bruno
A:AnswerHello DeeRodge,
It's not the brand and model which would restrain you from using oculus but your system specs. Oculus does allows you to run VRChat.
Please access the following webpage in order to check if your system will be compatible with Oculus (based on your system specs): https://ocul.us/compat-tool
Usualy, only USD$1200+ laptops meets the requirements for Oculus.
Kind regards,
Bruno
A:AnswerYou can play majority of games. Even when it says it doesn’t support it some have ways to support it. May require some research. But for the most part everything can be played.
(Ex. Doom isn’t technically supported but if you get the third sensor then you should be able to play it. May be able to with out it but haven’t tried it without the third one. Also all the sites I went to said you should have a third sensor to play it. But it also needs a beta update on steam. So just do research on the games that you want to buy before getting them).
If you don’t want to have to worry about it then get the HTC vive as that supports majority of games.
A:AnswerThe sensors are not an eyesore to me. They blend in with all the speakers, peripherals, and other cool stuff in my computer room.
They are wired. If you get a third sensor you will have to find an elegant way to get the wire across the room back to your pc.
I believe you will want at least 8 feet by 8 feet to move around in, but you will likely want more so that you aren’t banging into stuff if you reach toward the edge of the play area or something.
Hope that helps!
A:AnswerYes, as pictured. I would recommend getting a third sensor for full immersion virtual reality, though. 2 sensors hide the movement detection when your back is turned to them
A:AnswerIt might be possible but you'd need two complete setups. One computer would not be able to run two of the headsets. So you need two hefty gaming computers to make it work. Plus whatever network bandwidth was needed to play two multiplayer games at the same time on your home network.
In a nutshell, unless you have some amazing computers and a state of the art network, you'd probably spend more time trying to make it work than you kids would playing.
I hope this helps.
A:AnswerGo to Oculus's website and download their PC compatibility checker. It will tell you what part of your system isn't compatible, i.e. what you need to upgrade in order to use the Oculus.
A:AnswerTaken right from Wikipedia
On October 6, 2016, Oculus VR announced lessened hardware recommendations, now suggesting an Intel Core i3-6100 or AMD FX 4350 CPU, at least a GeForce GTX 960 or equivalent graphics card, two USB 3.0 ports and one USB 2.0 port, and Windows 8 or newer. The company stated that these lower requirements were enabled by the adoption of motion interpolation; on systems that cannot handle full 90 frames per second rendering, the drivers will allow software to render at 45 FPS instead, and generate frames based on differences between them to send to the headset to maintain its frame rate. Oculus promoted that these changes lowered the average hardware cost of a PC meeting these specifications to US$500, and would also enable certain laptops to run Oculus Rift.
As for working on the PS4, only the PS4VR works on the PS4. It was rumored at one time that the PC VR sets could potentially work with the next gen Xbox, though not sure if that is still true.
A:AnswerThe oculus store contains a wealth of free content. Although most of these games or experiences are simply tech demos. There are free games in some bundles.