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Customer reviews

Rating 4 out of 5 stars with 4 reviews

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75%
would recommend
to a friend

Customers are saying

Customers value the concise nature of Goodbye World, but some find the brevity of the gameplay to be a drawback. Several comments indicate that the game's short length is a significant factor in their overall experience. A few players felt the game was too short for their liking.

This summary was generated by AI based on customer reviews.

The vast majority of our reviews come from verified purchases. Reviews from customers may include My Best Buy members, employees, and Tech Insider Network members (as tagged). Select reviewers may receive discounted products, promotional considerations or entries into drawings for honest, helpful reviews.
Page 1 Showing 1-4 of 4 reviews
  • Pros mentioned:
    Catchy music, Physical copy, Visual novel
    Cons mentioned:
    Replay value, Short

    Rated 5 out of 5 stars

    Excellent game, but incredibly short

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    Posted . Owned for less than 1 week when reviewed.
    This reviewer received promo considerations or sweepstakes entry for writing a review.

    Saw this in upcoming-pre orders, thought the details were interesting and so I bought launch day. The game is fun, the sprites are adorable too. Goodbye World also has a neat emotional story, which I’m more than sure any artist or programmer who’s struggled with their work will appreciate. That said the game is SUPER short. For $35 you’re getting a physical game that’s beaten in a hour, MAYBE 2 hours tops if you insist on beating the mini game throughout the story ( And that’s being very generous) Basically the pros and cons are below PROS -emotional and interesting story(programmers/artists may appreciate this game more based on the story) -Easy to sit down and play -Music during mini game is catchy and fun -physical copy includes stickers and poster CONS -VERY short (can be beaten in around a hour) -$35 and there is zero replay value. Overall fun game and I enjoyed my experience, but keep in mind this is more or less a game you play once and then don’t come back to (and if you do it’s years later, for maybe an hour, then put back on your collection shelf)

    I would recommend this to a friend
  • Pros mentioned:
    Meta-drama
    Cons mentioned:
    Replay value, Short

    Rated 4 out of 5 stars

    A Bit Too Short For Its Own Good

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    Posted . Owned for 2 weeks when reviewed.
    This reviewer received promo considerations or sweepstakes entry for writing a review.

    Let me start off by saying I love this game. The story it tells, and the way it lets you connect with its two protagonists are just beautiful. The passion that the developers had for their project is evident, but even with that, the game is still just shy of being an hour and a half long. There are no alternate routes or incentives to replay (outside of trying to complete Blocks). The story is basically structured like anime film with a small Gameboy inspired game in between each day's events. If you enjoy these sort of meta-drama narratives, then Goodbye World is a something that you'll most likely enjoy, but just be aware of its short breadth going in.

    I would recommend this to a friend
  • Pros mentioned:
    Visual novel
    Cons mentioned:
    Short
    Best Buy Employee

    Rated 5 out of 5 stars

    Short but sweet

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    Best Buy Employee
    Posted . Owned for 2 months when reviewed.
    This reviewer received promo considerations or sweepstakes entry for writing a review.

    This game is super short, you can beat it in an hour and a half. Its a story about two friends who want to make video games. It plays like a visual novel with some basic platforming in between chapter. Neat idea but definitely not for everyone. Comes with a little poster though.

    I would recommend this to a friend
  • Cons mentioned:
    Short

    Rated 2 out of 5 stars

    So close... but ... meh...

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    Posted . Owned for 2 months when reviewed.
    This reviewer received promo considerations or sweepstakes entry for writing a review.

    Interesting concept, but not well executed. This game tries to chronicle the perils of indie developers struggling to make a game. However, the only actual gameplay is a little gameboy-style puzzle game. It can also be beaten in 2-3 hours, and the story falls flat in the end. I'd recommend skipping this one.

    No, I would not recommend this to a friend
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