See more imageswould recommend to a friend
JustinS Posted
Beats my backbone pro, and half the price. Fits in your hand better, bigger joysticks (with extras included), just feels much more sturdy, and not flimsy like the backbone. I use this with my phone and PC!
RedScorpion Posted
The GameSir G8+ MFI controller is my favorite mobile gaming controller. It even doubles as a PC controller complete with rumble. It is customizable with swappable pads to fit phones with or without cases. Buttons, sticks, and faceplates can be swapped out. GameSir even includes additional thumb sticks. The entire package has weight and feels super polished. This is a great controller for iPhone and Android users. My only major nitpick has been the GameSir application that has been a bit haphazard with connectivity problems and a clunky interface. Also, while the controller has many customizations and modes, those extra modes are often locked behind combination key presses that are not exactly intuitive. Still, out of the box, this is a highly polished offering and is quite easy to recommend. Unboxing: GameSir includes the controller, three extra thumb sticks, magnetic pads to adjust for phone fit. The extra sticks remind me of the sticks on my old Nintendo GameCube controller. GameSir also included magnetic pads you can swap out for phones with a case. I needed the thinner pads for my S24+ case. Experience: This controller is Apple MFI certified, but I evaluated the controller with a Samsung Galaxy S24+. The USB-C plug swivels to make it easier to plug the phone into the controller. This controller has a textured grip and weight too it. Not too much weight, it never felt too heavy, but there was some heft and it all felt super solid with my phone in place. Controller has removable faceplates, swappable buttons, and replaceable sticks. It is all super easy and most of the pieces are held in place with magnets. You can swap the buttons for a more Nintendo friendly layout and can change the default button layout to Nintendo mode via some button presses on the controller (more on that later.) Experience with games was a bit hit-or-miss, but mostly because controller support for mobile games can be a bit haphazard. The controller itself works great, but since many mobile games are geared for touch controls first, a physical controller can feel like an afterthought. Still, playing the new “Division,” “TMNT: Shredders Revenge,” and “Castlevania Symphony of the Night” all worked well with the control pad. Those wanting to stream games via Steam Link, GeforceNOW, of XBOX should know that the controller works great. But I never could get the controller’s rumble functions to work unless I plugged the controller into the PC directly. My biggest complaint is the GameSir application, which was clunky and, frankly, often did not work. I could plug the controller into the phone, and the app would recognize the controller, but if I left the application, played a game, and then came back to the GameSir app, it would not recognize the controller without me physically unplugging and plugging the phone back in. The application would randomly crash and cease working. Unfortunately, the application seems to be the primary method for firmware updates, but my application did not detect an updated firmware for the controller. That would not be important in and of itself but trying to change controller settings via macro buttons is unintuitive. There is no way I can remember how to change all the controller settings with the combination of start and select or mode plus random button press. During my play testing, I had to have the manual or the online version of said manual nearby at all times. A mode toggle would have been super useful. For instance, some controllers have physical switches for trigger sensitivity. Conclusion: This is a great controller. Software customizations can be a bit clunky and the GameSir application felt broken to me, but the controller itself is great. Anyone wanting a controller for Steam Link, GeforceNOW, or XBOX streaming should give this controller a look. 4.5/5 Recommended
Titan5178 Posted
I’m not a big mobile gamer probably because touchscreen interfaces on most platformers or action games annoy me. I’ve also never had a dedicated controller for my phone but I really like the GameSir G8, as it basically turns my phone into a portable game console. The controller has a standard controller design but will stretch so that you can place your phone inside. It’s made of plastic but feels sturdy and well-built. It's a little smaller than a standard controller but wider when you put the phone inside. There is a moveable USB-C connector that can fit a variety of phone positions and cases. The controller also comes with 3 different sizes of magnetic bumper pads that provide grip for the phone. It comes with three additional sticks that are easily swapped out by popping the front faceplate off. You can even rearrange the ABXY buttons if you prefer a Switch layout. The controller is There is a USB port on the bottom of the controller that is used to charge your phone, not the controller. The controller draws power from your phone’s USB-C port and as you’ll be gaming you can expect your phone battery to drain much faster than normal so having the passthrough charging is a welcome feature. There’s also a headphone jack which is pretty cool as phones no longer come with them. I used this with my iPhone 17 Pro mostly but my son also tested it with his regular iPhone 17. Both have plastic cases on which was not a problem. However, on the Pro, the camera bump is so large that the phone does not sit parallel with the controller. Not a big deal just a minor gripe if you have OCD like me. It looks unbalanced but doesn’t affect gameplay. My wife’s larger iPhone 16 Pro had no problem and fit flush. As mentioned above, I’m not a big mobile gamer, but the fact that you can play Xbox Cloud games with Gamepass turns my phone + this controller into a mini Xbox. Everything was smooth with the controller while playing cloud games. I could not detect any latency from the controller at all as I was able to still land tricks in games like Tony Hawks Pro Skater. The Hall Effect sticks performed smoothly and will have a much lower risk of stick-drift over time. To sum it up the controller performed just as well as if I was using my ROG Xbox Ally for cloud gaming. Neither my son nor I had any problems with games recognizing the controller if they supported controllers. They all were plug and play. The fact that no Bluetooth pairing or charging is necessary makes it very easy for both him and I to share the controller and quickly get into gaming. He also did not install the GameSir app on his phone so it’s not necessary at least on iOS. The only problem I had with the controller is the passthrough charging. It is very finicky. It doesn’t work with all chargers or cables. For instance, it wouldn’t work with my iPad or Mac charger (which are PD) but would work with a basic USB-A charging block and a USB-A to USB-C cable. Pros: - Wired connection – no Bluetooth lag/interference - Xbox-like design and controller layout - Hall Effect sticks and triggers - Hair-trigger mode - Fits iPhone with USB-C, Android or even iPad Mini - Fits with most slim silicone or plastic cases. - Passthrough charging and headphone Jack - Plug and Play - MFi certified for iPhone - Easily can be thrown into a bag. - Includes a variety of sticks for customization - Also works as a wired controller for PC Cons: - Passthrough charging doesn't work with all chargers - Some phones with big camera bumps or cases may not fit. - Smaller design may feel cramped in adult hands Overall – this is an excellent controller for mobile phone gamers. I love that it’s plug and play, never has to be charged, includes a headphone jack, and can charge my iPhone at the same time.
Sixshot Posted
Preface note: I only have a spare Android phone to test this controller on, despite that it is capable of connecting to an iPhone. In a sea of game controllers designed to wrap around your phone, what does this have that the others don’t? A quick look at the market segment shows that there are a couple of things, maybe three. For starters, the controller connects through USB-C. The silicone padding near the USB-C port can be swapped out or removed entirely, allowing for phones with thin cases to be used. I find that to be a good plus because it doesn’t require having to take the phone out of the case to use it. The faceplate is held down by magnets and allows switching the thumbsticks and ABXY buttons to be changed or replaced. I believe the use of magnets for the silicone padding and faceplate are smart design choices that allow the controller to possibly last for a long time. Hall effect thumbsticks and triggers seem to be the standard these days. And since there’s no Bluetooth, there is no battery to charge. Using a Google Pixel 9 Pro XL with a dbrand phone case, I was able to connect the controller to the phone, but only after removing the silicone padding next to the USB-C port. I ran through two games as a trial run on how it holds up. The first is Genshin Impact, which I don’t normally play on mobile devices. In order for the controller to work, the game’s input control has to be manually set to “Controller” each time. Once set, it works out of the box with no configuration change. It was difficult for me, as a PC user, to play the game as I fumbled around the controls. But overall, it works flawlessly. The second game on the list is the recently released Mongil: Star Dive. The game recognizes the controller connection immediately and automatically switches to controller mode once I press a button. The companion GameSir app helps in seeing all of the available settings for the controller, including updating the firmware. While some functions can be done without the app via button combinations, I find it easier setting it through the app. The manual mentions a PC/Xbox mode but does not describe the process on how to access this mode. There are 3 additional thumbsticks included with the controller. One of the two is a replacement for the preinstalled sticks. The other two are a smaller top and the other with circular ridges. The ABXY buttons, set in Xbox layout, can be changed to a Nintendo layout. Just remember to set the controller to this mode after physically changing the layout. Overall, I think this is an interesting controller. While it does technically support a tablet, the controller can only fit up to 215mm in width. For the Apple users, only the iPad Mini tablet can fit into this controller. I do like the magnetically held silicone padding and faceplate. It helps with replacing some of these parts easier. Also, pass-through USB-C charging is nice for long gaming sessions as well as using a 3.5mm headphone with it. Is it worth it? I don’t know. But it is a nice controller and one that may be built to last for a long time. The Good: Hall effect sticks+triggers, USB-C connection means low latency response, magnetic faceplate for easy access to sticks+buttons, magnetic silicone padding The Bad: up to 215mm width limits what tablets you can use The Ugly: the awkward size of a tablet surrounded by game controllers Verdict: if you need/want it, get it
BobinVA Posted
My review will come from a different perspective than you may find elsewhere—I’m a fairly casual gamer who is a first-time controller user. I don’t have the perspective of a long-time gamer evaluating this controller in comparison to many others, so I’ll share my “newbie” views of getting up to speed with this controller. If you’re shopping for a controller for the first time, I hope this will be helpful to you. As I’ve gotten more into gaming, especially arcade-style games on my phone, I’ve increasingly been thinking that a controller would make the experience much better. The market for phone controllers seems to be growing, so there are lots of choices, but too many of them require an ongoing subscription. Perhaps that makes sense if you want to be on the cutting edge, getting the latest features as soon as they’re available, but for me that’s a show-stopper. Since this is my first controller, I wasn’t really sure what to expect. I thought it might be fairly cheap-feeling, but I was pleasantly surprised to find that not to be the case at all. The Gamesir G8+ MFi is a solid controller that feels great and is packed with features. Physical options: the controller is ready to go out of the box, but there are a number of adjustments available if needed. This thing is very customizable. The 4 main buttons attach magnetically, allowing you to change their configuration to mimic the Xbox or PlayStation layout. Three extra joysticks are included, so you can use whatever you prefer. They don’t change the way the joysticks function, but they feature different surface textures and sizes, which is nice. You can also swap out the rubber bumpers that grip the phone in the case, to accommodate phones and cases of different thicknesses. Even the faceplates attach magnetically, giving the option to purchase replacements in different colors. Lastly, there’s a panel in the “floor” of the controller (under the phone) that can be removed to provide a little more space for the camera bump. Getting started: An important thing to note about this controller is that it is a USB-C controller, not Bluetooth. It features an innovative movable USB-C connector, so you can move the connector to the proper angle to connect to the phone. Once that’s done, expand it to fit around the phone. The Gamesir logo button lights up to indicate a successful connection. It illuminates in white for iPhones, and blue for Android phones (I tested both). I do wish the controller did a better job of accommodating thicker phones/cases. I have a phone grip attached to my case that is not any thicker than the camera bump, but it is enough to prevent the left side of the phone to line up with the silicone pad on the left side. Taking the case off corrects this, but I wish I didn’t have to do that. It plays just fine with the case on, but it doesn’t feel as secure. Gameplay: As I said above, my experience with controllers is limited, but I was pretty pleased with the G8+. It offers both left and right joysticks and a D-pad, depending on what you prefer and what your game will support, which is pretty standard. I found all the controls to be very responsive, but just like a new pair of shoes doesn’t make me faster, a good controller didn’t make me a better gamer! The controller worked well with sports games, city-builders (yep, even those), and classic arcade games, letting me explore Apple Arcade more deeply. Versatility: The G8+ is designed to be used with a number of different devices: phones, tablets and even your PC. Connecting to a PC is accomplished via an additional USB-C connector on the bottom of the controller. This connector also provides pass-through power to your phone, meaning you never have to stop playing to recharge your phone. Connecting to a tablet seems awkward, but it actually works. Other reviews have dinged the G8+ because of limitations on how wide it can be expanded, but this is mistaken. The included documentation doesn’t mention this, but the controller can actually be separated enough to accommodate a tablet. To do this, pull it to its widest point, then bend it slightly while pulling, and it will separate, revealing a set of 5 springs. Doing this makes you think you’re going to break it, but it’s tough enough to take it. Sure, you’ll have a set of exposed springs behind your tablet, but I think there may be covers available. The G8+ does support rumble, but not when used with an iPhone. That’s because MFi does not support rumble, but hopefully Apple will allow this in future update to the spec. Gamesir app: Gamesir provides an app, which is necessary for things like firmware updates. Mine immediately found a firmware update, but it took a few tries to apply it. A number of settings can only be tweaked in the app, so it’s definitely necessary. I’ve seen people say the app didn’t work for them, but I had no trouble with it, and used it to tweak things like joystick dead zones and enabling the hair triggers. I’m very happy with the G8+, and I’m confident it will help me to enjoy playing mobile games much more than I would have otherwise. It comes at a reasonable price, does not require a subscription, doesn’t need batteries and is very well built. This is a great addition to a crowded market, and it deserves your consideration. For me, it’s a keeper!
TechnicallyWell Posted
## Design The Gamesir G8+ Galileo Type-C Mobile Controller is a cool concept: a game controller that allows you to place your phone in the center and use it for gaming in a similar style to the Nintendo Switch. Gamesir executes this very well: the controller is very comfortable in my hands and makes long gaming sessions very doable. My favorite feature is the fact that I don't need to remove my phone's case in order to use it! If you have a very thick, heavy-duty Otterbox case on your phone, it probably won't fit, but thin cases should be fine. The USB-C connector has some give to it which makes it easier for placing your phone in the controller. It also protrudes enough to overcome the extra thickness of a case. There is also a USB-C port on the bottom of the controller that you can use for pass-through charging to your phone. To place your phone in the controller, you pull both sides away from each other to expand the center to fit your phone. The tension is strong and makes it somewhat awkward to hold the controller open while trying to place your phone and line up the connector. Another nice feature is that the controller is very customizable. You can pull off the faceplates as they're magnetically attached. The package also includes alternate joysticks and thicker and thinner padding if the default padding doesn't work with your device. You can also change the physical buttons if you prefer the Nintendo layout. ## Performance The Gamesir G8+ Galileo MFi Wired Game Controller fits iPhones, iPad Minis, and Android phones with a USB-C port. Please note that older iPhones (14 and before) and iPad Minis use a Lightning port and would be incompatible with this controller. I found the controller works great with the Delta app as well as streaming games with Amazon Luna. I was able to play Fortnite via Luna without an issue. I found the controls to be comfortable and responsive. There is an app for the controller available (in fact, I was prompted to install it the first time I connected my iPhone). The app allows you to customize the controls, calibrate the joysticks, and install firmware updates. ## Summary The Gamesir G8+ Galileo Type-C Mobile Controller is comfortable, responsive, and customizable for smartphone gaming. It only supports devices with USB-C ports, including iPhone 15 and newer, as well as Android devices. You can make the controller your own with interchangeable faceplates (not included) and joysticks (included).
sherwinmdev Posted
It was confusing at first to use. I kept wondering why the phone was not detecting the game controller. Then I realized the USB-C port was not making full contact with the phone. It was the installed spacers. It was pushing the phone away. It comes with other spacers. Found the right one and now it detects it. I tried it with both iPhone 17 Pro Max and Google Pixel Fold. Both have cases and both work, just make sure you use the correct spacer with your configuration. I ended up using my Pixel Fold. I tried a few arcade games. I like retro and found many were plagued with ads. They were fine but just a bad experience. I loaded up Retroarch and a few games. First, I tried a classic fighting game. The controller feels like my old Super Nintendo. Button placement, the feel – just wider. Playing on it is comfortable. I didn’t notice any lag with inputs. It’s not wireless, all good there. Retroarch detected the controller just fine. Next, I tried a side scroller classic. This particular game I couldn’t figure out how to rotate the screen 90 degrees. I will have to play around with it more. There are some thumbsticks you can interchange if you don’t like how the ones installed feel. The ones installed have a smooth center. There is one with a textured center. Another one that’s a smaller size. You can even replace the X,Y,A,B buttons. But I didn’t see any come with any additional set. These buttons and spacers are held in place by magnets. The thumbsticks are on with a peg. Just pull up to replace. The USB-C on the controller moves up and down to support different size phones and port position. There’s even a headphone jack next to the USB-C pass-through port on the bottom. The USB-C port on the bottom is pass-through, so you can charge your phone while playing for hours. Here’s one thing to consider, the weight of your phone. Depending on your phone, the entire package can be a little heavy. Having a foldable phone, I did noticed the weight of it immediately. No problem, I ended up playing on the desk. Putting my hands on the table so I didn’t have to carry the weight when playing. I like the set up. I can bring classic games with me now without having to bring my raspberry pi. It’s portable and convenient.
MnstrMike Posted
Design and build is super premium in hand. I love the quick screenshot button and the passthru charging and audio jack for those times when your bluetooth headphones die. The spring grip is strong and sturdy, but not so much you cannot pull it part. The USB-C tip is flexible so it makes it really easy to slide the phone in at an angle and then slide the grip a part. I tested this with both my S24 Ultra and Pixel 10 Pro Fold. Compatibility is a little hit and miss with games, sort of. Technically it is compatible with ALL games, however, that is because it runs a macro/button map to simulate screen touch for games that are not or do not already have compatibility with the Gamesir platform. So on the one-hand that is pretty awesome that you can make any game compatible, on the other, it can mean that the on-screen touch controls are still there, so you don’t get a full screen immersion. I tested four games during my first week of use: GTA: Vice City COD: Mobile TMNT Arcade Warplanes: WW2 Dog Fight For COD:Mobile I use my XBOX controller via Bluetooth and have never had any issues with it recognizing the controller. GameSIR does not have a direct connect option like these other controllers via Bluetooth for the S8+ MFi, but there was already a community macro/button map, so all I had to do was select it for use while in the game. I went to the Shooting Range to do so so i can tweak it if need be as will depend on screen size for accuracy. The downside(?) is you will not be put on a server with other players with controllers since the game does not recognize the Gamesire G8+ and you are just emulating/simulating touches on the screen. This also means the touchscreen buttons are still on the display and the mapped buttons R1, L1, R2, L2, etc are on the screen over those locations that they are mapped to. And of course, you can remap or setup your own button map. I did find strafing and direction were pretty slow and had to crank that up in the COD settings. It was passible, but was still pretty slow. So while you will have a definite advantage in some areas over players on the Server using touchscreen, you are at a disadvantage for how fast you can turn/look. But you can also still shoot and run with more ease while doing it. As for the other games on my list, I had to go into settings and turn on Controller in each game menu. GTA and TMNT do not have the on-screen touch areas when doing this and so it is full immersion on-screen. Warplanes: WW2 Dog Fight was in the GameSir app for lists of compatible games. I am glad I found it as it is pretty fun. While it is compatible, the onscreen buttons are still visible, but the mapped buttons are not as the game itself adds the button map to the on-screen buttons. Overall the controller performs as you would hope. It does require having the GameSir app running in the background for all games for it to work and with that does require quite a bit of permissions for the app.
3Tcubed Posted
The GameSir G8+ wired game controller can be used with iOS or Android USB C phones. It only connects via USB. My first impression is that it is a high quality controller, with textured plastic grips and a smooth front. It weighs 10.9oz (which is about 35% less than a Xbox controller 15.7 oz) and about the same size. It is a highly user customizable controller. It can either be customized via the controller directly or re-mapped via their application. Any paddle or button can be remapped. They include 3 additional thumb sticks that you can change out for different styles of thumbstick. Individual paddles can be disabled or remapped. The controller can also control the audio/mic from a wired headset (std 3.5mm connector). All the buttons are laser etched and can be replaced. The controller face plated (right and left) can easily be removed and replaced (held on with magnets). The GameSir App can be loaded from the Apple store or the Android play store (there is not currently a windows app). The app provides a graphic interface to remapping all paddle/button remapping. You can also change the performance curve of buttons, so a small press does nothing or a small press triggers very quickly; widely customizable. The app provides a means to update the controllers firmware, and a button to quickly get to the documentation (and other products GameSir offers). Connecting the controller to your device is easily done using the USB-C connector to the right side of the controller, once connected the bottom left button lights up showing you are connected (no buttons to press to turn it on). There is a USB-C port on the bottom of the controller that provides pass through power to your device (including fast charging). This version of the controller doesn't have any batteries in it, keeping the weight down. I tried both with Asphalt Legends, Pacman and several RaceRoom games all worked as expected. The controller is instantaneous responsiveness. The feel of the controller is very good, I do wish the back had more of a rubberized feel. The light weight controller felt great. I re-mapped the "Y" and "A" buttons to be shift up/shift down and it worked perfectly. The quality of GameSir's in box documentation is not great (lots of languages with tiny print). The step-by-step setup information is sufficient (it's the size of the printing). But they do have a GQ code that takes you to online versions (setup and app documentation) which is much better. If you want better control of your hand held games this is a very nice controller. The degree/flexibility of remapping all paddles/buttons is quite excellent. Using the GameSir app is pretty good. I do wish it would let me have named or numbered profiles that could be saved to handle re-mapping for different games. Here they lose a point.
Josh Posted
I was not sure what to expect from this portable gaming controller, as I had never heard of GameSir before now. I have tried other known brands before and had many complaints about them such as needing to remove my phone case or not finding them very comfortable to hold. I am pleased to say that this GameSir G8 Plus controller not only works wonderfully with my iPhone 16 pro max but also does so with my dbrand case still installed and feels remarkably similar to a conventional Xbox controller in my hands, except a lot wider. The sticks are smooth and accurate, the face buttons feel just right, and the triggers have a nice long throw just like I am used to. It includes a pass-through USB-C port for charging while playing and a 3.5mm jack on the bottom, extra sticks to change the shape and size to your preference, and small magnetic inserts for the right side where it plugs into your phone to be able to change the depth and accommodate a case or different types of phones. It is a remarkable design that works incredibly well. The USB-C port swivels so you can work your phone into the controller while plugging it in easily and it has a strong spring mechanism to hold the phone in place snugly. There is an app for button mapping and other things like that, but it is not necessary to use it for remote play or other controller supported gaming if you want to just plug and play. It supports force feedback and has nice grips and a very solid overall build quality. The biggest downside is just that it is large and a bit more difficult to tote around as a result, but I feel that is more than worth it for the comfort and quality in exchange. I am very impressed with this device and finding myself much more willing to game on my phone with it available. Definitely recommend it without hesitation.
HBCUgrad13 Posted
[PROS] Thoughtfully Designed: Although plastic, the G8 Plus is sturdy enough for day to day use. I enjoy the membrane buttons because it allows me to keep my gaming quiet as possible. The removable faceplates and additional parts make it easier to tailor the controller towards my needs. Responsive Inputs: While gaming, I was able to execute actions and complete movements without any delay. Everything registered just as quickly as I pressed the buttons. Robust Compatibility: Not only is the G8 Plus useful for Android and Apple devices, but it works well with a variety of software. I primarily use the controller for emulation and PC game streaming (Moonlight/Artemis). I ran into 0 issues, and didn't need to tweak any settings. Intuitive App: The GameSir app is very convenient for adjusting and testing the controller. The GameSir device was immediately recognized, and the menus were self explanatory. [CONS] Basic Charging Speed - The passthrough charging is dismal. If a lot of apps and background tasks are disabled then the charging is serviceable. However, it may not be as game changing without some prior optimization beforehand. [MIXED BAG] Semi-Case Friendly - The G8 Plus fitting an encased phone is dependent on dimensions. My phone has a slightly thick case so it is unable to be slotted into the controller. This would probably work with some other cases, but it is a small hassle to have to remove my case in every instance in which I want to use the G8 Plus. [CONCLUSION] The GameSir G8 is a competent and useful wired controller. It's customizable as well as compatible with different devices and software. It's definitely one to take on the go when needing to kill time or to play with while relaxing on the couch.
SL7977089 Posted
This G8 Plus is a real professional grade mobile controller that feels more like an Xbox than a mobile accessory. With Android devices I tested, it was just as easy as plug and play... I had some issues with Iphone 17. Detection and function was not 100% complete. A major issue (so the rating 4/5) is that you really need 3 hands to successfully and safely insert the phone in it. I am not seeing it done safely by a kid or maybe a teenager. Large devices really require a good amount of force pulling and another holding in place while safely placing the device over the USB-C connector. While it is moving well up and down and incline, it is still a bit fragile looking. Pros: - Better gaming experience than flat device. Console-level ergonomics making gaming experience cramp-less (almost). - The hardware is high quality with easy snap-on magnetic accessories. Joysticks and triggers are very accurate and thanks to hardwire connection, there is almost 0 delay. - Good vibration feedback. Amazing for playing and feeling the game. - Charging and using headphones while playing. The controller allows connecting a charger and headphones (using headphones jacks) while the phone is inserted. - The controller is very well priced! Cons: - Inserting the device: What I mentioned in the beginning. The struggle of doing it with only 2 hands. It looks easy to break the connector if not doing it carefully. - Most of the buttons are not well configured for iOS. Mostly repeated functions. I am not a heavy gamer. I just enjoy playing my games on computers, consoles, and phones from time to time. This controller, for the listed price, offers a good gaming comfort and very console-like experience. Using your phone for gaming is also a good advantage since you are wires-free (internet, screen, power,...) and completely mobile. Buy it if you like to have your full gaming experience even on smart phones or tablets. Just be careful when you are inserting your device in the controller.
Beradon Posted
I've been looking for a new controller to use for my phone for some time, ever since the first generation of these came out and I got one, I've needed something a little more capable of handling the larger current generation phones. This is just the ticket. Packaging: To start, it's well packaged, has a premium feel, the sticks come with foam protecting them, there are 3 replacement sticks and a set of replacement bumpers for where the phone clamps in. It just feels like a lot of thought was put into not only the design, but the 'nice to haves' and I havent even made it to the actual usage. Use: It's solid, feels well made, phone clamps in and doesn't feel like it's going to shake loose and it looks good with the Galaxy S25 Ultra in it. Even works with the case I have on it (admittedly it's not a terribly thick case, but it does still work. I cant imagine it working properly with something like an otterbox though. I will say I was a little stressed when the USB-C connector popped up at almost a 45' angle, but it's made to move around to accomodate phones of different sizes so there was no concern. I've played a bit of The Division Resurgence and it really feels like I'm playing on a portable console, it reacts well and works well. Overall: If you need a controller for your phone whether to play phone games or something like Steam or XBox games on your phone, this is definitely a worthwhile consideration, looks good, feels good and is very responsive. I heartily recommend it.
Eartie Posted
When I want to lay on the couch and be lazy this is what I rely on! Comfortable, dependable. I love it!
GorgonSisters Posted
This is pretty much the best controller for your phone or mini tablet if you want a full size controller feel. It comes with 3 different passing size around the USB-C connector. I'm able to use it with a standard Casetify case (still pretty thick). Only trade-off is obviously the probability of the controller itself since it's pretty chunky.
Sanse Posted
Nice bottons and joystics funciona perfecto con el iphone 17 hasta con funda
iPhoneuser Posted
Perfect for ipad mini, got me back into gaming on mobile games as well as ps remote. Easy to set up and looks like apple made it!
LongO Posted
I didn’t really like the ui of the app and how it feels compared to the backbone controller. It’s cheaper but different a reason why it’s cheaper
Brandon Posted
I’ve never owned a phone controller before. This is pretty neat. In the box, you get different silicone pads to hold your device. I think the one pre-installed on the controller fits my phone well. You get three different thumbsticks. A spare regular thumbstick, a round grooved thumbstick, and a small thumbstick. You also get a manual, a social media/contact us packet, and some stickers. The manual works on the app, but only if the controller is plugged in. Which I found funny. There is a lot of customization with the device. You can switch between an Xbox layout or a Switch layout in the software. You can also pop off the faceplate and change the buttons with ease. So you can switch the button positioning (x, y / b, a) to match which layout you prefer. I was worried about breaking something, but it is intuitive. There is also a plate where my camera bump is. You are able to remove it, and I feel that helped my phone fit better in the controller. You can adjust the rumble of the motors by holding the M button and pressing the arrow up/down. The controller itself has several features that you see on pro controllers. There are two buttons on the back that can be mapped to what you like. Hold the M button and the paddle of your choosing. Then their logo will blink. At this point, tap the button you want to also use as a paddle button. The controller also has Hall Effect sticks. It also has hair triggers. To set up those, you hold the M button and hold either L2 or R2. You cannot do both at the same time. For a while, I tried to enable both at the same time and could not get it to work… Anyways the hair trigger is a must for controllers. Essentially, your R2 or L2 press can be instant. This is great for shooters. You might want to have it off during a driving game or if you’re using a crossbow. There is a button next to the M that takes screenshots. On the bottom, there is a USB-C passthrough. It can charge your phone. It’s also for connecting to your computer. There is a headphone jack next to it. I fly a lot. I take my dual-sense edge on the plane in my backpack. It fills up a lot of space in there. Happy that I have this now. I was looking for something similar to PlayStation’s pro controller offering, but without a battery, so it can be checked on luggage. I will be using this now, of course, in place of that.
DMNFL Posted
I'm very happy with this GameSir G8 Plus. All our phones and my son's iPad (mini) recognized it right away and the apps recognized that the controller was connected. Some even brought up the controller controls when the game started. It has an adjustable USB-C that you connect to your phone and then you slide the left side out to fit the phone or iPad. And it works perfectly for the games that I've used from Angry Birds to racing games. I usually don't have racing games on my phone because the touchscreen controls are just never as good as a controller. But with this, it's much better. I will warn that if you have a case that's thicker on the bottom, that it won't connect. I have a thinker case on my phone and I had to take my phone out to use it. But the ones with the thinner cases connected with no problem. The app is rated pretty lowly, but for me it's good. You can remap the buttons and update the firmware. I'm not sure what others have a problem with, but for me it worked well. If you can play near a charger, the pass through charging worked great. I would recommend this GameSir.