The Kingdom of Myrtana has been invaded by an implacable horde of orcs. King Rhobar II, in need of a large quantity of magical ore in order to forge powerful weapons, operates the Khorinis mines with all available prisoners. To prevent them from escaping, the monarch asks his best magicians to create a magical barrier. But something goes wrong. The magic gets out of control and a mutiny turns the mines into a wild territory now controlled by the most violent prisoners. The King is forced to negotiate with the new owners, while the tension between the different factions of the mines increases. What no one expects is that the arrival of an unknown prisoner will change absolutely everything.
Q: What are the different factions that players can interact with in the mines?
A: The tension between the different factions in the mines increases as they are controlled by the most violent prisoners.
Q: Can players choose to side with different factions in the game?
A: The tension between the different factions of the mines increases, suggesting players will have to navigate these alliances.
Q: Is the game rated for mature audiences?
A: This game is rated M for Mature, meaning it is intended for players 17 years of age and older.
A: The game's genre is role-playing.
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The Kingdom of Myrtana has been invaded by an implacable horde of orcs. King Rhobar II, in need of a large quantity of magical ore in order to forge powerful weapons, operates the Khorinis mines with all available prisoners. To prevent them from escaping, the monarch asks his best magicians to create a magical barrier. But something goes wrong. The magic gets out of control and a mutiny turns the mines into a wild territory now controlled by the most violent prisoners. The King is forced to negotiate with the new owners, while the tension between the different factions of the mines increases. What no one expects is that the arrival of an unknown prisoner will change absolutely everything.

A nameless hero becomes a legend! Myrtana, a world in upheaval: overrun by orcs from the dark lands in the north, King Rhobar is defending Vengard, the former stronghold of the humans, with his last troop of followers. Chaos reigns without rebels are offering resistance, and the Hashishin of the south are openly collaborating with the orcs. Rumours that the nameless hero of Khorinis is on his way to the mainland spawn both hope and worry. Whose side will he take? Who will feel his wrath, who enjoy his favor? Only one thing is sure: his deeds are going to change Myrtana forever...Liberation or annihilation – the fate of the world of Gothic lies in your hands!

The Kingdom of Myrtana has been invaded by an implacable horde of orcs. King Rhobar II, in need of a large quantity of magical ore in order to forge powerful weapons, operates the Khorinis mines with all available prisoners. To prevent them from escaping, the monarch asks his best magicians to create a magical barrier. But something goes wrong. The magic gets out of control and a mutiny turns the mines into a wild territory now controlled by the most violent prisoners. The King is forced to negotiate with the new owners, while the tension between the different factions of the mines increases. What no one expects is that the arrival of an unknown prisoner will change absolutely everything.

The Kingdom of Myrtana has been invaded by an implacable horde of orcs.King Rhobar II, in need of a large quantity of magical ore in order to forge powerful weapons, operates the Khorinis mines with all available prisoners. To prevent them from escaping, the monarch asks his best magicians to create a magical barrier. But something goes wrong. The magic gets out of control and a mutiny turns the mines into a wild territory now controlled by the most violent prisoners. The King is forced to negotiate with the new owners, while the tension between the different factions of the mines increases. What no one expects is that the arrival of an unknown prisoner will change absolutely everything.