HTC - Virtual Reality System for Compatible Windows PCs - Black

Create an immersive experience with this HTC Vive virtual reality system. The VR headset with 110-degree field of view and front-facing camera provides an enhanced visual experience through a mix of virtual and actual surroundings. This HTC Vive virtual reality system includes two base stations and two wireless controllers for a complete game-ready setup.
$499.00

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HTC - Virtual Reality System for Compatible Windows PCs - Black
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Overview

What's Included


  • HTC Vive Virtual Reality System for Compatible Windows PCs

Ratings & Reviews


Overall Customer Rating:
92% of customers would recommend this product to a friend (68 out of 74)

Features


Recommended PC specification

Requires a video card equivalent to NVIDIA GTX 970 or AMD R9 290 or better, CPU equivalent to Intel® Core i5-4590 or AMD FX 8350 or better, 4GB and more RAM.

Compatible OS

The Vive is compatible with Microsoft Windows 7 SP1 OS or newer.

Required connectors

Works with a USB 2.0 or newer port, HDMI 1.4, and DisplayPort 1.2 or newer video output.

Wireless controllers

Touch, manipulate, and interact using a wireless motion-tracked controller in each hand. Features HD haptic feedback, multifunctional trackpads, and dual-stage triggers to make navigating virtual worlds intuitive.

Play safer

The headset's front-facing camera gives you a glimpse of the real world when you need it, so you can sit down, grab a drink or carry on a conversation without ever taking off the headset.

Flexible setup

You can use the Vive seated or standing in a space up to 15' x 15'.

Powered by SteamVR

Enjoy over 1500 games for SteamVR, plus everything you love about Steam, including new releases, automatic game updates, and millions of your closest friends.


Customer rating

4.6
92%
would recommend to a friend

Pros

Cons

Looks like there aren't enough negative mentions yet.

  • Rating: 5 out of 5 stars

    Best VR if you have room to spare.

    Posted
    DavidJr
    • My Best Buy® Elite MemberElite Member
    • Top 250 ContributorTop 250 Contributor

    The HTC Vive is my latest splurge in VR as I have the Gear VR, PlayStation VR, and Oculus Rift already. I can say without a doubt that getting any of them is absolutely worth it, it just depends on what you are willing to spend and what you are looking for. The HTC Vive has the largest room-scale of any of the other current systems. There are some games that take full advantage of this and really add to the immersion. The Vive is also the easiest to set up and tear down in just about any location compared to the other tethered systems. You only need power for the lightboxes and the connection box has a separate power supply with HDMI and one USB needed from the PC. The cable is also long enough to allow for a lot of moving around. Steam is the primary system for games and there is a huge selection of material. I now have over 100 games/applications/demos without making an additional purchase and some games have multiple mini-games that makes it feel like even more. However, some of those will surely disappoint you when you try them out, but worth at least a look. I have had more issues with games between Viveport and Steam than I have with others, requiring an occasional reboot of the PC. However, the Vive and Steam by default allow for more PC interaction and has an external camera to allow for some real world interaction with the headset still on. This is the first generation of this style of VR and there is plenty of room for improvement. Some things I don’t like compared to the other systems are not necessarily something that would prevent me from recommending the Vive, just little quirks in comparison to the other major VR providers. I really do not like the default head harness that comes with the Vive. The side straps are easy enough to adjust, but the top one is under the cables making it difficult to get a good fit. Switching between my big head and my kids little heads gets frustrating. This headset also does not come with built on headphones like the new deluxe audio strap or the Oculus Rift. However, it does come with earbuds and you can use any headset you want, like I enjoy my over-the-ear headphones instead of an on-the-ear set, so it is a toss-up. The eye lenses on the Vive have noticeable ridges in them compared to others. Though it does not affect the normal view of playing, you can really notice them when there is light glare of something bright on a dark background. Though the glare is similar on others, you just don’t notice ridges on them. The controllers for the Vive are big and a bit clunky. Though they work and only take a minute to get used to, I feel that I lose a little bit of immersion with them, especially when they show as controllers and not hands in many games as compared to the Oculus Touch. Some games take advantage of the touch pads and essentially convert it into 4 additional buttons, but most just make it as one big button. The controllers disappoint me as they don’t feel natural and in some games your holding the wrong one in the wrong hand and you won’t know this till in the game. However, if you are just swinging a sword, they feel perfect. As I stated in the beginning, it depends on what you are looking for. If you already have a PS4 and want to have a cheap way into immersive VR in gaming and family fun, PlayStation VR is your best bet, but just know it is not the best in tracking and you have to be directly in front of the one camera. The PC systems obviously require a powerful enough computer and the Oculus Rift with Touch is the next in price range. However, it requires a third camera (separate purchase) to get the best accuracy for small room-scale playing, but feels high quality with the natural feel of the Touch controllers. The Rift is more of a once installed, play in place type system. The Vive is by far the easiest to set up and I can easily take the Vive down and set it back up in another location with minimal effort. Other systems just seem a bit more finicky as they require cameras instead of light boxes and require some precise positioning to get the best effect. So, if you are like me and want a system that you can pack up and take to a friend’s party, the Vive and a laptop is the way to go.

    I would recommend this to a friend

  • Rating: 2 out of 5 stars

    Not impressed compared to Oculus Rift. Here's why:

    Posted
    Connoisseur
    • My Best Buy® Elite Plus MemberElite Plus Member

    We own two Oculus Rift setups and I have always wanted to add the HTC Vive, so I finally purchased one from Best Buy. I also purchased the Vive's Deluxe Audio Strap as I immediately noticed there were no stereo headphones in the online photos. Of course the Deluxe Audio Strap was an additional charge of Ninety-Nine bucks. Compared to the Oculus Rift, they include the equivalent stereo headset at no additional charge. (Start striking stars off right here.) If you choose not to purchase the Deluxe Audio Strap, your audio is left to using either the enclosed earbuds (low-end quality) or your own; plugging them into the dangling 3.5mm female jack located with the other cables that connect to the front of the Vive's headset. Oculus Rift does have an earbud option as well, and make a product simply called 'Oculus Rift earphones' (UPC 8 15820 02004 2 and Best Buy SKU: 5665534) for Fifty bucks (a totally unnecessary accessory, but if you're into earbuds, you're covered). Upon opening the Vive box, the first thing I noticed was the size of the Vive's controllers; HUGE! And not only huge, they are HEAVY! (More on the weight later.) The baby blue safety straps on the black controllers is another thing that immediately grabbed my attention (not in a good way... You never get a 2nd chance to make a GOOD first impression) and I was left wondering "Why in the world would [whomever] chose such a color for the straps?" It really does take away from the sophistication of the entire look. Like getting smacked in the face with a snowball while enjoying a leisurely stroll looking at Christmas lights! OUCH! :o/ The Vive headset is also heavier than expected and the finish is not as polished looking at the Oculus Rift's. The Vive has what looks like pockmarks on the face of the headset, which is where the sensors are located. Aesthetics? Perhaps. But I'd be willing to bet when you picked out your boyfriend, girlfriend, husband, wife, etc., you didn't set out to look for the most unattractive broke slob with pockmarks either, did you? (Rhetorical question, btw. lol.) Also, the Vive has three cables placed right over the top of your head vs. the Oculus Rift having one, which is off to the side of your head. Let's start comparing the weight of the Vive to the Oculus Rift. Each Controller: Vive = 7.2 oz. with internal rechargeable batteries vs Oculus Touch 5.6 oz. (with two AA-Duracell batteries installed) Vive's Deluxe Audio Strap (by itself) 7.9 oz. Headset: Vive's w/ Deluxe Audio Strap: 1# 12.8oz. vs Oculus 1# 7.6oz. This doesn't sound like a lot of difference, but weight does make a difference in comfort. Especially if you don't have the Deluxe Audio Strap, the Vive headset feels completely nose-heavy. That is, the strap that comes with the Vive (without replacing it with the Deluxe Audio strap) is much less supportive. The HTC Vive has two wireless sensors they call base-stations, which is a plus in the Vive column, as both of the two Oculus Rift sensors are wired and require a USB port on your PC. After completing the setup process, the Vive system informed me that a firmware update was needed for both controllers and both base-stations. Okay, fair enough. It gave me line-by-line instructions on what to do, and I followed it to the letter. Here, I must add, this step was a real pain in the backside, as it required me to take the base-stations down from the wall mounts (that I just installed) to do the firmware updates. The reason for this is the base-stations must be plugged into a USB port to the PC (one at a time). The instructions suggest using the same micro USB cable that the controllers use for charging the internal batteries, which are only around 12-inches in length. (Compare that to Oculus Rift's updates which only require a mouse-click and the rest is automatic.) And this is where I really ran into problems. In the line-by-line instructions, they require you to (after connecting the micro-USB to the PC) restore power to the base-station while simultaneously depressing a channel button, all located in close proximity to one another on the rear of the base-station. The first base-station ("b" as they call it) updated without a hitch. The second base-station ("c" as they call it) failed miserably as when I depressed the button while restoring power, the button would not "spring" back up to its normal position, thereby rendering this particular base-station totally and utterly useless! UGH! Needless to say, at this point, I was forced to box the Vive back up and promptly make a trip to our local Best Buy store for an exchange. Once there, the Best Buy associate informed me the HTC Vive was not an In-Store item (unlike the Oculus Rift which is readily available In-Store). That said, it would take over a week for a replacement. I opted for the full refund. Kudos to Best Buy for having such great people to help with such matters! SIDE NOTE: (BTW, some have said it is required to have at least three sensors for the Oculus Rift setup, and that is absolutely untrue. You can add an additional one or two sensors, for a total of 3 or 4, but it is not required. I do have one of our two Rift setups with three sensors, but that is because the room I'm using is over half of our upstairs total space and being it is such a large play area, I thought it would help.) Another side note... I read somewhere here on the Best Buy reviews (before I purchased the Vive) where one reviewer had stated they noticed "ridges" in the lens. I thought to myself "Self, I wonder what they are talking about?" Self had no clue. Then, as it was, this all came back to me (and self) when I noticed that when I focused on the lens (kinda like when your eyes are focused on the rain-drops on your windshield, the items beyond that focal point is blurry), concentric rings on the lens from the center outward. I assure you this is not the case with the Oculus Rift. Price! Currently the Vive is 599 USD + 99 (audio strap), totaling 698 USD before tax. Compare that to the Oculus Rift at 399 US Dollars. I feel this is one of those rare instances where "You get what you pay for" DOES NOT HOLD TRUE. Personally, I'll wait until the HTC Vive catches up to the Oculus Rift in both quality and price. At that time, I'll take another look at the Vive and hopefully be more pleased. In the meantime, for myself, the Oculus Rift is the clear winner. If you made it this far, thanks for reading and I truly hope it helps in your decision making process while shopping for the right VR setup for you and yourself! ;o)

    No, I would not recommend this to a friend

  • Rating: 3 out of 5 stars

    Pretty good system

    Posted
    Geek13

    I returned mine. The set up went easy, but it took me a lot of troubleshooting to get it to work properly...ie not hang up windows ten on startup. I have a GTX 1080 TI graphics card and it turns out that it does not play well with just any port to hdmi adapter. After hours and hours, really two days, I decided to replace the adapter with a port to hdmi cord instead of using an adapter. For whatever reason, it worked fine. I also bought and tried the Oculus Rift. Had the same problems and took it back before I realized why it hung up windows was because of the cord. Keep in mind, both HMD sets worked fine once you did a hard restart on your computer. That was a no go for me. Then this kid working in Best Buy, not a geek squad member, told me his machine doesn't do good with port to HDMI adapters. So, thus the purchase of the port to hdmi cord. Worked great then. Thanks young fella! Love Best Buy:) The problem was in the mean time I had ordered a Samsung Odyssey, and in my opinion it just completely blew away the Rift and the HTC Vive. From reviews online, it also beats the Vive Pro System. So don't wasted your money on an expensive ($1300) system for the Vive Pro, or even pay a lot for the Rift. You can get the Samsung Odyssey for $399, and the resolution is quite a bit better without as bad of a screen door effect or God Rays. Sorry if you don't know what those are I don't have time to explain read the reviews or watch youtube videos on it. I mainly purchased an HMD to use in XPlane 11. It is incredible! It seems you are actually flying. So much better than a flat screen monitor. I did have to use a bluetooth dongle with the Odyssey because my integrated bluetooth was not reading the controllers. The Odyssey also only has two plug ins, sensors are built in. So, in conclusion, yes the HTC system works, but at a resolution loss compared to the Odyssey, and there are way too many cords with the HTC system. Plus, the Odyssey costs less than the Rift or HTC system. So below I did not recommend this to a friend, because of the price and it is already antiquated from a technical perspective.

    No, I would not recommend this to a friend

  • Rating: 3 out of 5 stars

    It is early but promising!

    Posted
    Gibhunter
    • My Best Buy® Elite Plus MemberElite Plus Member
    • Top 25 ContributorTop 25 Contributor

    My vive has been less reliable overall by being more work to setup and in freezing or glitching or vive parts not being recognized. These are problems I don't have on my oculus anywhere near as regular as the vive. I would equate them to apple vs. android - one works more reliably but has more limitations – thinking cross platform owning games is an example there. I was pro apple in the beginning of the smart phone era and moved to android as it matured, something I could see happening with VR. I wear glasses with -7.5/-8 prescription. I have to wear my older frames with either set to fit in the headset. I don't understand how they think these can fit today's styles of glasses. (The set that doesnt fit has 52mm wide lenses). The steam store is great for buying games and managing them but it is hard when the store is a mix of standard and VR games. It needs a better dedicated store front. The vive and rift have similar screen door effect and I don’t notice it after ~2 minutes. When there is a white object on a black background it will shine strange which is a common complaint for the lenses each system uses. I would say that is more of an issue than screen door effect. Another downside to both systems is really the lack of good content. Oculus is paying for and putting out almost all the high budget titles and Playstation VR is doing the same. That isn’t a focus for the vive. Based on pricing, the vive is more expensive. Sure the rift needs a 3rd room sensor for another $50 but factoring in all the sales, store credits and free games included with the rift it has a far better value. Not to mention a more comfortable, lighter headset and superior feeling controllers over the vive. Throw in the Vive audio strap and you'll be well north of Oculus land. I would give the vive 3 stars and the rift 4 stars. I was pro Oculus for years until the Vive was announced. I waited after both were released and when the Oculus dropped price and controllers came out I think was the moment the tables turned again. This competition will be good for the future of VR innovation. I still use my vive and recommend it along side the oculus, I just think you get a better product for less money with the rift.

    I would recommend this to a friend

  • Rating: 5 out of 5 stars

    The best VR experiance

    Posted
    Technut

    The Vive is MINDBLOWING! I got it home and plugged it into my PC and the next thing I knew I was standing in the middle of a field at night with a flashlight in one hand and a gun in the other, zombies were all around me! I was inside the game and I thought I was going to get eaten! VR is here and it's amazing! This isn't the phone VR you've seen it's SO much better! You have to try it to believe it. The Vive is really easy to set up. It took me about half an hour. There are hundreds and hundreds of games you can play. A lot of them are free and surprisingly good. The ones you buy are even better! Horror games, shooting games, sports games, multiplayer and single player, social, educational, and science experiences. I can't begin to tell you how incredible this is. A wireless adapter and gun controllers are coming out in a few months. The Vive is the real deal and there is NOTHING else on the market that even comes close.

    I would recommend this to a friend

  • Rating: 5 out of 5 stars

    HTC VIVE VR SYSTEM IT'S AN EXPERIENCE!!

    Posted
    HTCViveVRsystem
    • Verified PurchaserVerified Purchase
    • My Best Buy® Elite Plus MemberElite Plus Member

    It was a hard decision to pick between the HTC VIVE or the OCULUS RIFT. I eventually picked the HTC VIVE due to the exclusive games for it. Though the RIFT was cheaper. Also the RIFT is more stand still and the VIVE is capable of walking around a VR environment. I love the HTC VIVE. I love the experience and the games available. The above mentioned is the main 3 differences between the two systems. Either one you choose will make your day. But, for a truly immersive experience go with the VIVE that is IF you have the room to utilize for it. If you don't have the space available get the oculus. Note there are a lot of wires to attach it to your PC and I recommend having a properly powered PC to support it so you don't experience any lag.There are TWO (2) wired tracking blocks that you need to hook to your PC and if you have a large room you'll need to purchase longer cables in order to connect them. But, they can be connected and function properly with being only 2 1/2ft high and only 2 1/2 to 3ft apart. However to utilize a room larger than 8ft X15ft you'll need longer cables to connect it to your PC. No matter which VR system you choose it is an experience and I highly recommend it.

    I would recommend this to a friend

  • Rating: 5 out of 5 stars

    Simply amazing

    Posted
    Trankonia
    • Verified PurchaserVerified Purchase
    • My Best Buy® Elite Plus MemberElite Plus Member

    This is a great unit. I have never been much of a gamer, as I felt it missed the level of immersion I desired. The HTC Vive gives that true sense of immersion with full room tracking. The initial setup was easy. I made it a bit more complicated by having the system in another room from my computer. However, the setup works great if you allow for active HDMI and USB over Ethernet. Your installation may be much easier if you have room in the same place as your PC. I would HIGHLY recommend the investment into the new head strap with the built in headphones. They sound really good and the unit is SO much easier to put on and remove. I like the vive much more that the Oculas Rift and have tried both. The Vive just seems more solidly built and a better full room experience. Your mileage may vary.

    I would recommend this to a friend

  • Rating: 2 out of 5 stars

    All good but

    Posted
    JeremyMcKee

    Setup was a bit of a pain, but once you work it out everything is smooth sailing. The experience is good and is fun. The Vive itself functions well....WHEN it functions. Mine worked for about 3 hours flawlessly, and now I cannot get it to work at all. Presently, it is just a $500 heap of scrap laying on my desk because the HMD is not being picked up by my computer. I have tried a myriad of "solutions" but it ends up that the HDMI port on the headset fried...and took my GPU's HDMI port with it. VIve support offered little assistance and they seem to have forgotten about me. So when the headset functions, it is awesome and easy to adjust to fit your head. Just hope you do not get a Vive that will randomly burn out on you.

    I would recommend this to a friend




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