Thrustmaster is thrilled to offer a brand-new piece of gaming gear for Xbox Series X|S, Xbox One and PC (Windows 10): its professional gamepad, designed for gamers looking to take their gaming to the next level, reach new heights of performance and achieve the best possible rankings. Featuring next-generation modules and cutting-edge T-MOD technology, the ESWAP X PRO CONTROLLER has been designed to adapt to all gaming styles thanks to its completely modular ergonomics, industrial-grade components, free configuration software for Xbox and PC (Windows 10) gamers, and an endless ecosystem of additional modules (sold separately). This product is an officially-licensed Xbox Series X|S device, and is also compatible with Xbox One, as well as PCs running Windows 10.
Fully modular professional gamepad
New next-generation (NXG) mini-sticks: a longer lifespan, and greater precision
Physical locking for triggers; direct remapping of rear buttons
T-MOD technology and Hot Swap feature lets you swap a module with any other-at any point in the game
Extremely high-precision modules and action buttons, with minimal response times
Unlimited ecosystem of modules (sold separately) for maximum versatility and constantly-improving gaming comfort
Free software for Xbox and PC (Windows 10) gamers; adjust all of the gamepad's important settings (gaming presets, remapping, sensitivity, vibrations, etc)
The eSwap X pro Controller is roughly the same size and shape as a standard Xbox controller. If you can reach the back of the controller on a traditional controller while your hands are in place, you should be able to reach the rear buttons on the eSwap X. If your index fingers struggle to reach the back of an Xbox controller, then you may have to accept that you won't be able to comfortably reach them on the back of the eSwap X.
A:AnswerUsually for the vibration motors one has a bigger/larger/heavier weight than the other. The reason is to try to give a wider range of vibration feedback, from very small (the lighter weight motor) to large (using both motors). I know my PS2 and PS3 controllers had different weights in each handle, having taken apart and cleaned both types. I don't know if XBox controllers are usually weighted the same or not though. The only problem I've noticed is that the vibration seems to go on too long sometimes.