This is one of those games that proves photo-realistic graphics do no make a game good. All the themes - noisy notebook, retro reboot, silly science, cosmic comics & toybox tools - all fit the crafty aesthetic . I also appreciated how they remixed the theme song with each change in theme by changing up the instruments. It really tied in well. All the puzzles were straightforward on the goal, so much so that a description was not provided or needed. Solutions were neither too easy nor too hard. Personally, I only needed help on 3 of the 75 puzzles. That's only 4% of them. Between the sensible goal and the sensible solution, I would say this game is meant for kids, but I mean that in a good way. Anyone could pick it up, play it and win, even the illiterate. Even the controls help with that easy playability, but then again, it also hurts. Movement is of course the joystick, and the actions are only 3 buttons (a 4th button is added to switch for solo players). With the exception of jump, however, none of the buttons have a logical place. If the player is too focused on the actual puzzle itself, the player can easily press the wrong button, forcing him or her to start all over again. Speaking of solo players, this game was clearly meant for 2 players, each playing on 1 joycon. If playing solo, you'll constantly have to switch pieces. It's not that playing solo is harder, but it is longer. It's just easier to grab a friend and have them help you. I would have liked to see solo puzzles on top of multiplayer puzzles. Beside a confusing button layout and lack of solo puzzles, my only other complaint is that the loading screens seemed kind of long for a simple puzzle game. All in all, Snipperclips takes full advantage of the Switch's hardware capabilities. It works perfectly as a multiplayer game on the go. For the person who loves puzzle gaming, I would recommend this game for the Switch.