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The Last Guardian - PlayStation 4-Front_Standard

The Last Guardian - PlayStation 4

Model: 3001387SKU: 9080381

Customer rating

Rating 4.4 out of 5 stars with 1387 reviews

91%
would recommend to a friend

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  • Rating: 5 out of 5 stars

    Another Classic Ueda and Team Ico game

    Posted
    Lupo
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    This is yet another classic game created by Fumito Ueda and Team Ico. If you've played their other games like Ico, or Shadow of the Colossus, than you pretty much know, what type of game it's going to be. And even with that prior knowledge, this game is an experience unlike any other. There's some classic Team Ico gripes, like issues with the camera, the movement feeling weighty and unwieldy, and a bit of jank with control issues. But, in this case, it somehow adheres to the experience. You are a young boy, who is not that surefooted and probably wouldn't be as athletic or nimble as an adult Nathan Drake or Laura Croft. This also gives a lot of suspense to the intimidating tight-rope-esque walking and jumping sequences from great heights, because you're not that athletic and you have to be more precise compared to most modern games where the platforming is more forgiving. A lot of people are also going to complain about the difficulty in controlling Trico, your giant pet companion who is needed for combat, a lot of traversal and also to solve many of the game's puzzles. I personally, had no issues with this. Trico is an animal, and needs a certain amount of patience, and can have a will of its own, and get distracted easily etc. I found out quickly that if I spammed directions and commands it would get confused--something that I suspect many people do, especially if impatient. If i gave it a single command and waited it would either do it, and take some time (like gathering itself for a bit to make a big leap, just like a real-life cat would) or, it would let me know that its not possible and the solution lies elsewhere. This is a game that being an animal lover, and having grown up around pets would greatly expand the experience. Trico also follows your commands more and more as your bond grows throughout the game. It's things like this, that some people will not like, but others will greatly like, since nothing else in gaming does this. There atmosphere and visual design is beautiful. The crumbling ruins are filled with aging beauty and elements of nature poking through and taking over, and even some sparse futuristic elements embedded here and there as well. I feel that Trico is one of the most stunning achievements in gaming. The way it looks, acts, and interacts makes it feel like a living, breathing, genuine creature. Even though graphically, some elements feel a bit dated, like the main character, the visual design and overall design and mechanics of Trico makes this game in some ways, feel like the most next-gen game out there right now. There's details in the world also, like side paths that you could spend some time on that lead to nowhere, compared to most mainstream games (even great ones by Naughty Dog) where the paths and climbing areas are clearly illuminated and marked with paint and so forth. These kind of details though, are things that some people are not going to like at all. I personally thought it gave the world, a huge amount of added breathing space and atmosphere. It felt more real and immersive as a result. The thing I most like to experience in movies or games is to be transported to worlds or places or have experiences that I could never imagine. This game is something that is timeless in a sense, in that it exists in its own space, separate from the entire history of the medium. It is so different and unique from anything else, even from other "artistic" or minimalist games like Journey or a lot of modern indie games, or even the other two Team Ico games for that matter. Make no mistake this a love-it or hate-it type of game, that has elements that a lot of people will find frustrating and that a lot of other people will find endearing and incredible. Do your research to see if this is the type of game that you will enjoy, because I personally think it's the best out of the 3 Fumito Ueda and Team Ico games and the other two games are already all-time classics.

    I would recommend this to a friend

  • Rating: 5 out of 5 stars

    Beautiful game in every way!

    Posted
    PauloTJ
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    If you're booting this game up with an urge to kill some bad guys, to be the hero protagonist that saves everybody, or mindless fun that doesn't make you have to think that hard, this game is going to fight back against you until you get with the program or quit out. You aren't a big, strong protagonist, but rather a helpless kid in a colossal, deteriorating castle with a small army of animated armor trying to get you. Both the environment and the people around you are out to get you and you can't fight back. This isn't a horror game, however, because it adds in the addition of Trico, the big birdcatdog. Trico objectively has no reason to help you but does so anyways because it takes a liking to you. There's points in the game where you have to navigate the environment to help Trico progress but even then, there's holes in the wall that Trico could realistically jump through, and then you'd be abandoned. You need Trico to help navigate the massive, crumbling world that's far too large for the kid. You need Trico to fight off the armor sets. And there's really very little you're capable of on your own. This world is gorgeously realized on the ps4 and exploring it alongside your companion is a treat. Trico itself looks incredible from the very obvious care that went into its library of animations to make it look real to the way different times of day light up its feathers just right. While I ranted about how players could be annoyed at how helpless they are, the game still does strike a gameplay balance of guiding Trico along because Trico more or less is as smart as a dog. Personable, but not that smart. The soundtrack is good but sparsely used; the game instead opts for the various ambiances of the wind/fire/wildlife/etc. matched with the various noises Trico makes. To wrap this up, players who enter into this game not wanting to care about Trico are going to be in for a rough ride, as the game is going to fight against you the whole way. On the other hand, if you accept that you are the helpless kid and that you need Trico, then you'll find that Trico can help indicate where you can go when you're stuck by looking, pawing, and barking at the place. Funnily enough, the people willing to work with Trico and not just ignore it could probably find a way to progress faster than if they stubbornly searched alone. That's just the way they designed it.

    I would recommend this to a friend

  • Rating: 3 out of 5 stars

    Should Have Been Better

    Posted
    TwoVGA
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    For a game that started development in 2007, I expected much more. In terms of length, I'm not exactly sure how long it took me, but I got the "less than 10 hours" achievement so it's somewhere around there. I feel like I spent most of the time just getting Trico to do what we needed to progress. Let's talk about Trico's AI. Sure, it's realistic how he doesn't always respond to your commands, but in a game it's the most infuriating thing. I spent hours stuck in a tree. The goal is to get Trico to jump up and help you down, but he's hard to persuade. I even looked at online walkthroughs, they just say "keep calling him while looking in different directions, he'll eventually jump up". How is this supposed to be fun? One of the achievements is to complete the game without dying once. I feel like this requires more luck than skill. You either fall to your death when Trico fails to catch you (or decides to just fling you off the cliff), or a random physics engine glitch sends to flying through the air and off the nearest cliff. You can save yourself some of the frustration by constantly backing up your saves Graphically, it doesn't feel like a PS4 game. The quality just isn't that great. On a regular PS4, the frame rate struggles to keep up. If you want a stable 30fps at 1080p, you need to have the PS4 Pro. Why do you need a console designed for 4k just to get 1080p, and at 30fps? The story itself was nice, but it seemed awfully short. For a $60 game that's been in the works for years, this felt more like a tech demo.

    No, I would not recommend this to a friend

  • Rating: 3 out of 5 stars

    Waited 10 years for this...

    Posted
    Joseph
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    My gosh, where do I start on this game...here are some of the PROS - 1) the game does do a good job of creating some sense of mystery and suspense and urges you to press on to investigate 2) the creature is very well animated CONS - 1) the graphics definitely feel dated and should've been released for the PS3 2) the controls feel extremely clunky and the boy moves in a very frustrating, staggering manner (like he is constantly trying to find his footing/balance) 3) the puzzles are extremely frustrating, not because you can't solve them on your own but because you have to somehow convince the beast to do certain commands and even if you are able to FINALLY get the beast to do something the right way, it's going in the wrong direction 4) the colors feel very washed out 5) smashing the buttons to "get away" from the enemies is really weird and breaks away from the flow of the game 6) camera angles are aggravatingly annoying especially when you are climbing the beast. This is my opinion. I have played Shadow of the Colossus and really enjoyed that game but I feel like this one fell short for me. Shame, I really thought this game had a lot of potential but it was just too frustrating to continue playing. I put in roughly 5 hours and couldn't take it anymore. This one got sold back to the store.

    No, I would not recommend this to a friend

  • Rating: 3 out of 5 stars

    Gorgeous But Feels Empty

    Posted
    NinjaTard
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    From the brilliant artistic game designer of "Ico" and "Shadow of the Colosus" comes a game ten years in the making about a boy who awakens in a crumbling tower beside a giant creature that's part cat, part dog, and part bird. The game play is environmental puzzles sometimes involving opening a door which your creature friend can't reach or other times destroying glass eye decorations which somehow prevent the creature from moving forward. The game looks amazing! The creature, Trico, is quite realistic and emotive and behaves like a real animal would (both better and worse....stubborn doesn't begin to cover it). The flaw with the game is a few things, chief among them it's boring. There are really only two or maybe three types of puzzles and they are repeated over and over. After I'd opened a couple doors, destroyed a few glass eyes, and coerced Trico into going where I wanted him to go the game stopped offering anything new besides looking amazing. The story is barely there, even after you beat it and reveal more of tthe backstory how the boy came to be in the ruins. I plan to trade my copy in ASAP before it loses more value, I would encourage anyone interested to wait for the game to drop to around $20.00 before grabbing it as there isn't much there to hold interest for the full 8 hours of play available. STAY AFTER THE CREDITS TO SEE A SHORT EPILOGUE.

    No, I would not recommend this to a friend

  • Rating: 4 out of 5 stars

    Requires a bit of patience but...

    Posted
    DplusT
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    There were several moments of frustration as I waited for my over-sized companion to realize that I wanted it to jump across a gap, dive underwater, or scale a wall. The AI can be very slow or unresponsive at times. Not in an immersion breaking way, more in a way that realistically portrays what it would be like to order around a giant animal. "Trico" , your companion, will often times wander around curiously, or stop to scratch itself, while you're yelling commands at it in frustration. In hindsight, it actually kind of added to the experience, it made Trico feel like a real being with it's own will. Trico's large size grants it many capabilities that will make you dependent on, such as crossing large gaps or climbing giant structures. Because you're so reliant on Trico to solve puzzles, it's unresponsiveness can tend to get a little frustrating since you'll just be waiting on it to progress at certain points. With the bad out of the way, The Last Guardian is a very touching and emotional journey. I personally enjoyed it just as much as I did ICO and Shadow of the Colossus. The bond that you form with Trico throughout the game is something you can only truly appreciate by playing the game yourself. If you approach the game with some patience you won't regret playing it. It's an amazing game!

    I would recommend this to a friend

  • Rating: 5 out of 5 stars

    A Beautiful and Emotional Experience

    Posted
    Bryan
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    After many years of delays and development troubles, The Last Guardian was finally released for the PlayStation 4 in 2016. The latest game from the genius mind of Fumito Ueda, the man behind Ico and Shadow of the Colossus, The Last Guardian lives up to its pedigree. In fact, this game moved me in ways that even Ico and Shadow of the Colossus never could. From a gameplay and graphics perspective, The Last Guardian is very much the true successor to Ico. Much like in that game, the main character and his companion must navigate together through beautiful environments by solving puzzles, with the ultimate goal of escaping to freedom. Although it began development as a PlayStation 3 title, the game is visually stunning. It has all of the hallmarks of a Fumito Ueda game, including a more graphically advanced version of his distinct visual style and incredible animation that tells a story all by itself. The Last Guardian is more than a game; it is an experience. If there was ever an argument for video games being art, this is it. I highly recommend it.

    I would recommend this to a friend

  • Rating: 4 out of 5 stars

    Happy, but not over the moon.

    Posted
    JayeCam
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    I have waited many years for the opportunity to play The Last Guardian. For years the project was shelved, and with no real release date. When one was tentative, it would be pushed back. So when the game finally did released I was thrilled and eager to play it and finally get to see this in-game world I had so anticipated. I can say that the game is beautiful, and it has a really enchanting aesthetic to it, but it is not as expansive and full of exploration as games such as Shadow of the Colossus. I expected to have more in-game freedom and more of an open world gameplay, but much of the game is spent trying to figure one's way out of this temple. Just when I think I had made it outdoors, I soon found myself again inside a temple while evading stone samurai that tried to drag me through blue doors, meanwhile Trico battles them off, or I had to figure out a way to evade them while freeing Trico so he could. I felt like the game was so bittersweet and somber. Even the narrative is reminiscent. While I feel the game is absolutely worth while to play, I also believe it was not everything I hoped it would be, especially after waiting so very long to finally get to play it.

    I would recommend this to a friend

  • Rating: 5 out of 5 stars

    Great storyline with hours of Gameplay

    Posted
    NVA14
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    If you've played the game ICO (PS/2) or Shadow Of The Colossus (PS/2, PS/3, or PS4) you will love The Last Guardian. The plot is gripping and the atmosphere created by the sound and graphics is amazing. The game is an Open World game that is fairly linear, but VERY engaging. It took me about 25 hours to complete which means it took me a little long, because I was busy running around, exploring areas and looking at "stuff." I can easily say this is one of the most memorable games I've played. Anyone who plays it can complete it, the challenges are reasonable and take practice and skill but are not impossible. What would have made the game perfect would have been multiple endings, more places to explore (you see a lot of interesting areas but are not “permitted” to visit them). I can't recommend this game enough. It is a must-have for PS4 owners.

    I would recommend this to a friend

  • Rating: 4 out of 5 stars

    Excellent game with some technical flaws

    Posted
    alienux
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    If you're reading about this game, you're likely familiar with Ico and Shadow of the Colossus. For those of you in that category, this game is kind of a combination of those two games, gameplay wise. You interact with a large creature that you can climb on, while also finding ways to lead that creature to new areas. The Last Guardian was in development for 10 years, and now that it's here, it's a really great game that's a lot of fun to play. The downside is that the camera control is not great (although it's better after being patched), and it takes some time to get used to how the AI of Trico, the creature that you adventure with, works. My recommendation to new players is to be sure to fully read the online manual before playing so you'll know how to properly command Trico. Most complaints seem to come from people who didn't read the manual or figure out how to properly issue commands. If not for the sometimes difficult camera control, and the occasionally unresponsive AI of Trico, this would be a 5 star game for me. With those issues, it's still a game worth playing and I'd recommend it, especially for Ico and Colossus fans.

    I would recommend this to a friend

  • Rating: 2 out of 5 stars

    A long-awaited disappointment...

    Posted
    LazyMummy
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    From the same developers of the classic titles Ico and Shadow of the Colossus comes a title nearly 10 years in development. I wanted to love this game, but it is really held down by horrible control issues more than anything. The boy controls nowhere near as fluidly as he should given the environments, and Trico (the beast) reacts less like a real creature and more like a computer. He can often get stuck in places when trying to react to your commands, and even when he does as he is told the action can take several seconds to click into place. You can practically hear the AI coding activating the pre-set movement needed for the next action. Not the worst game in the world, and I would not outright tell anyone to not play it, but make sure you don't expect something akin to the other two titles from these developers.

    No, I would not recommend this to a friend

  • Rating: 5 out of 5 stars

    Long time coming but worth the wait

    Posted
    BestBuyJM
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    Nearly a decade after it was first shown off we finally have the Last Guardian from Sony and the people behind Ico and Shadow of the Colossus. They still after all these years have their own flavor of games with a unique feel to them that no other developer has ever managed to capture with their games simply giving a magically fairly tale sense of beauty and art that allows their games to still be very emotional and touching despite not having very much in the way of dialog but rather conveying their emotional heft in an incredible and moving relationship between the player and an NPC companion in Ico it was Yorda, in SOTC it was your horse and now it is basically Falcore come to video game life from the Never Ending Story. Despite some very frustrating controls at times and a frustrating camera the game over comes all issues to deliver an incredible story and a relationship with Falcore that will stick with you long after the frustration of the controls or camera.

    I would recommend this to a friend

  • Rating: 4 out of 5 stars

    Good, but not GREAT

    Posted
    LordSteve01
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    Right off the getgo - yes, this game did suffer from its looong gestation period. That's just unavoidable. But with that said, it's still a stunning and beautiful game. The gameplay is where some will see the frustration of growth. Some old mechanics are still in play here. But overall, it leaves you feeling a little nostalgic towards playing games like Ico and Shadow of the Colusses - even the remake of SotC has similar gameplay hiccups, and that's okay. Sometimes the roughness around the edges is what adds to the experience most of us are looking for. Consider the mechanics of a Survival Horror game - most of us enjoy the rigid controls, as they add to the experience, especially tension. The same carries over with The Last Guardian - is it frustrating at times? Yes. Is it exhilarating and fun for more of that time? Definitely.

    I would recommend this to a friend

  • Rating: 3 out of 5 stars

    Small adventure in a pretty world

    Posted
    Sometimegamer
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    the world is beautiful, but feels very small. Too much asset re-use made it feel like you kept returning to the same 4 of so areas again and again. It does not have the same sense of wonder that Ico and SotC had. Also the controls for trico are bad to the point of controller breaking frustration. People try to excuse it by saying that they are supposed to be bad because animals are uncontrollable, but I think that is bs. On my first playthru I got lucky and only had a few problems withTrico. But I started a 2nd playthru and hit a point right at the beginning where he absolutely refused to help me get to a collectible. It was so frustrating that I quit my 2nd playthru. If you are lucky you won't have a lot of problems and will be able to enjoy the game, but if you aren't lucky this game can be super aggravating and not worth your time.

    No, I would not recommend this to a friend

  • Rating: 4 out of 5 stars

    Love the game, not the controls

    Posted
    Mimiyen
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    I still remember when this first debuted at E3. It looked like such a fantastic game, and everyone was pretty excited for it. Fast forward a couple years, and it looked as though this game would never be getting out of development. Well, it's finally here! Unfortunately, all that time seems to have aged this game tremendously. It's still good-looking, but I don't think it'll ever look as good as it did back in 2009. Nevertheless, it's worth playing just to see how Trico (the giant bird-cat-thing) reacts to you and the world, although it hurts me every time Trico gets hurt. Also, controls are definitely wonky. It's a bit frustrating, but you get past it. Would not recommend playing this game in one long sitting - it's best to break it up to avoid getting into that rut where you become annoyed by the controls.

    I would recommend this to a friend

  • Rating: 2 out of 5 stars

    Poor mechanics ruined experience

    Posted
    Sabreson360
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    I was excited for this game and thought maybe since it took them so long to get it out to us that it would be well worth it. The story is good but the gameplay is very clunky and the beast doesn't do what you tell it half the time. The kid gets stuck trying to climb its back and you have to move around until you get in the right spots to climb. Everything was long and drawn out such as the animations of the beast trying to jump or fly. The camera angles were always distracting and didn't help the gameplay. It has its good moments but mostly I just powered through it trying to get done as quick as possible. Looked up guides several times when I was stuck just to get it over with. I was quite disappointed. Traded the game back in after beating it as I would never want to struggle through those mechanics again.

    No, I would not recommend this to a friend

  • Rating: 5 out of 5 stars

    9 years in the making. Slightly flawed but great.

    Posted
    Zatl
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    The Last Guardian is a game I've been waiting for since 2007, when I had just bought my PS3. It has finally arrived, and it is definitely a great experience. Though some things can be said about it as a whole, including its shortcomings. The game is as good as I was hoping it would be. That needs to be clear. But it does show signs of older game design, from around the time this game must've been conceived. Camera issues, frame rate issues, and occasional AI technical difficulties tarnish the overall excellent experience. I won't say much else about the gameplay or story, because it is something that needs to be experienced in person. But I believe those who've been waiting for this game will be happy. Hopefully those curious about it will take the chance. I recommend it to everyone.

    I would recommend this to a friend

  • Rating: 4 out of 5 stars

    Flawed but beautiful

    Posted
    Gregory
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    I'll be completely honest, I wanted to love this game. It's gorgeously animated and has a simple but sweet story of friendship that will put plenty of smiles on your face. Those smiles will often fade, however, when you're forced to deal with the clunky controls and frustrations of trying to get your feathery beast companion to do what you want. The controls I can somewhat forgive considering I played and thoroughly enjoyed this team's previous effort Shadow of the Colossus. I expected the same type of floaty somewhat spastic animations from the character lol. But I know lots of people will take issue with it and the often difficult camera. 4 stars may seem generous, but I think some people will be impressed despite the flaws and for others, it will be too much to handle.

    I would recommend this to a friend

  • Rating: 4 out of 5 stars

    A fun, if slightly disappointing game

    Posted
    omii
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    The final chapter in the ICO trilogy, The Last Guardian harkens back to that minimalistic, story-driven puzzle gameplay that the first two games displayed. Trico's AI was the most dynamic and realistic behavioral patterns I've ever seen from a digital creature, with him practically having a mind of his own in personality and in cooperating with the main character. He makes for almost a living breathing pet as you have to work with him to solve the many puzzles this game has to offer. Sadly, the game play takes a bit of a hit with the often frustrating camera angles, the game seems to get stuck on some spots that you can't shake off too well. Moreover, if you're not playing on the Pro, the framerate judders a bit too much in my opinion. Still, it was a very solid last entry.

    I would recommend this to a friend

  • Rating: 4 out of 5 stars

    Vaporware comes to life and is good

    Posted
    xno0bx
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    Vaporware (games in limbo that almost seem like they never will come out) have a bad, bad tendency to be..well bad Last Guardian fortunately bucks that trend and is solid The biggest criticism you'll here from everyone is the bad camera angles and at times frustrating controls, but for the every time you want to throw your controller, you'll have two moments of joy The AI of Trico (the weird bird dog hybrid creature) is incredible. The game has a strong sense of symbolism and beauty. If you have played Ico or Shadow of the Colossus then you already know what to expect If you can overcome its shortcomings, you'll have a wonderful experience in this light platformer with puzzles

    I would recommend this to a friend